THE ENHANCED ENFORCER

An experimental form of the Red Enforcer, the Enhanced Enforcers are very few in number. Like the regular Enforcer, the Enhanceds are capable of independent thought and decision-making. They can command the lesser Invid and the Inorganics.

The major difference between the Enhanceds and the regular Enforcers is that the Invid Brain cannot command the Enhanceds. They can only be commanded by the Regent. Because of this relationship, the Enhanceds usually command the Brains instead. Besides their usual duties, the Enhanceds also command special strike forces.

Their armor appears to be the same as the regular Enforcers except for some dramatic differences. Not only are they more heavily armored than the regular Enforcers, they are also faster. The only noticeable difference between the regular Enforcer and the Enhanceds is that the Enhanced is taller and bigger. The Enhanceds are also purple in color.

Invid Enhanced Enforcer
M.D.C. by Location:
30    Hands (2)
60    Forearms (w\ concealed lasers and missile systems) (2)
50    Upper Arms (2)
80    Legs (2)
40    Jet Thrusters (rear)
30    Energy Rifle (1)
200    Energy Shield
50    *Head and Sensor Eye
180    **Main Body

Speed:
Flight: Stationary hover to MACH 1.
Ground, Running: 40 mph
Ground, Jumping: 60ft without boosters, or 140ft up or across with a boost from jet thrusters.

Height: 18ft
Width: 7ft
Weight: 1 Ton

WEAPONS SYSTEMS: Same as Enforcer, except:
1. Concealed Missile Launchers: Located in each forearm. Each contains four Armor Piercing Mini-Missiles for close-in attack and defense.
Primary Purpose: Defense
Mega- Damage: 1D6*10 MD
Range: 1 mile
Rate of Fire: One or two at a time.
Payload: 4 missiles in each launcher.

2. Hand to Hand Combat: Same as Enforcer, except:
+3 to Strike, +3 to Parry (+6 w\shield), +3 Dodge On Ground, +6 Dodge In Flight, 1 Automatic Dodge Against Any Protoculture User.

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