Whisper Suppressed
Weapons
By Nick
Stauber
Adapted from pre-rifts design
custom manufactured for SWAT and Special Forces Teams, Whisper Weapons
solve the major problems with suppressed weapons; range, accuracy and terminal
ballistics. Conventional silenced and suppressed weapons require the use
of subsonic pistol ammunition or downloaded rifle ammo for true silenced
shooting, with a corresponding lack of velocity and kinetic energy. Whisper
cartridges combine heavyweight ultra-low drag bullets with a high efficiency
cartridge case that offers the most velocity with the least propellant.
These bullets leave at the subsonic velocity of 1050fps and deliver tremendous
energy with pinpoint accuracy and minimal recoil. the high weight low drag
makes for an extremely flat trajectory with little loss of velocity. A
high efficiency suppressor allows for silent shooting with no muzzle signature,
perfect for night shooting. Using a modified M-16 gas operated action,
the 338 Whisper can rip off 900 silent rounds per minute. the loudest noise
this weapon makes is the thud of your opponents corpse hitting the ground.
ACW-338
Whisper Assault Carbine
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Weight Unloaded: 6.7lbs - w/box
mag: 7.5lbs - with dual drum 9.8 lbs-1 fire one handed (besides its a rifle)
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Capacity: 30 rnd box mag or
100 rnd dual drum
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Rate of Fire: Selective Fire,
Single +3, Short Burst (3rnds) +1, medium burst (15rnds)
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Long Burst (30 Rnds)
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Damage: 5d6 SDC per round. Range:
210 meters
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Retractable Stock, Combat Sling,
Brass Catcher-100rnd cap. Sound dampened.(additional rounds are ejected
normally, takes 1 melee attack to empty catcher)
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Scope Mount for Thermal, Passive
Night Vision or Infrared Scope, Laser Targeting
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Cost: 4500 creds
500 Whisper
A larger version of the Whisper
series chambered in 500 Whisper (.50 caliber), offering more range and
incredible power for silenced weapons. Offered in two variants; sniper
and assault. the assault variant is a large, select fire assault rifle
that can fire single shots and short to medium bursts. Like its smaller
cousin it is fully suppressed and has no muzzle signature, completely invisible
at night.
ARW-500 Whisper Assault
Rifle
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Weight Unloaded: 9.6lbs - with
box mag: 10.8lbs - with snail drum: 12lbs (-2 to fire one handed)
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Capacity: 20 rnd box or 60 rnd
snail drum
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Rate of Fire: Selective Fire,
Single +3, Short Burst (3 rnds) +1, medium burst (10 rnds) Damage: 7d6
SDC
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Range: 400 meters
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Retractable stock, Combat Sling,
Brass Catcher (60 rnd capacity)
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Scope mount same as 338 Whisper.
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7000 credits
Whisper Sniper Rifle
The Sniper rifle is an accurized
semi-auto with free floating match grade barrel, electric trigger, computerized
multioptic sight and laser targeting. Advanced computer targeting allows
the firer to "ping" (electrically designate) a target, depress the trigger
and when the gun is in perfect firing position, fire. Traditional fire
mode with all bonuses is also possible. Computer targeting automatically
ranges and adjusts sights to allow silent first shot hits up to 750 meters.
[While the weapon itself is sturdy and reliable, the advanced targeting
system is delicate, a 30% chance of breaking when dropped, struck, or handled
roughly.
SRW-500 Whisper Sniper Rifle
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Weight Unloaded: 14.1lbs - With
Box mag: 14.6 lbs
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Capacity: Six Rnds (Cannot use
ARW-500 magazines without armorer modification)
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Rate of Fire: Single shot with
computer targeting +six, w/o +4, 2 rnd rapid fire +2.
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Range: 750 meters with computer
targeting, 550 meters if broken.
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Folding bipod, sling, Brass
Catcher (6rnd), adjustable stock, trigger, and pistol grip
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Targeting Computer is standard,
other scopes available per request. w/o bonus.
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Rifle w/Computer: 11000 credits
Wellington PDS
Originally developed by the
US army in the late twentieth century to detect incoming small arms fire,
working prototypes were uncovered and developed by Wellington. By sensing
the ripple caused by a projectile passing through the air, the projectile
detection system (PDS) can show its operator the course of multiple projectiles
through the air and calculate their point of origin and impact. This system
can detect most forms of physical projectiles both slow moving (rocks,
grenades, etc) and fast (bullets, rail gun slugs, missiles, etc). It has
difficulty detecting energy weapons (30% and reads as a large smear) and
cannot track non-physical magic attacks. Another limitation is its limited
field of view 180 degrees and is often deployed in pairs. the weapon's
distinguishing feature is its ability to act as a fire control for specialized
weapon systems, usually a Gatling type rail gun or a mini-missile launcher.
As soon as the PDS
detects a projectile it tracks the point of origin and fires the weapons
in a suppressive pattern. the system can track 100 projectiles and will
fire at the target(s) determined to be the highest threat. Can be configured
to shoot down missiles (up to three.)
Gatling Rail Gun:
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Damage: 100rnd burst, 1d6*10
to point target, 2d6 to each target in a 20ft area in suppressive fire.
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Rate of Fire: 3 attacks per
melee.
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Capacity: 4000 rnd magazine
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Range: 1400 meters Mini-missile
launcher:
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Damage: as per mini-missile
type.
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Range as per missile: 24 rnds
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Single, in Volleys of 3 or eight.