The Zoats
One of the few creatures that gave the Wood Elf Army any clout were the Zoats. Why GW decided to do away with them in 4th Edition is a mystery but I would suspect that it was probably to do with the fact that the figure designers didn't want to do anty Zoat figures and thus they were removed. However for those people who asked me for them her in all their glory are the Zoats
Zoats are semi-legendary creaturs and are rarely seen. Everything about them is mysterious. No one professes to know how they arrived in the Old World Forests or why. What they are doing there is anyones guess. Old World scholars like nothing more than to discuss such matters, postulating various imaginative and improbable theories about zoat intentions. They are uncommen and as time goes by they seem to become fewer and fewer. Many say that their days are numbered. It is rumoured that they have occasional dealings with the Wood Elves but most common folk believe them to be powerful wizards bent upon some devilish design to the ultimate detriment of humanity.
Zoats are centauroid in appearance with thick culumnar legs and a shuffling nervous gait. They are reptilian and their skins are covered with scales. They are said to have a wry appearance because of the twisted or crooked way that they often hold their heads. This may be due to the way in which they sway their heads, a primative mechanism which allows them to scent other living creatures.
SPECIAL RULES
SCALY HIDE : Zoats are scaly creatures with a natural ability to resist damage. Their scales coupled together with their inate magical aura gives them an unmodifable save of 6+
WIZARDS : All Zoats are wizards to a lesser or greater degree. They choose their spells in the same manner as Wood Elf Wizards Using Zoats in your Warhammer Armies
Zoat................................... ??? points
EQUIPMENT : Hand Weapon
WEAPONS/ARMOUR : A Zoat may be armed with any combination of weapons/armour allowed any Wood Elf troop types
MAGIC ITEMS : A Zoat may have one magic item, a Zoat Champion two items, a Zoat Master three and a Zoat Lord is entitled to up to four magic items |