2/12/998rw
Click here for most recent diologue.
Oeric walks to his mount, and caresses it, sliding his
hand
Marta looks back at the carnage and thins to herself the
terrible waste
Horst spends the three days resting and updating his spell
book. As the party is ready to go...he mounts his horse and joins
the rest of the group.
Glant looks back at the giants bodies as they start to
ride, and thinks to himself how close the party came to being
wiped out this time, the gods must truly be favoring them.
Marta mounts up and checks here horse over,,,,,,,,patting
him softly,,missed ya....
2/13/998rw
You make the pass without incident and camp
on the lower west slope. Yahn is apparently tired but content
to walk.
2/14/998rw
The weather worsens and you are thankful for
the covering forest. In a rare moment you spot an Eagle sitting
high up in a tree. Snow is falling.
2/15/998rw
Cronar mounts his horse and sets off for the Temple of
Caruth. "I think
Glant "it seems someone or something else is on the
road, hopefully
Oeric smiles at Glant, "If Freya smiles upon us today,
we might avoid
Marta will move stealthly towards the footsteps if there
are no objections... the site of a female is not as alarming to
some people as she winks slyly at Cronar..
Cronar gives Marta an acknowledging nod with a slight smile
on his lips.
Glant gives a slight grin as Marta and Cronar are 'communicating',
and
Siobhan is quiet as the party proceeds towards the temple
but perks up
Marta starts
off in the direction of the noises quickly realizing that whatever
it is, is very big. The ground is vibrating to the rumble of
many feet smashing into the ground. Peering through some brush
she catches sight of fur and tusks. The huge mammals appear unattended.
Talanos relaxes a bit when he learns of this.
Glant too relaxes "I suggest we let them pass, and
continue with our
Siobhan
Marta also thinks it wise to let the mammals pass...they
aren't hurting
When Marta returns to relay what she saw, Oeric suggests,
"We should
Cronar agrees that the sentiments expressed about letting
the mammals pass
Horst says let the mammals be...let's continue on to the
temple
Glant "I thought everything had already been identified,
and how would
Actually Cronar would want the route passing through Briss.
Note that!
Oeric pulls back but does catch a brief glimpse
of the tusks and believes they are some giant form of Elephant.
The next day you stay put as the weather turns and a full scale
blizzard limits visibility to zero.
2/17/998rw
Weather continues to improve and you see the
sun for the first time in a couple of days.
2/18/998rw
The sun shines brightly through the trees
but towards evening another storm comes through.
2/19/998rw
The sun shines brightly through the trees
but towards evening another storm comes through.
2/20/998rw
The storm blows itself out and you figure
your a day or two from Briss.
2/21/998rw
You arrive in Briss greeted by the town folk
and invited to stay in the old place. They remember your meeting
with Jourgen of the Silver wood and they respect. Some
even bring you gifts such as small meals and nuts. Some of the
boys care for your horses and you get a good rest. You also remember
the abandoned temple that Jourgen said was erected to Ner..g..al.
2/22/998rw
Glant "might that key we were given, go to the evil
temple in this town,
Siobhan
"What was that reaction?" asks Talanos as he
chews a nut.
Marta thinks it wise to rest before venturing on.....to
prepare herself
In the past few days, you noticed that Oeric seemed hardier than
usual,
Yahn
Glant "I too joined later, but as to why we quest.
we quest to find out
Siobhan
You rest up and the following day finds you
outside the Temple of Nurgle with magical
key in hand. As the inhabitants notice your
behavior they scatter to the four winds. You hear some parting
remarks, "They're all insane!" - "May Odin welcome
them." - "Holy Shit!" - ect…
The key starts to glow and get warmer to the
touch and as it gets closer to the door. Closer yet you here
a screeching from inside that sounds oddly inhuman, almost demonic
in nature.
Party Treasure Who has what at this point
please correct me
Ring of Warmth Siobhan
Oil of Slipperiness Siobhan
Key of the Ox Oeric
Javelin of Piercing Cronar
Sm Crossbow +1 Bolts Cronar
Scroll of protection vs Non-magic missile
Siobhan
+5 Shield Cronar
Elfin Chain +2 Siobhan
2/23/998rw
At the mention of the temple of Nergal, Oeric's grimaces
in horror,
Glant "gee that sounded friendly, I think we may have
found where the key
Marta just wants to ask the group....ok do we rest up for
a couple of days or
Glant "now that we are pretty sure the key goes to
here, we might rest
Cronar recommends one day of rest only.
Gillian and the rest of the group concur and you spend time resting
and preparing for the worst. The townsfolk relax a bit but by
the next morning none of them are around. "They have fled
like ducks before a storm," whines Gillian, "They are
going to miss the show!" The skies have clouded over but
the snow is holding off for now. The wind blows hard sending extra
chills through those already shaking with expectancy.
As you approach the doors of the Temple of
Nergal you hear the howling, as Cronar inserts the Key the howling
stops and all is silent. As the door opens outward a warm wind
gushes out tasting strange and dusty. Looking inside you see in
the dim light a long hall with two more set of doors about twenty
paces in. As you look at each other then inside you feel as if
someone is watching you. But from where? Save vs. poison.
As the temple doors open Siobhan stumbles back from the
fetid odor that
Oeric shudders if he could feel the evil on his skin, walks
in front of
Oeric stumbles back from the putrid odor, but though he winces
in
Cronar tosses his cookies.
Talanos draws his weapon and looks about nervously.
Glant also draws his sword, and keeps an eye out for anything
peculiar,
Saved Talanos, Glant, Oeric
Failed Cronar, Siobhan, Yahn, Horst. Gillian
Cronar, Siobhan, Yahn, Horst and Gillian are
all overcome by the noxious fumes that pour forth from the Temple.
