HOLY WARRIOR (by Sirrah ElSpeth Sharrisselva) GARB: Holy symbol openly displayed on clothing, shield or armor WEAPONS: Any weapon under 5 feet. No projectiles ARMOR: Up to 3 points SHIELD: Any LIVES: 4 LIMITATIONS: 1) May not attack a Healer unless first attacked by that Healer. 2) May not backstab. Battle cries or sufficient warnings are encouraged when approaching an opponent from behind or unnoticed. 3) Holy Warriors of the same faith may not fight each other unless they are the only ones left on the field. 4) Many of the Abilities of the Holy Warrior simulate spells, but it is important to note that they are non-magical as are all class abilities. This means they cannot be dispelled, and they will work even if the person is wearing Protection from Magic. Also Barbarians can use their enchantment like powers. 5) All abilities are activated while standing still. LEVELS: 1st Lay on Hands (1/life) Honor Duel (1/game) 2nd Blessed Weapon (1/game) Immune to Poison 3rd 1 additional life (5 total) Honor Duel (1/life) 4th Lay on Hands (2/life) Bless (1/life) 5th Inspire Confidence (1/game) 6th Resurrect (1/life) ABILITES: Lay on Hands - Touch injured person with both hands and recite the Healer's spell. Not useable on self. Honor Duel - R: 20 ft. M: 2 yellow strips of cloth I: "Remain this duel pure" x5. E: The Holy Warrior's patron god demands that you take the Honor Duel. One of the two combatants must be the Holy Warrior who calls the Honor Duel. May not be used on a teammate. Effects same as the Wizard Spell. If the recipient refuses the Honor Duel both combatants must return to base. Barbarians are not immune. Blessed Weapon - Same as a Warrior Improve Weapon, except Holy Warrior must repeat "I cleanse this weapon" x5 Bless - Same as Healer enchantment. Inspire Confidence - Same as Bardic Emotion Control except Holy Warrior must repeat "Do thy class honorably" x15. Cannot be cast on self. Good for one life or until the bearer backstabs. Resurrect - Same as Healer Spell