Race | Power | Might | Agility | Wisdom | Psyche | Constitution | Armo | DP | PP |
Ogrillion |
Dark | 5d10+15 | 2d10+15 | 2d10+10 | 3d10+12 | 5d10+35 | 4 | 5d10+35 | 2d10+3 |
Special Abilities | Description |
A crossbreed between ogres and orcs. They are usually |
large but not over seven foot with large knots on their skin |
that are usually purple or green. Their skin is usually pitch |
black in color with some shades of green |
Ojahee |
0 |
Special Abilities | Description |
South America2 106 |
Old One |
Dark;Light;Wild | 5d10+7 | 5d10+30 | 6d10+60 | 7d10+40 | 5d10+55 | 0 | 5d10+55 | 7d10+120 |
Special Abilities | Description |
Telepathy | Near immortal humanoids who are usually either associated |
Iron Will: can store level x 10 damage per hit in | with the Dark or the Light. There primary objective |
an Iron Will and take half damage after the fight. | thoughout history is to oppose the other. A very few Wild |
Also allow level x 10 to be added to any attribute | Old Ones remain and are constantly bombarded with |
for purposes of making RR | requests to join one side or the other |
Ondonti |
Light | 5d10+8 | 3d10+11 | 2d10+14 | 3d10+13 | 5d10+25 | 1 | 5d10+25 | 2d10+5 |
Special Abilities | Description |
Inv. to Charm | cousin of orcs, peaceful farmers & gatherers, speak common, |
Purify Food/Drink | kill only for food or insane/diseased, immune to charm,can |
3/day: sanctuary & purify food/drink, barkskin (1/day), tree |
(1/wk), save +1 vs poison, STR 17-19 & CON 16-18,use |
bastard sword or 2-handed, may be clerics of 1st to 7th lvl, |
opposite of orcs (peaceful, kind & dependable) |
Orc |
Dark | 5d10+10 | 3d10+10 | 2d10+12 | 3d10+14 | 5d10+25 | 1 | 5d10+25 | 2d10+3 |
Special Abilities | Description |
These nasty pig snouted creatures are vicious and chaotic |
in nature. They are usually six foot tall and have greenish |
brown skin. Their arms usually are longer than a humans |
would be. |
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