As they move away into the fresh air they feel better. (You will
all be at -3 inside the Temple) Inside Cronar, Glant and Oeric
look around, the place seems empty, dusty no visible footprints.
The air does have a strange blue mist that hampers the light cast
by the stones.
Looking inside you see in the dim light a long
hall with two more set of doors about twenty paces in. As you
look at each other then inside you feel as if someone is watching
you. But from where? The walls appear covered in a slime or moss
substance. Looking up you notice a balcony overlooking the foyer.
You perceive movement but it is to dark to make out what it was.
The doors in front of you are covered with depiction's of monsters
with bizarre looking appendages, third eyes, extra tails etc...
Beyond the doors your here what sounds like hoof or claw on stone
moving away from the closed doors.
Talanos looks to the others. "I don't like this place.
I prefer the forests. They are my sort of temple. But if you wish
to explore this place then I will accompany you."
Glant seems puzzled by the blue mist, but ignores it for
now, figuring
Oeric takes out a waterskin and passes it to Cronar. "Take
a drink.
Cronar looks to see if there is a way of climbing to the balcony
without
Glant, upon hearing Cronar's request, slaps himself in
the head "of
Cronar nods his approval. "I don't like the look of
this moss, so the door
Oeric eyes the moss closely, trying to determine the kind
and if it is
The door shows no magical nature
although it could still be mechanically trapped as far as you
know. The balcony could only be reached by scaling the wall which
would indeed put you in contact with the moss.
Cronar pulls the doors open and a dark room
with feeble light from seven candles surrounding some sort of
pentagram lay on the cold floor before you. Beyond the candles
is a dais where a robed figure stands with back to you.
Cronar moves to tackle the guy (girl?).
Glant draws his sword and proceeds to follow behind Cronar
ready to back
Oeric feels his chest tighten at the sight before him.
It is apparent
Glant nods to Oeric, "thanks friend Oeric ",
as he draws his sword and
Siobhan looks on with grim determination in her eyes and
swords drawn
Marta sensing that this is an unholy figure mumbles a short
phrase and sends a
As Cronar, Gillian, Glant and Siobhan move
into the dim sanctuary the robed figure turns and raises a hand.
The face is little more than bone with some fragments of flesh
here and there. Marta's missile impacts with no obvious effect,
although the skeletal figure does seem to stand a bit more upright
afterwards. Oeric's onslaught of pebbles also seem to have little
effect. Meanwhile Horst, Talanos and Yahn remain in the foyer
guarding the rear.
Taking one look at the foul skeletal figure with its rotting features
"Eep!" says Talanos, glad that he is guarding
the rear. He would be happier
Glant too seems to stop in his tracks, and then seems to
be overcome
As protector of the forest and guardian of nature, Oeric
is disgusted by
Horst watches the other members of the party run in fear
of the skeleton. He
Talanos replies from the doorway, "It's just a stupid
animated bag of
Horst grabs both maces and charges into battle.
Gillian had tried desperately to melt into
the surrounding wall as his comrade's ran pell mell out of the
room. As Horst and Talanos joined the fray he held back just a
bit longer.
The grim robed figure gestured again... Yahn
still guards the foyer and Cronar, Glant and Siobhan are beating
feet to some distant place far away from this Temple.
OOC Technically Oeric didn't enter the room
and never encountered the FEAR spell so… ,
Cronar unsteady on his feet, retreats from the creature.
As Cronar retreats he calls out-"Perhaps the abomination
can be hurt by
"Aye, that is my thoughts as well."
Gillian moves along the wall towards the door.
Gillian's warning freezes Oeric in midstep, and grimacing
in horror, he
Realizing that his spell worked against the undead priest, Oeric
spats,
As Oeric backpedals to the door the Skeletal
creature begins to chant and wave it's arms. Within the pentigram
whirling dust with small specks of bright colors and sparks rises
from the floor twisting higher towards the ceiling. Gillian and
Cronar stand at the ready by the front doors. "Hurry Oeric,"
Gillian yells as he pushes one of the doors shut.
Oeric stands dumbfounded unable to move.
Materializing in front of him is a giant frog-like creature talons
the length of a man's hand. From behind him Gillian's feet pound
the flagstones of the Temple and grabbing the Druid's arm he pulls
with all his two feet of muscular frame will allow, "For
the love of Hel, let's get out of here Oeric!" As the two
make for the front door a figure appears out of no where on the
front steps, "Hello boys, you're into some serious shit!"
Calling on dark arcane powers the scantily clad woman utters vulgar
curses and dire warnings and as the two escape the front doors
they crash shut locking the evil inside. Silence ensues and Shar
walks away whistling a merry tune.
After cleaning himself up, Talanos comments, "Well,
I guess we were a
"Evil exist everywhere my human friend.
Look no further than behind the next tree and you'll find it
lurking. The Temple may sit on consecrated ground to powerful
for the clerics to abolish so they locked it up instead. To bad
we didn't take out that thing, we could have distroyed the interior
and dismantled the pentigram." Gillian sighs and studies
the ivory handled dagger he found in the Temple.
Appearing behind Talanos, Siobhan continues the line of
thought "Perhaps
The haggard form of Oeric follows Gillian out of the temple,
and slumps
Glant looks at Oeric "of us all, you were the one
able to face the
Talanos: "But what mystifies me is why the evil in
the temple has not overrun this
"I believe the evil was contained inside the temple, and
by unlocking
"Oh dear," says Talanos.
