NO CHANGES
All Item Creation Feats remain the same as do: Skill Focus, Alertness,
Leadership, Run, Toughness, Improved Initiative,
Lightning Reflexes, Great Fortitude, Iron Will, Track, Endurance, Weapon
Focus, Weapon Specialization, Weapon Finesse
ATTACKS of OPPORTUNITY FEATS
Combat Reflexes becomes Bulging Thews
Expertise (See COMBAT FEATS)
Improved Disarm becomes Follow Through
Improved Unarmed Strike becomes Improv. Weapons
Power Attack (see COMBAT FEATS)
Improved Bull Rush becomes Shield Bash
Sunder becomes Follow Through
PROFICIENCIES
Light, Heavy or Medium Armor ignore, no AC penalties
Exotic, Martial or Simple Weapon ignore, no -4 penalties
Shield ignore, no AC penalties
METAMAGIC
Empower, Enlarge, Extend, Heighten, Maximize, and Quicken Spell should
be traded for Schools of Magic or Holy Feats.
Silent Spell and Still Spell have slight differences in this system,
but can be kept pretty much "as is."
SPECIAL CHANGES
Extra Turning becomes Necromancy
Spell Mastery becomes any Holy or Magic
GENERAL FEATS
Ambidexterity becomes Combined Strike
Blind Fighting becomes Cat-Like Grace
Combat Casting becomes Righteous Wrath
Cleave becomes Bulging Thews
Deflect Arrows becomes Ricochet Block
Dodge becomes Cat-Like Grace
Expertise becomes Cat-Like Grace
Far Shot becomes Called Shot
Great Cleave becomes Bulging Thews
Improved Critical becomes Extreme Violence
Improved Trip becomes Shield Bash
Improved Two Weapon Fighting becomes Combined Strike
Mobility becomes Cat-Like Grace
Mounted Archery becomes Called Shot
Mounted Combat becomes Saddle Force
Point Blank Shot becomes Called Shot
Power Attack becomes Extreme Violence
Precise Shot becomes Called Shot
Quick Draw becomes Trick Shot
Rapid Shot becomes Trick Shot
Ride-by Attack becomes Saddle Force
Shot on the Run becomes Trick Shot
Spell Focus becomes Counterspell
Spell Penetration becomes Sympathy & Contagion
Spirited Charge becomes Combined Strike
Spring Attack becomes Ricochet Block
Stunning Fist becomes Pressure Points
Trample becomes Improvised Weaponry
Two-Weapon Fighting (TWF) becomes Combined Strike
Whirlwind Attack becomes Bulging Thews