Stargate: SG-1
Season Two Commentaries

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Here you can find my commentaries for all of the SG episodes from Season Two. Usually you can find the commentaries right here, but every now and again I'll have to refer you to another file. The commentary will still be written by me and it'll still be a file on my site, but you'll just have to wait while it loads.

The Serpent's Lair

In the Line of Duty

Prisoners
|Official Summary|

Oh dear me.

Now, don't get me wrong. Stargate: SG-1 is one of the most brilliant works of fiction ever conceived. The cast is brilliant, the writers are brilliant....everything's brilliant! But just what drugs were the producers, or whoever it was in power, on when they approved Prisoners for release? Unfortunately, this is the kind of episode of Stargate: SG-1 that the TV critic in my local paper would just die to see. The plot is an interesting one, but the way the producers produced it is a perfect example of how not to produce such an episode (got it?).

When we see that SG-1 has unleashed the so-called Destroyer of Worlds onto the universe with all the information in SGC's computer, it is an obvious need for a sequel at the least. I would probably have found some reassurance if this episode had been a multi-episode saga, perhaps hoping that the second episode would be better than this one. But no, I must suffer in silence.

The only hope remaining for Prisoners is if it makes an episode which, in the quality department, is compairable to ones such as Bloodlines when the Destroyer of Worlds returns.

The Gamekeeper
|Official Summary|
Remember that for the previous episode, Prisoners, we saw a perfect example of how not to produce an episode of Stargate: SG-1? Well, The Gamekeeper is part two of that how-to guide.

When I first saw the trailer for this episode, it looked like a time-travelling fest and so I thought we were going to encounter something along the lines of the Season One episode There but for the Grace of God. But we later learn that SG-1 has been pulled into a world of virtual reality, where a character known only as 'The Keeper' controls all. The Keeper claims he keeps the people in the virtual reality loop so they can be safe from the poisoned world, which SG-1 tries to explain is a true paradise.

The episode revolves around SG-1's attempts to escape from the virtual reality and return home. Now, when you consider that Solitudes revolved only around one seemingly mundane objective yet it still managed to become one of the best episodes, you'd think that a single mundane objective-based episode would be upto the same standard. But no, this episode is done the same way as Season One's Tin Man; half-way through the show, you'll be yelling at the telly just get them out of there and be done with it!!

I'm sorry, but this episode is simply Tin Man under a different backdrop.

Need

Thor's Chariot
|Official Summary|

This is a sequel to the Season One episode Thor's Hammer, where SG-1 destroyed a device called 'Thor's Hammer'; a piece of technology which can safely remove a Goa'uld from the host. With the only means of defence the Cimmerians have against the Goa'uld, they have now been overrun by the System Lord Heruher (whom we'll see later in Secrets).

This episdoe enables us to get some more insight into the Asgard race; they are the grey aliens we keep seeing in things like The X-Files, who keep abducting humans from Earth and who crashed at Rowswell in 1947. It also explores more of the effects left on Carter due to her being host to Jolinar (sigh, from In the Line of Duty, sigh).

In this episode, Carter and Daniel Jackson go through a test-of-worthyness, or whatever they call it, similar to what we saw in Indiana Jones and the Last Crusade. And it also seems that, regardless of what the person'll get after they go through the test-of-worthyness, it has to involve solving a riddle and/or walking over a bottomless crevace.

For the mathematically-minded: in the scene where Carter and Jackson determine that Thor wants them to solve the riddle of the runes, they determine Thor means the constant pi. Carter remarks that "Pi is the formula for finding the circumference of a circle by measuring the radius". This is an acceptable answer, but a more accurate one would be diameter rather than radius.

And in the open scene when General Hammund and SG-1 debate going to Cimmeria, all of the male members of SG-1 step foward with why they must go. Carter didn't actually have a line at that point, but ad-libbed "And I...was there, sir!"

Message in a Bottle
|Official Summary|
This episode is yet another take on infectious diseases from other worlds, but puts a new spin on it by having the thing an intelligent organism. Unfortunately, most of the episode gets amazingly predictable from there and isn't worth remembering.

Family
|Official Summary|
This is the sequal to the Season One episode Bloodlines, where we once again meet Teal'c's wife and son. When we last saw Drey-Auc and Rya'c, they were living in an outcast camp and barely surviving; now they are living rather well off, thanks to Drey-Auc's remarrying to the not-so-loyal Fro'Tac. But this is only a marriage of convenience, and based upon Fro'Tac's betrayal of his best friend, it seems to make sense that he wasn't very interest in Drey-Auc's happiness, either.

At the end of this episode, Teal'c's family is taken for refuge at the Land of Light, the planet where SG-1 went ape in The Broca Divide.