Oeric begins to rise, reflexively reaching for staff, but
grasps only
Yes, that place is evil just ask er, who or why is that stranger
girl helping us?" Gillian keeps his face neutral.
Oeric glances at Glant warmly, "Thank you, my friend
for those kind
Glant "if we did indeed release that evil from its
confines, then we are
Oeric steps closer to the leprechaun, and looks at him
sternly.
"However, the doors have been shut once more, but for how
much longer, I
Gillian
gives Oeric a wide grin, "Oh this dagger. It was sitting
on a small table near the wall inside that horrible Temple."
He takes out the dagger and admires the ivory handle, "Oh
look, it has some writing on the blade. Maybe it was a gift and
they put some friendly sayings on it." He holds it up to
Oeric and you can all see the blade shimmers a light blue.
Oeric could not maintain his grimace and breaks into a
smile. "Yes,
Throughout the discussion Cronar has been silent, a vague
vacant expression
Having been preoccupied with the dagger, Oeric did not
notice the effect
Cronar gives a silent nod
Glant, "do not worry Cronar, we will indeed return
you to your former glory."
Gillian turns to Marta, "Yeah, how 'bout
some action from our fearless mage?!" Turning to Oeric, "That
giant frog was horrific looking. Hope he is gone if we try that
again."
Glant, "I must say, as reluctant as I am to do so,
that we should
Oeric nods, "We can only hope that that demon is gone
when we return,
Glant, "I think I will stay with Marta to see if
I can help with the identifying."
"Please watch over Marta and yourself. Keep an eye on the
temple also,
Marta will look at the dagger to see if she can either
recognize the writing
Glant "no problem, I don't know how much help I will
be, but if I can do
Marta will talk it over with Glant,,,,,,,,,is the risk
necessary now, is it
Yahn stays with Marta and Glant as the others
move off with Oeric to search the village. Moving towards the
blacksmith's you see no movement and the village remains deathly
still. The Blacksmith's forge is cold, as you sniff around you
notice Ferg is gone and most of their foodstuffs. Oeric and Glant
haven't been here before but Gillian explains about meeting Ferg
and Jourgen the Druid who had visited them the last time
in the village. Jourgen is a guardian of the great tree and he
told them it was ten leagues west of Briss.
Gillian speaks of Jorugen's warning of the
temple: "Ner…g…al is not a powerful Deity here
in Midgard but still dangerous. I'm sure portals and circles of
power exist beyond those doors. It is an Unholy place and the
ground it sits upon has the endowment of evil dead!" Gillian
looks at the others after this recital, "See, I remember
these things. This Jourgen fellow seemed wary of our quest yet
might prove a powerful ally.
As you continue the search of the village
you see no living thing with the exception of a few stalwart birds
and squirrels foraging. As you bypass the Temple to search another
part of the village Gillian notices something at the door, "Look,
at that thing!" he says staring at the temple, "I wonder
what it could be?" As you look at the Temple nothing can
be seen. "I tell you something is there by the door, something
invisible."
Concern washes over Oeric's face when they discover the
village empty of
Gillian
turns to Oeric, "Not much else really, Jourgen had some information
about the Ravens that somehow got passed on to him from the Dwarven
Deity. He wasn't to concerned although he left us a standing offer
to visit him at the Great Tree.
"I'm a Leprechaun, of course I see the
invisible. Actually, I only see a hazy outline and from this distance
even that is distorted.
"Remarkable ability, Gillian. What can you tell us about
the outline?
If Marta does not have the identify spell in her repertoire at
the
Concern washes over Oeric's face when they discover the
village empty of
Gillian
considers Oeric's words, "I'm in no hurry to rush back in
on that…thing!"
If Marta does not have the identify spell in her repertoire at
the
Glant "Rymal? never heard of him, how about you?"
Glant "hhmm, this turns out to be a pretty powerful
weapon, I think the
"What can it be?," Oeric asks hypothetically.
He steps forward a few
The druid's spell does indicate evil. Although
the Temple itself radiates evil so…
Glant, Kahn and Marta arrive shortly after.
"What are we looking at," asks Kahn.
Oeric shakes his head, "I had hoped my spell would
help indicate the
Talanos regards the temple uneasily while the spells are
being cast.
Glant describes to the party what he sees:
Pacing before the door stands a ten foot tall
demon with multiple arms two of which end in large crab-like pincers.
It's blackened wrinkled hide ripples with muscle and a head like
a goat-horned dog. It occasionally glances at the party but otherwise
seems content to stay put.
Glant comments after relaying the information to the others
"perhaps it might have been better if we had not figured
out what it is, did we release that you think?"
"Nice guard doggy," says Talanos, upon hearing
the description.
Gillian ponders the situation, "Perhaps
it can be dispelled or turned?"
Oeric nods, gesturing for Glant to proceed with his spell,
then shakes
Glant, "this is what the dagger had written on it
'Adorn the power of
"Who may this Rymal be? Could it be the lich Priest we encountered
in
Cronar declines the dagger fearing it may be polluted by
evil.
Gillian jumps up and down, "Can I have
my dagger back?"
Glant "I see no reason why Gillian cannot have the
dagger, he could
Oeric: "If no one has any objections, I suggest we
leave immediately. I would
Glant: "well since the demon does not seem to be going
anywhere for now,
Cronar remarks: Groves of Druids are full of life and rebirth.
Death there
Glant "well then it looks like we should head west
then, shall we?"
"I would like to visit this place," says Talanos.
<Siobhan>
Horst, Gillian and Marta ask to remain to
keep an eye on the Temple while the rest travel to the Great Tree
for help.
