BATMAN

BATMAN is the Dark Knight, protector of Gotham City, and member of the JLA.



Strength: 21
Endurance: 28
Agility: 28
Intelligence: 21
Charisma: 30

Hit Points: 49
Power Points: 107
Move Rate: 77" ground
Carrying Capacity: 1,207 Lbs.
Basic HTH Damage: 1D10
Damage Mod: +5
Accuracy: +5

Powers:
1) Heightened Agility A +11
3) Heightened Charisma A +11
3) Heightened Endurance A +11
4) Willpower (Variable use): Pr=1/turn
5) Heightened Expertise: +4 to hit in HTH or with his special weapons.
6) Weakness Detection: 1 action. Gets +7 to hit and knowledge of 1 weakness.
7) Special Weapons: Batman carries a large array of equipmet all of his own design.
a)Cowl: IR Vision, re-breather (30 minutes life support)
b)Armoured Cape: -4 to be hit
c)Batarangs: +5 to hit, HTH+2 damage, Range=A"
d)Laser Torch: Cuts through 1 cu' SR12 per turn.
e)Smoke pellets: Creates 1000 sq' smoke cloud. Throw up to A"

8)Weakness - Psychosis: Batman suffers from flashback whenever he is in Crime Alley.



1