Specials

GoldenEye Satellite - (OPD) Characters on opponents team with a 7 or 8 Energy rating may not use cards with an Energy icon for remainder of battle.
Live and Let Die - Acts as a level 4 Strength or Fighting attack, if opponent is KO'd by this hit, move one mission card from Defeated missions pile into Reserve missions.
Master Spy - (OPD) Opponent must reveal hand and play open-handed for remainder of battle.
MI6 Operative - No specials may be played against James Bond for remainder of battle.
Q's Gadgets - (OPD) Play in current battle.  Increase either James Bond's Energy or Strength rating to 7 for next 2 battles.
Silenced PP7 - Acts as a level 4 Energy, Fighting or Intellect attack, may be played against opponent in reserve who may defend.
Smooth Talker - Target opponent may not attack James Bond for remainder of battle unless James Bond attacks him/her first.
Tricky Escape - Avoid 1 attack.

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