Siobhan,
Talanos, Glant, Yahn, Cronar and Oeric
gather their supplies and make ready.
Deciding to start fresh in the morning you
settle in for the night.
2/24/998rw
The next morning you leave Briss heading westward.
Dark clouds brush the treetops and you all figure snow is likely.
Late that evening the snow comes and by morning you are
2/25/998rw
covered by natures white blanket. By midday
the sun breaks through the receding clouds.
As you settle in for the night Cronar finds
a spectacular view on a nearby low hill. On the horizon is what
looks like a mountain. After some argument you decide it must
be the top of the Great Tree still some six leagues to the west.
2/26/998rw
A major blizzard comes through. No one moves.
You huddle in a small shelter protecting the horses as best you
can. Natural 20 weather check. Cronar has a roll.
Glant merely huddles to himself trying to stay warm "man,
what brought
Oeric has been silent for most of their journey, deep in
thought on how
2/27/998rw
The storm rages through the later evening
then settles into a light snow. The temperatures dive and several
of you suffer through the cold. As you start out the following
morning the clouds hang low and threatening yet little snow falls
and you make some progress.
2/27/998rw
More snow and it stops you cold.
2/27/998rw
False spring as the winds change direction
and blows hard from the south driving the clouds out of the sky.
By the afternoon you are taking off your heavy cloaks.
2/28/998rw
By mid morning you encounter a well traveled
road. Following it you make better time. In the distance the
Great Tree looms and by late afternoon you enter it's shadow.
As you camp in the evening(You guess your one day out) several
riders approach coming down the road. As they come within range
they stop and several archers pull bows. One lone rider approaches
you. The man is dressed in heavy furs and appears very old yet
vibrant. "Ho travelers. Ye be in the realm of the Great Tree.
What business do you have here?" Oeric raises his palms in a peaceful gesture. "We
have a great need to
Cronar turns to Oeric and says "Druid, I think you
would be our best Glant Talanos nods. He seems to be much happier now that he is back in natural Siobhan adds her consent to Oeric’s election as speaker for the party but The old man looks down on Oeric, "Very well then, follow this road and you will find him eventually." Waving to the other riders they take off down the road the beat of hooves fading away. 2/29/998rw A cold wind spurs dark clouds the next morning and the Great Tree is hidden amongst them. The road becomes more congested by the end of the day, mostly single travelers heading towards the Great Tree. That evening you camp within the confines of a small tent city that sits outside the walls that guard the Great Tree. Many fires burn brightly as everyone is thankful for their heat. During the night Yahn is approached by a young woman offering her wares. The next morning he is no where to be found. 2/30/998rw Talanos frowns, "Our friend Yahn has vanished. I spoke with the guards at the gate earlier and no one has seen him. Continue on to the Tree without me. I’m going to retrace our steps for a few days and see if he has come to harm. If I can’t find him I will return to the Temple." The small party now consisting of Siobhan, Glant, Cronar and Oeric make passage through the wall. Oeric’s druidic credentials allow you easy access. By mid day you finally reach the actual tree. A shivering guard asks you your business. (No structures or any evidence exists of human habitation. The Great Tree towers over you and the experience is awe inspiring.) When you ask for Jourgen the Druid the guard shows you a hidden passage that leads under ground. Passing several layers of security you are finally deposited in simple quarters and asked to dine later in the day and that Jourgen will meet you there. Entering the compound has done wonders as the warm dry air makes you all very comfortable and possibly drowsy. Finally an escort arrives and leads you to the dining hall where perhaps three score sit at tables scattered about pel mel in a large irregularly shaped room. On the far wall instead of rock or dirt walls is a section of root that tangles along that side of the room. Jourgen stands as you approach dismissing your guide, "Welcome friends," he says sincerely, "please make yourselves at home. How was your mission, a success I presume?" (The table is laid with simple fruits and a large bowl of beef stew. Several small bowls are passed around and you all get plenty to fill your weary stomachs.) Glant
affectionately down its neck and across its back and rump. He
calms the
animal down before clumsily mounting it.
of life that has taken place over the past events....
Around noon you stop for a quick lunch and
rest the horses. As you prepare to mount up you hear the sound
of many heavy footsteps crunching in a direction away from you.
the Temple of Caruth is our next point of call," he calls
out cheerfully to
the group. No passing through Briss is the way Cronar will want
to lead the group.
whatever it is will be friendlier than the last group we met."
them all together." He turns to look at Cronar, "the
steps seems to be
leading away from us. Shall we wait until they travel further
or do we
risk meeting them?"
waits to see what happens as Marta goes forward.
at the sound of heavy footsteps..... "Let someone scout out
this other
party and quickly before we are too far apart." Suspecting
that 'friendly' groups of people are few and far between she
quietly draws hers weapons and makes ready to act as soon as the
scout returns......
journey."
"I suggest that we let the beasts pass us by and then
proceed on to
Briss....they may look docile now but I'm sure they are capable
of
causing much damage if surprised, and I don't fancy being in their
way...."
anyone anyway.............
stand aside and let the creatures pass. If we don't present a
threat,
they will probably ignore us and go their way.
Oeric will leave the road and take cover, preferably
behind a tree or
large rock. As the mammals appear, he will try to identify the
species
and detect their demeanor. He wants to know if they are scared
and
running away from something or someone, or are they passing through....
etc.. :)
is a prudent course. And orders it to be done. His voice is authoritative
and commanding, belying his tendency to lead by consensus.
Gillian
sits astride his horse with sacks filled with treasure behind,
"I wish I had an identify spell then I might know more about
that key and the other magic we have."
identify help us with the key. it just so happens I have an identify
spell, is why I ask. If you wish, the next time we stop somewhere
i can cast identify
on the key and anything else you need."
