Killer Bee's

Star Wars vs. Star Trek II

If you want to play pure SW vs ST and like an even game : Make sure to modify your ST deck or it won't have a chance!

Characters Ability = CUNNING+INTEGRITY/4 (Round Down)

POWER = STRENGTH/3 (Round down)

Cost to Put out characters: Gold Star: 4 Silver Star 2 No Star 1

Forfeit = Deploy (Officers usually have higher forfeit)

Skills (Skill x2 includes Skill bonus):

Diplomacy = Once per game may cancel a battle where present

Diplomacy x2 = Diplomatic immunity to attrition <2

Diplomacy x3 = Immunity +2

Diplomacy + V.I.P. = May cancel an addittional battle once per game. In addittion, may cancel battle by retreating ship to a different location at normal use of the Force twice per game.

Leadership = Leadership skill in history box, Forfeit +1 to all subordinate Officers present

Leadership x2 = Power +1 to starship under their command

Anthropology: Power +2 to all people with he skill of Archeology

Computer Skill = Power +2 to starship

Computer Skill x2 = Power +1 to starship (remember this is cumulative with previous)

Navagation = Maneuver +1 to starfighter or Hyperspeed +1 on Capitol Starship

Navagation x2 = Maneuver +1 to starfighter or Hyperspeed +1 on Capitol Starship and Immune to attrittion < 3 on that Capitol

Music = LALALALALA

Astrophysics = Hyperspeed +1 to any starship

Astrophysics x2 = Astromech capability and Hyperspeed +1 to any capitol Starship

Physics = Shield +1 (raw; before armor calculation)

Physics x2 = Astromech capability

Honor = Ability to Self-destruct (-1 forfeit to all at location if zero reached, target destroyed) and Power +1 if "hit"

Honor x2 = Ability to ram the ship (- 4 forfeit to target ship, if zero reached, target destroyed)

Biology = Power +1 in nighttime conditions.

Biology x 2 = Strength +2

Exobiology = Power +1 if battling aliens

Exobiology x2 = Power +1 if with aliens

Archeology = Power +2 on Tatooine

Archeology x2 = Strength +3 (anywhere)

Greed = Glambler, Smuggler. Once each turn during your control phase, you may use 1 Force to make a 'wager.' Draw 3 dest. Opponent draws 2 dest. Player with highest total may randomly select 1 card to be retrieved from that player's Lost Pile

Greed x2 = Draw 1 Extra Destiny when wagering, Thief

treachery = Spy

Treachery x2 = Thief, During your control phase, may target 1 opponent's weapon or device at same site. Draw dest. If dest<target's dest number, Kabe 'steals' device to use, or weapon to hold & transfer(for free)to a warrior at same site. Prevents self destruct, ramming on ship.

Youth = Strength -1

Youth x2 = Strength +3

Stellar Cartography = Hyperspeed +1 When on a Capitol Ship

Stellar Cartography x2 = Hyperspeed +2

Geology = Double Kessel Run, Power +1 on Tatooine

Geology x2 = Power +2

Cybernetics = All droids get Power +1

SCIENCE = Shields +1

SCIENCE x2 = Weapon Destiny Draws +1 when on a starship firing weapon

MEDICAL = Reduce Bacta Tank "X" by 2, May put "hit" Characters in the used pile where present.

MEDICAL x2 = May use 'Tank for free where present. May put "hit" characters in hand where present

ENGINEER = Shields +2 (before conversion)

ENGINEER x2 = +1 to all stats before modification

OFFICER = Forfeit +1, Strength +1 (Unmodified)

OFFICER x2 = Once per game, may put from Lost Pile into Used Pile

CIVILIAN = Once per game may get Power +2 if announced at beginning of turn (lasts one turn).

CIVILIAN x2 = Once per game may get Ability +2 for one turn

V.I.P. = May pay 1 Force once per turn to give another Character Power +1

ANIMAL = (Ability = 1/2)

SECURITY = Power +1 under nighttime conditions, May deploy weapons on person for free, warrior skill, Power +1 when defending a battle. May sacrifice instead of any "hit" character.

Starships Gold Star = Permanent Pilot of 1 ability Captain = Permanent Pilot of 2 ability!!!

Power = Weapons

*Armor = Shields/2 (Round up)

*Maneuver (For shuttles) = Shields

*Hyperspeed = Range/2 Round Down (Minimum of 3) (Future Enterprise= Falcon)

*Deploy = the sum of [AU], Gold Star: 3 Silver Star = 2 (minimum of 3) No Star = 2 (flat price)

*Forfeit = Shields

Disclaimer: Anyone who reads or sends anything in to this magazine cannot sue me or charge me with anything. I used Decipher things but this Magazine is a non-profit thing to enjoy. If you send anyone this file without the Disclaimer, you have taken into responsibility all they have done with the magazine. You may distribute Freely! Anything you send me becomes property of Killer Bee. If you do not feel you want to comply with these instructions, please remove this off of your computer and DO NOT DISTRIBUTE.

Decks:

My current Klingon deck

E-mail me your deck!!!

Paramount and Decipher own all rights to this so I will not take credit for any of this. This is for entertainment only and no $$$ is being made off of this so neither of the companies has to worry for their own rights. If you can read this disclaimer you don't need glasses.

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