SCABBARD

SCABBARD is the silent swordsman. One of the greatest masters of fencing and the blade arts the world has ever seen, he is equipped with a mystical blade hundreds of years old and passed down the generations. He will never ambush an opponent nor take unfair advantage which often puts him at odds with the other members of the POWER CORPS.



Strength: 18
Endurance: 18
Agility: 27
Intelligence: 12
Charisma: 13

Hit Points: 29
Power Points: 76
Move Rate: 63" ground
Carrying Capacity: Lbs.
Basic HTH Damage: xDx
Damage Mod: +
Accuracy: +

Powers:
1) Heightened Agility A: +11
2) Heightened Expertise (x2): +10 to hit with all blades
3) Heightened Defense: -5 to be hit.
4) Willpower: Variable use, Pr=1/turn.
5) Special Weapon - Enchanted Rapier: +7 to hit, HTH+1d10 damage. The sword is completely impervious, SR=500. The blade can be "called" to his hand at any time and it will teleport instantly accross any distance (or even dimension!). Magical attacks directed at him can be "dispelled" harmlessly with a sv.vs. Agil on 1d20.
4) Physical Handicap: He is mute.




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