2/16/998rw
The following day the weather lessons
and you make steady if slow progress through the drifts. No encounters.
we should at least give it a try while we are here." Glant
waits to hear about this so-called evil temple.
"I think we would do best just resting for a couple of
days before we
look at the temple..... especially given the reaction people had
to us
going near it last time we were here....."
mentally for the challenge. Is anyone interested in the Ring of
Warmth? If
not, I am interested in it......I think it will look pretty on
my long
slender finger......<
his footing more sure, and he appeared more skillful in his practices
with his scimitar and quarterstaff.
Arriving in Briss, Oeric seems to tense up. He either remains
silent
when approached by the villagers or merely speaks a word or two
to
answer their questions. He tries to avoid the villagers, always
staying
with at least one person from the group.
Oeric looks up from the corner of the room where he was
meditating in
silence. He asks, "Temple? What temple are you speaking of?
And more
precisely, which deity does this temple worship?"
Oeric will try to recall any information about the deity when
he is
answered.
"I did not accompany you to this place. Our paths crossed
just outside
of the witches layer. I thought our quest ended with release of
Odin's
eyes. For what now do we quest and why?"
about the key that we were given, and by accepting the key, we
hereby
accept some of the responsibility that goes with it. As to what
we are
questing for, who knows. Do you be chicken to find out?"
*grin*
"Our Quest was indeed for Odins Eyes and they have now
been freed to
return to their master..... but on our way here we came across
a temple
in the village of Briss which seemed suspiciously locked and none
of the
villagers would or could provide adequate explanation as to why
no one
was allowed to enter it." "Now seems as good a time
as any to investigate further... especially now that we have the
Iron Key!"
recalling the cryptic passages he read in ancient tomes of this
obscure deity. He slowly rises, pushing upwards with his staff,
his
face perplexed. "My friends, you must be warned about the
Evil we are
facing," Oeric sighs. "Nergal is a festering sore of
a deity that preys
on lesser beings transforming and mutating them to his hearts
desire.
Not very much is known about him as he has never
been to this plane. May Freya watch us all, and protect us from
his
evil touch."
goes, shall we go in, and see if we can find what made that screeching
noise?"
not...it doesn't matter to me....
and prepare ourselves before entering, as Marta has suggested."
pours forth coughing and retching at the smell..... after a few
moments
she regains her composure and drawing her swords she prepares
to follow
Cronar and Glant into the temple. Looking back to Horst she suggests..
"I
think a couple of those 'light stones' of yours would be of use
now in
both illuminating our way and aiding in the search for traps etc.
"
his companions, facing them, his hands gripped tightly on his
staff,
eyes closed and says, "Freya, protect us from this Evil.
Provide us
with the strength and resolve to resist the darkness from
within this temple."
Finishing his prayer to his goddess, Oeric opens his eyes to look
at his
companions. "My friends, we are embarking on a quest of unparalleled
peril. In recovering Odin's eyes, we only had to struggle
against another mortal, but in this case, we are facing a GOD
or a
remnant of his power. We must be steadfast, and must temper our
actions
with wisdom. Any wrong step might lead us to our death. We
must be cautious." Oeric speaks slowly to emphasize the gravity
of the
situation. He ends with, "Freya, watch us all."
Oeric steps aside to let Cronar open the door to the temple. He
is
prepared to cast spells that will aid his friends (and himself)
if they
get injured.
OOC: Oeric will cast slow poison if anyone is poisoned, and will
bring
him out of the temple to seek aid in the village... hopefully
there is a
healer in that village capable of neutralizing poison. :)
disgust, he seems unaffected by the stench.
He looks at his friends, concern etched across his face, and asks,
"Is everyone all right?"
After assisting those that required aid, Oeric follows Siobhan
in the
temple, preferring to march in the middle, where could he easily
help
anyone from the front or rear.
Oeric will try to scan ahead with his Elven-inherited vision before
light is provided by his companions.
Cronar while he is still standing (considering his lousy roll
for his
poison save) does the following:
Crossbow draw and at the ready he leads the way into the temple,
trying to
sense any evil creatures drawing nie with his natural abilities.
He is on
the lookout for traps and pitfalls of the mundane variety, and
any writings
or symbols that might be suggestive of wards or other defenses
of the
magical variety.
as he moves forward.
there are bound to be unusual things in this temple. Glant "are
you guys all right? I sensed there was something wrong with the
air, but after a bit of queasiness, I seem to be unaffected. Do
you wish to proceed or to turn back for fresher air?"
It'll make you feel a little better." "Shall we see
what's behind those doors, fearless leader?" Oeric asks,
trying to sound humorous to mask the fear in his voice.
Glant holds his sword in hand, ready to move forward with
the others, if
they decide to do so before anyone goes through the doors, Glant
will
listen at the doors to see if can hear anything more.
encountering the slime or moss which would make climbing hazardous
(ooc: perhaps in more ways than one). If there is no way, he would
ask if anyone could cast a
detect magic spell or find traps spell on the doors. If no such
magic is
available he will attempt to open the doors without them, making
sure all
others have melee and missile weapons ready.
course I can help with that." Glant then puts away his sword
for the
moment and begins an incantation,(casting detect magic) after
completing
his spell he will look the around the room and inform the group
of the
results and draw his sword once again.
seems to be the best way of entering. I asm not skilled at discerning
mechanical traps so
I will leave it to others to check for that.
