The Lightning Biovore is an evolved
biovore. It has been
mutated for destroying armor, and for killing mass infantry.
Old version rules
60 pts.
Stats as for normal biovore....
Weapons : Lightning Bolt + Spore Mine Thrower
Special : May still contain up to 3 spore mines.
Lightning Bolt (90 degree arc, LOS only)
Short Range : 0-20"
Long Range : 20-60"
To hit Short : +1
To hit Long : -
Strength : 9
Damage : D8
Sv. mod : -5
Special : See below
If the first model to be hit by the bolt is killed, the lightning bolt will jump to
another within 4". Roll to hit again, if hit, this model
will take a S8 hit, D6 damage, -4 sv mod.The bolt can then continue to jump and kill
up to 4 models.
Target No. Strength Damage Sv mod.
1
9 D
-5
2
8 D6
-4
3
6 D3
-3
4
4 1
-1
New version rules
Cost : 30 pts
Brood size : 1-3
Ws | Bs | S | T | W | I | A | Ld | Sv |
3 | 3 | 3 | 4 | 2 | 1 | 1 | 10 | -- |
Weapons : Electro shock (see rules below)
Counts as a heavy support choice
NEW RULES : Electro Shock
Range : 48"
Heavy d6
Roll a d6 to determine the amount of shots the electroshock gets.
The strength of each hit is equal to 9 minus the number of shots. The AP is equal to the
number of shots.
eg. If you rolled a 4 for the number of shots, the strength
would be 5 (9-4), and the AP would be 4. You would get 4 shots at this level this turn.
Reroll this number every time it shoots.