Secrets
|Official Summary|
It's good to see Daniel return to Abydos again, and see the people there. But it's also good to see Shau'ri again, for the first time since the series started. The plot involving Shau'ri, Apophis and Heruher is one thing which was pretty good, but my favourite part is easily the saga where Sam must confront her sick and dying father and deny his offer. That's the saddest thing I've seen since Jolinar died (but still doesn't beat Jolinar's death).

Bane
|Official Summary|
For the fourth time in two seasons, SG-1 are encountering an infectious disease. The first was encountered in The Broca Divide, the second in Brief Candle, and the third was more recently in Message in a Bottle. But, for once, the pathogen is infecting Teal'c, who was immune to all previous diseases because of his symbiot. It is probably Teal'c's amazing bill of health which inspired the retrovirus encountered in Bane, where his symbiot is the only reason Teal'c survives.

A constant joke which comes up during this episode is SG-1's chronic fear of bugs. Even O'Neil winces as he prepares to kill the bug which will soon sting his Jaffa team-mate. Carter seems to be the only member of SG-1 who shows no prominent fear of the insects. Another humorous scene is the episode's final one, where Teal'c thanks the young street urchin who helped him by buying her a water pistol bazooka, then heading to face her in 'battle'!!

The scenery of the insect's home planet is certainly brilliant, and compliments Carter's observations of the apparent lack of pollution on the planet. There are also a number of good escape scenes as SG-1 flee from the bugs.

Another mythological element explored in this show is Carter's memories of Jolinar (In the Line of Duty, sigh). These were also explored in Need and Thor's Chariot, and it's shown that Carter cannot access Jolinar's all-important memories at will.

The Tok'Re (Part I)

The Tok'Re (Part II)

Spirits
|Official Summary|

What is really interesting in this story is how Native American Indians could even get through either of Earth's Stargates; I guess good ol' Re (or whoever was in charge, considering the fiasco we'll see in Serpent's Song) looked far and wide to find some nice handsome human hosts. I don't really think this one was that rememberable; good, of course, like all SG-1 episodes are, just not rememberable.

Touchstone

The Fifth Race
|Official Summary|

If anything, the first scene in which the alien device grabs Jack's head after he calls the alien planet "an intergalactic waste of time" is certainly quite funny! The humour continues with the normally military-brained Colonel O'Neil suddenly become way smarter than even Captain Carter (regular viewers'll get that joke....hehehe...)

This episode is basically a nice little humour fest and a bit of mystery as we attempt to find out what race it was who implanted their knowledge into O'Neil's brain, Jack doing some very crazy things as he does so. It all ends with the Colonel being saved on the Asgard's home planet (the alien race we saw in Thor's Chariot). Like Thor's Chariot, this is a pretty impressive episode but it just doesn't cross the line to be worthy of a summary.

A Matter of Time

Holiday
|Official Summary|

What is it with fictional shows and body-swapping? It seems that whatever the fictional show is, we just get a series of body-swapping. This show is done well, with the good moral thing there, with the fact that forcefully taking someone's body is not the morally correct thing to do, even if it is in the name of giving the Goa'uld their commuppance.

This episode isn't really one to keep, but it's worth watching a couple of times just to see how funny it is.

Serpent's Song
|Official Summary|
This is the episode where Apophis dies.

Now, the death of the ultimate bad guy isn't the usual thing you'd expect from a TV series. But in this episode not only must SGC try and keep him alive, but they have to be careful of Sokar, another one of the System Lords and (apparently) the first one on Earth. Sokar is also not a nice person, being the original evil incarnation as far as we can tell. This episode is certainly a very good one, in the suspense department and how each member of the SGC confronts their mortal enemy. This is more of a human drama than an action episode, with a bit of suspense as Sokar tries to burn through the Iris. A great one to add to your video collection.

One False Step
|Official Summary|
At first this episode looks like yet another case of virus, but this time it's us humans bringing sickness to the other side of the gate. This episode didn't end quite the way I expected.

Basically, this is yet another virus episode except it explores just how far humans can disturb the environment of local areas and also just how weird other planets can be. Interesting, but not overall worth remembering.

Show and Tell
|Official Summary|
This episode isn't that appropriately-named. Sure it's about all things invisible, but the title 'show and tell' doesn't imply about anything in the episode, and when I first learned the title I thought it might have something to do with SG-1 getting captured and being subjected to a number of experiments.

The episode isn't all that good, either. Sure it has the Tok'Re and everything, but it's not the best episode the producers have to offer.

1969

Out of Mind
|Official Summary|

I don't think the timing of this episode was made very well, since we just came from a story involving travelling to another time frame. Early in the episode, when we're thoroughly convinced that O'Neil has managed to be thawed out of some mysterious ice block, we think that somehow they're going to use a slingshotted wormhole to send him back and try and free him. But no, SG-1 have actually fallen prey to Hathor (who has mysteriously reappeared from the burning inferno in Hathor).

This cliffhanger isn't as well done as the previous one, even though the basic plot is pretty good. And another thing: Daniel's new haircut has just got to go!!

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