poisonous or has any other effects. After his scrutiny, he steps
closer
to Cronar, and says, "Let Freya guide our steps." He
steps around
Cronar and towards the door. Stepping within 10 feet of the door,
Oeric
pauses to contemplate and then speaks out loud, "Freya, bless
me with
the sight to discern the presence of traps and other devices that
can
harm me and mine." Endowed with his new sight, Oeric concentrates
his
gaze on the door and the corridor. He spends the duration of the
spell
inspecting the whole corridor. As he examines the area, Oeric
says, "I can determine if there are any traps, but I have
not the ability to disarm them. Well, at least we
will be prepared for any." He smiles awkwardly.
his friend up if necessary.
that they have interrupted an evil ceremony in progress, and unless
they
act quickly, the Priest of Nergal will summon a horrendous beast
from
the depths of Hell. Oeric chants a prayer to Freya bidding her
to
bestow them her blessing, touching Chronar and Glant with a sprig
of
mistletoe. "We must stop him from completing the summoning."
Oeric
shouts to them in a grim tone. He then reaches for his sling and
pouch
of pebbles and aims at the Priest. "Minion of Nergal, we
will not let
you unleash Evil unto this land." Oeric spats out, releasing
the stone
at the man.
proceeds to move towards the 'priest?'.
follows Cronar into the Temple. She then moves to the left side
of
Cronar and continues to move slowly and carefully towards the
figure...
magic missile at the robed figure hoping to interrupt him.
Siobhan decides that a tactical retreat may be in order
and legs it out
of the temple.....
out in a nice, natural forest, though.
with fear, and decides that Siobhan has the right idea, and hauls
his
butt out of the temple.
the sight before his eyes. The abomination, and antithesis of
the
natural cycle of life and death, fills him with dread, and overcomed
by
fear, Oeric tightly grips his staff, and slowly backtracks. He
shakes
his head, trying to deny what he sees. His face contorts into
a
grimace, sweat forming around his eyebrows and on his forehead.
With a
hoarse, "No," Oeric turns and runs out of the temple.
grips his mace before deciding better of it...and ask the remaining
members of
the party..."Are you leaving or staying"
bones..." He moves to attack.
leans on the wall, panting from his hasty withdrawal. Taking deep
breaths for several moments, Oeric recovers his composure, and
with the
back of his head, wipes away the sweat on his face and beard.
Eyeing
the others that had retreated with him, he says, "We must
return to aid
Cronar. He alone cannot withstand the fell magick of the undead."
Without waiting for a response, Oeric walks back into the temple.
"I
cannot allow such abomination to continue to desecrate the sanctity
of
this land." Oeric says, and keeps repeating to help him build
resolve to
oppose the lich.
Once he reaches the room, he shouts in hopes to draw the undead's
attention, "Freya, Lady of Fire, hear my prayer and grant
my desire,
spring forth from my hand, a blade of fire." Oeric
drops his
forms in his clenched fist, and Oeric runs to support Cronar in
his
attack. "Wicked creature of darkness, you will fall under
Freya's
light," Oeric says as he slashes at it with his flaming scimitar.
Before Oeric draws his weapon to attack Gillian yells out,
"Do not strike the creature, nay it is drawing the life force
from Cronar. Physical damage hurts it not!"
Cure spells and other such necromantic spells and devices that
draw on
positive and regenerative powers rather than of the negative energies.
Certainly on the defensive side any spells that hold of negative
plane
energies or evil creatures like Protection from Evil might be
of use
here. Melee produces a dreadful enervating effect which I can
attest."
begins to step backwards, holding his flaming scimitar forward
to ward
away the approaching creature. He will try to cover Cronar and
Gillian
as they retreat. When Cronar suggests using magic that draw on
the
positive energy, Oeric replies, his eyes still focused on the
creature,
"Alas, the sphere of protection is beyond my reach, my friend.
The
Divine Magic Freya bestows me only pertain to the natural order
of the
Land. Only spells relating to Nature itself are available to me."
Noticing the creature coming too close, Oeric quickens his pace.
Eyeing
the being with a thoughtful glare, Oeric says, "However,
The Lady of
Fire also grants me curing spells."
As the undead priest comes closer, Oeric readies his flameblade
to parry
any attack, and begins a prayer bidding his Goddess to grant him
a spell
of healing. His voice is firm and sonorous, "Freya, Maiden
of the Land,
I bid my plea. Here I make my last stand to resist an enemy of
thee. I
ask of you to guide my hand to heal that which I see."
After uttering the last word, Oeric lunges at the creature and
touches
it with his left hand. He will try to avoid its counterstrike
by
falling to the floor and rolling away.
The skeletal creature is struck by Oeric's
blows letting out a mute "ugh" in the process. Meanwhile
Gillian flees out the door soon followed by Cronar.
"Foul creature, you will fall under the divine touch of Freya."
He gets up from the floor, using his flaming blade to ward off
the
priest. Seeing his friends safely retreated, Oeric tries to circle
around Nergal's minion to escape also. He knows he cannot fight
this
being alone, and he needs more time to prepare weapons that they
can use
to defeat it.
Though Oeric will retreat also, he will continue warding off the
creature with his flame blade and waiting for an opportunity to
strike
again with a healing touch until he is in reach of the corridor
and able
to leave without risking injury from the undead priest.
little outclassed. I wonder why such a den of evil continues to
exist in an
otherwise normal-looking town, though."
we should be seeking aid in ridding the villagers of such an evil
as we
are clearly outclassed at the moment. Perhaps Cronar or Horst
have some
ideas on who can aid us....."
to the ground once he sets foot off the vile edifice. "We
cannot let
this evil continue," he stammers, trying to recover his composure.
