SPELLS OF SORCERY COMMON SPELLS: 1st: Armor, Magic Missile, Protection from Evil/Good, Shield, Unseen Servant 2nd: Levitate 3rd: Blink, Protection from Evil/Good 10' r., Protection from Normal Missiles 4th: Dimension Door, Minor Globe of Invulnerability 5th: Telekinesis, Teleport, Wall of Force 6th: Anti-Magic Shell, Disintegrate, Globe of Invulnerability, Repulsion 7th: Banishment, Forcecage/Forcecube, Power Word Stun, Spell Turning, Teleport without Error 8th: Power Word Blind 9th: Astral Spell, Foresight, Gate, Imprisonment/Freedom, Power Word Kill, Time Stop UNCOMMON SPELLS: 1st: Gaze Reflection 2nd: Hornung's Baneful Deflector 3rd: -- 4th: Improved Armor, Minor Spell Turning 5th: Avoidance/Attraction, Dismissal, Invulnerability to Normal Weapons, Lower Resistance 6th: Invulnerability to Magical Weapons 7th: Limited Wish, Reverse Gravity, Vanish 8th: -- 9th: Temporal Stasis/Reinstatement, Wish RARE SPELLS: 1st: Detect Phase 2nd: Astral Awareness, Gate Ward/Break Gate Ward, Portal Alarm, Portal Beacon, Precognitive Sense, Protection from Prime, Warp Sense 3rd: Avoid Planar Effects, Detect Temporal Anomaly, Extradimensional Detection, Lance of Disruption, Sound Bubble 4th: Astral Window, Gate Seal/Break Gate Seal, Join with Astral Traveler, Protection from Normal Weapons, Protection from Prime 10' r. 5th: Fostered Protection, Improved Blink, Minor Paradox, Protection from Paralyzation, Time Snare, Von Gasik's Refusal 6th: Close Gate, Etherealness, Extradimensional Pocket, Protection from Shapechangers, Reality Wrinkle, Repeat Action, Temporal Push, Wesley's Temporal Disjunction 7th: Conceal Temporal Anomaly, Dimensional Folding, Paradox, Physical Mirror, Sever the Silver Cord 8th: Demiplane Seed, Fear Ward, Hornung's Random Dispatcher, Skip Day, Timeslip 9th: Major Paradox, Spacewarp SPELLS OF AL-QADIM: 1st: Avert Evil Eye 2nd: Wall Against Noise 3rd: Dispel Mirage 4th: -- 5th: -- 6th: -- 7th: -- 8th: -- 9th: -- SPELLS OF THE DROW: 1st: Deflection 2nd: Protection from Paralysis, Skyhook 3rd: Minor Malison, Stop 4th: Backlash, Greater Malison 5th: Safeguarding 6th: Up the Abyssal Walls, Vampiric Attack, Whip of Fangs 7th: Blackfist 8th: -- 9th: -- SPELLS OF THE FORGOTTEN REALMS (General): 1st: Catapult, Forcewave, Scatterspray 2nd: Alcimer's Flying Fist, Bladeleap, Decastave, Gauntlet, Ghost Blade, Magic Missile Reflection, Quimby's Enchanting Gourmet, Ray of Ondovir, Whirling Blade 3rd: Dispel Silence, Geirdorn's Grappling Grasp, Proof from Teleportation, Whip 4th: Forcetooth, Manyjaws, Phase Trap, Power Word Silence, Shaeroon's Scimitar, Thunderlance, Wardaway 5th: Forceweb, Gauntlet of Teeth, Maladweomer, Power Word Sleep, Shadow Hand, Snilloc's Major Missile 6th: Force Armor, Shadow Gauntlet 7th: Spell Ward 8th: Gateway, Spell Engine 9th: Spell Invulnerability, Sphere of Wonder, Worldwalk SPELLS OF THE FORGOTTEN REALMS (Halruaa): 1st: Stepping Stones 2nd: Lightservant, Marty's Magic Bow 3rd: Greysky's Improved Missile, Teleport Object 4th: Astral Wall 5th: Deja Vu, Entropic Bolt, Shadow Wall 6th: Dimensional Thrust, Lorth's Stasis, Rain of Magic Missiles, Ring of Disintegration, Suspension 7th: Mass Teleport, Pobithakor's Placer, Pobithakor's Protection, Resist Magic 8th: Field of Invulnerability, Lorth's Sending, Teleport Block, Wardmist 9th: Lorth's Translocation, Power Word Banishment, Tempestcone SPELLS OF THE FORGOTTEN REALMS (Harpers & elves): 1st: Galkyn's Bolt, Storm's Frozen Moment, Whisper Blade 2nd: -- 3rd: Cloak of Adeamozs, Laeral's Dancing Whip, The Sighing Chain, Wylunde's Ward 4th: Bowgentle's Beneficent Blink, Caligarde's Claw, Ilyykur's Mantle, Laeral's Raging Griffon 5th: Alustriel's Mantle, Bowgentle's Fleeting Journey, Phantom Blade, Storm's Spell Thrust 6th: Lightning Reflection 7th: Alustriel's Improved Mantle, Alustriel's Sword of Stars, Anticipation, Khelben's Warding Whip 8th: The