"If
I were only devout enough, I could have prevented such depravity
from
occurring." His hands clenched tightly in a fist, he looks
up, eyes hard
and determined, "we must not give up. The sanctity of this
land must
not be defiled by such evil. We cannot allow the evil that was
summoned
to wreak havoc on the people of this village."
creature the longest, carry no doubts about yourself. I agree
this temple
should be dealt with, we could perchance try again, but I get
the
impression we would fail again, we do not seem to be equal to
this task
as of yet, any ideas?"
town," the elf replies. "Or has it..?"
the wards with the key we used, we may have ultimately freed that
evil."
Oeric replies.
dirt. He realizes that he had left the staff inside the temple,
and
shakes his head in frustration. He sighs deeply, then looks at
his
friends gathered around him. "Yes, we were out-classed this
time, but
only because we were unprepared for what we encountered. I agree
with
Siobhan, we need aid, but we should also do some research on the
skeleton creature and the frog-like fiend." He glances at
each person
once more and as he settles his eyes on Gillian, they are drawn
to the
dagger in the gnome's hands. "Gillian, where did you get
that dagger?"
The Leprechaun looks up palming the dagger under a sleeve,
"What…what dagger?
words. I was only frustrated with myself momentarily, but I am
content
with my actions now. We must learn how to defeat the evil before
we
should even attempt to reenter the temple." He pauses to
look at
Gillian and notices that the dagger is gone.
most definitely obligated to do something about it."
"Gillian, I know I saw you handling a dagger. Please tell
me where you
got it. It might be important. And do not try to change the subject.
I do not know who that female was but she did not appear to be
of help
to us."
cannot say. I do not know if the wards can still hold the Evil
back, so
we must act quickly." Oeric turns towards Cronar.
"As a holy warrior,
do you have knowledge on how to banish demons?" Turns to
Marta, "Do you
have in your command and magic's useful against demons and the
undead?"
little one, that is the dagger I was referring to." Oeric
pauses to
observe the dagger in Gillian's hand. He reaches forward to accept
the
dagger but pulls his hand back at the last moment. "Magic."
He utters
the one word in a grave tone. After some more thought, he takes
the
dagger, and tries to discern the inscription on the blade.
"Marta, I might need your help in deciphering the script,"
Oeric says as
he observes the dagger, blade and handle.
on his face. Finally on this question he turns to Oeric and says:
"I have
some knowledge, but not the power as yet to oppose such a creature.
My
personal aura is not what it was before our encounter, but even
at the
height of my powers......" he returns to his vacant look-
as if the creature not only drained part of his life essence and
mana, but
part of his spirit, his former elan, his resolve as well. There
is
something definitely missing in Cronar.
the skeletal priest had on Cronar. The druid observes Cronar closely,
worry etched across his face. "I am sorry, Cronar. I have
not the
ability to restore to you what you had lost. But there is hope,
my
friend. After we banish this Evil, we will seek out a High Priest
of
Odin to heal you."
probably make a second attempt at this, though try to be a little
better
prepared this time around."
but we must prepare ourselves in event that it is still on this
world."
Handling the dagger carefully, Oeric examines the script of the
blade.
"This dagger is clearly enchanted, but with which dweomers?
We need to
discern the magical properties of this dagger."
Turning to Marta, "Lady mage, can you identify the abilities
of this
dagger? I will return to the village and try to find out more
about
this temple." Oeric passes the dagger to Marta, and walks
in the
direction of the village. After a few steps he stops and looks
back at
his companions. "Anyone want to come with me?"
the Evil may break through any moment." "May Freya
watch over us and guide us in our search," Oeric states
solemnly before turning around and walking to the town.
Cronar finally stirs from his depression: He forces a wan
smile: "Yes, I will go with you. No use moping around here,
I need a little adventure to shake off the residual effects of
the lich."
or the style of dagger.............and thanks for the company
Glant.
anything to help, then please let me know."
worth the risk?
people. "Where did everyone go?" he says out loud. Informed
about
Jourgen, Oeric looks at Gillian, and says, "You must tell
me more about
this Druid. I must speak to him, but I don't know if we can afford
the
time to travel to the Great Tree."
"I applaud your memory, Gillian, and what else can you tell
us that
Jourgen said?"
"You can see the invisible?" Oeric asks incredulously.
"Please describe
to me what you saw? Is it still there?"
Is it large or Small? Does it appear to be moving or stationary?"
moment, then Glant will start preparing himself and the
item, to cast
it.
Read magic on the dagger: Adorn the power
of Rymal and feel his wrath.
+4+4 1d6 damage Only usable by characters of good alignment.
May summon once
per day an animal to help fight in a current battle(see Bag of
Tricks) May
summon a Swan Boat once per day(see Quaal's Feather Token)
people. "Where did everyone go?" he says out loud. Informed
about
Jourgen, Oeric looks at Gillian, and says, "You must tell
me more about
this Druid. I must speak to him, but I don't know if we can afford
the
time to travel to the Great Tree."
moment, then Glant will start preparing himself and the
item, to cast it.
rest of the group would be very interested in this, so shall we
go find
them and see what information they have uncovered?"
steps and removes a sprig of mistletoe from a pouch. He begins
to chant,
"Lady of Spring, Lady of Fall, bestow thy servant the gift
to detect
evil." He directs the spell at the invisible target, by gazing
at and around the door.
alignment and the position of the invisible creature, but the
evil of
the temple overshadows any individual presence." He turns
to Marta when
she arrives, "Do you have a spell in your repertoire that
will allow you
to see the invisible? Gillian has informed us that there is a
presence
by the door of the temple, but he can he detect the invisible,
not see
them."