Howling Chain, Laeral's Invisible Blade, Net of Stars, Sylune's Absolute Immunity, Sylune's Secret 9th: Eye of Mystra, Spellstrike SPELLS OF THE FORGOTTEN REALMS (Netheril): 1st: -- 2nd: -- 3rd: Toothed Tentacle 4th: -- 5th: Dweomer Vortex 6th: Border Ward, Crushing Sphere, Forcelash, Sphere of Entrapment 7th: Sands of Time/Accelerate Erosion, Stealweb, Ward's Revenge 8th: Dome of Invulnerability, Draincone, Mystic Shield, Protection from Time, Weirdshield 9th: Accelerate/Reverse Lifeline, Defiling Stasis, Disruption, Mystic Sphere, Pocket Dimension, Sever Lifeline, Spellfield, Temporal Shell, Timereaver SPELLS OF THE FORGOTTEN REALMS (South/Old Empires): 1st: Barrier, Ladder 2nd: Move Object 3rd: Protection from Telekinesis, Ray of Oblivion 4th: Proof from Teleportation 5th: Etherealness, Vanishing 6th: Reverse Missiles, Teleportation 7th: Resist Injury, Spelltrap, Time Loop, Timeheal 8th: -- 9th: Spellstrike SPELLS OF THE FORGOTTEN REALMS (Thay): 1st: -- 2nd: Aura of Resistance 3rd: Protection from Telekinesis, Smash 4th: Aura of Protection, Dispel Lesser Demon, Negate Magical Weapon, Proof from Teleportation 5th: Aura of Steadfastness, Magemantle, Magic Bridge 6th: Aura of Invulnerability, Become Ethereal 7th: Nybor's Joyful Voyage 8th: -- 9th: Spell Lash SPELLS OF THE FORGOTTEN REALMS (Zhentarim & allied evil): 1st: -- 2nd: Strahd's Baneful Attractor 3rd: -- 4th: -- 5th: -- 6th: Halaster's Grappling Hand 7th: -- 8th: -- 9th: Allisandro's Binding Curse SPELLS OF THE WORLD OF GREYHAWK: 1st: Bigby's Bookworm Bane, Bigby's Feeling Fingers, Tenser's Floating Disc 2nd: Alpha's Protection from Silence, Bigby's Dextrous Digits, Bigby's Silencing Hand 3rd: Bigby's Pugnacious Pugilist, Blackhand/Whitehand, Drawmij's Marvelous Shield, Otiluke's Force Umbrella 4th: Bigby's Battering Gauntlet, Bigby's Construction Crew, Bigby's Force Sculpture, Garthos' Spellblaster, Mordenkainen's Celerity, Mordenkainen's Force Missiles, Otiluke's Resilient Sphere, Squid's Grip 5th: Bigby's Fantastic Fencers, Bigby's Interposing Hand, Bigby's Strangling Grip, Disc of Destruction, Otiluke's Dispelling Screen, Rary's Mind Shield, Tenser's Destructive Resonance 6th: Bigby's Besieging Bolt, Bigby's Forceful Hand, Bigby's Superior Force Sculpture, Kraken's Grip, Otiluke's Orb of Containment, Rary's Protection from Scrying 7th: Bigby's Grasping Hand, Mordenkainen's Sword, Otiluke's Siege Sphere 8th: Bigby's Clenched Fist, Bigby's Most Excellent Force Sculpture, Otiluke's Telekinetic Sphere, Serten's Spell Immunity 9th: Bigby's Crushing Hand, Mordenkainen's Disjunction ***DISCLAIMER*** As with all postings by me of classes or races, it should be noted that portions of the information contained herein were inspired by or derived from information in published works of TSR, Inc., and may contain references to those works, quotations or passages of text (especially in the area of 'Character Description', where applicable sections from TSR works were often carried over more or less intact into my campaign world), or particular powers or abilities invented by TSR staff writers. No relationship with TSR, Inc., is to be implied by this use, nor is any attempt being made to solicit profit or remuneration of any kind. I have read the TSR Online Policy document, and have tried to accommodate the stipulations contained therein. In instances where I have lifted an essentially complete class or race without significant alteration, I have not included these in my postings but instead have inserted a reference to the appropriate D&D sourcebook for those curious in including it in their campaign. Only variations that include a significant component of original work, alteration, or reformulation (including the compositing elements from various TSR sources into new combinations) of have been included in this set of postings. Jason Eric Nelson < tjaden@u.washington.edu >