Glant "not to interrupt, but if I may? I have a spell
that should
detect invisible a little better than Gillian's regular sight."
"Great.... just what we need. Not only have we managed to
anger that lich ... assuming that's what it was.... we have also
managed to unleash some god awful demon...."
Sitting down for a few moments Siobhan considers the situation..."any
bright ideas about how to deal with it, or would we perhaps be
better off going for some assistance...perhaps from one of the
major churches in the area?"
his head, and mutters a pray to his goddess when the Glant describes
the
invisible creature. "The dead Priest of Nergal must've summoned
another
guardian for his temple. The fiend Gillian and I saw when we were
in
the temple was frog-like, nothing like what Glant described."
Oeric
furrows his brow, and strokes his chin and beard, "Siobhan,
we had no
part in the demon's summoning, we had interrupted the lich's ceremony
but failed to stop its completion." He pauses to say another
prayer,
"Freya, please watch over us and guide us to the right path."
"We need to seek out the Druid (forget his name). I believe
he may have
the knowledge to help us banish the fiends and destroy the lich."
Turning to Marta and Glant, "Did you decipher the scripts
on that
blade?"
Rymal and feel his wrath', and this is what the dagger does +4+4
1d6
damage Only usable by characters of good alignment. May summon
once
per day an animal to help fight in a current battle(see Bag of
Tricks)
May summon a Swan Boat once per day(see Quaal's Feather Token).
this
little dagger, has turned out to be a pretty powerful weapon.i
suggest
we give the dagger to one in our group, whose main experience
is in
the use of the dagger."
the temple? Gillian did find the dagger in there." Oeric
turns to the
leprechaun, "Where exactly did you find the dagger?"
"This dagger may be important to our quest to destroy this
temple, and I
suggest that a warrior should use it, maybe either Cronar or Yahn."
probably use it better than some of the rest of us."
propose that we leave a sentry here to monitor the temple and
warn the
villagers and any visitors of the danger, but I think it might
be too
dangerous to keep anyone here. Anyone have a suggestion? If not,
lets
leave at once."
I suggest we take the time to go see the tree or whatever."
forms part of the cycle of renewal and is not and end in itself.
It is a
far cry from the abomination of undeath and corruption we have
seen lately,
and as such may give us hope. A sacred tree would be a holy place
where we
may find the strength agaisnt our enemies that has eluded us.
I vote to
seek out the Great Tree.
"West towards the Great Tree sounds like a reasonable idea
to me...any
volunteers to stay and keep an eye on the temple....although I
don't
thinks its going anywhere just yet, and I doubt we could stop
it/them
anyway"
this on, couldn't it at least have waited until we got back to
town."
they should approach the Druid of the Great Tree. The cold does
not
bother him as much as it does the others and he watches them with
sympathy. Huddled around the fire in a circle with the others,
Oeric
replies to Glant's comment, "It wouldn't surprise me if Nergal
has his
hand in this storm. He is probably aware of our journey to the
Great
Tree, and is trying to hinder our progress. This is mere conjecture,
but nevertheless, we must go on. We should wait out the blizzard
and
recommence our journey when we have better visibility."
see the Druid, Jourgen. It is imperative that we speak to him
at once
as the safety of the realm is at risk. A great Evil has risen
in a
village leagues west of here, and we need Jourgen's counsel on
how to
fight it. Jourgen knows of the village I speak of. He has been
there
and has warned my companions of the dangers of its temple. Tell
him
that this matter concerns Nergal."
negotiator here."
Oeric's little speech, keeping the words to a spell on the tip of his
tongue(Magic Missile).
surroundings. Though the elf-ranger says little, he seems to be almost
excited.
maintains a wary stance, her hands rarely straying far from her swords.
pleasure to finally meet you druid." Glant, feeling much better, now
that he is out of the cold, proceeds to attack the bowls of food with
relish.
Upon meeting Jourgen, Oeric bows his head lowly, and says, "Brother, I
am honored to have met you finally and I wish that I could bask in the
serenity and beauty of your grove, but we have urgent matters to discuss
and must return to the temple of Nergal as soon as possible."
When Jourgen gestures them to sit at the table, Oeric seats himself next
to the Druid and begins his story, without waiting for the others to
sit. "Brother Jourgen, we did not meet the last time you were in
Briss as I only met my friends near the end of their
quest to retrieve the eyes of Odin. Fortunately we were successful... I
should get to the point... In the thief's abode, we found a key, which
we suspected will open the doors to the temple. In our fervor to
cleanse the land of evil, we returned to the temple, and barged in like
morons. We were not prepared for what we encountered.
At the heart of the temple, we interrupted a lich priest of Nergal in
one of its rituals. We tried to prevent it from completing its dark
summoning, but we found that our weapons would not even scratch it, and
only spells of healing and magic powered by the positive material plane
could affect it. In the course of our retreat, the undead Priest
conjured, I believe, at least two demons, which now guard the entrance.
I must also tell you that during our flight, we saw a woman
that called herself Shar..." Oeric describes the woman. "Brother, what
advice can you give us? We must not allow the demons to ravage the
sanctity of this land."
The Druid named Jourgen ponders Oeric’s words. At a nearby table a minstrel starts to play and the notes bring a calming atmosphere around the party. The Druid’s tone is severe, "I warned your group away from that dire Temple!" Taking a deep draft from an ample mug he continued, "Alas, the damage is done, best we go about setting it straight, eh? A must seek the High Druid for instructions. Please make yourselves comfortable and I shall return shortly." Jourgen leaves abruptly almost knocking over a young woman who had approached the table.
[Enter Calyndir (Half-elf )playing the Mandolin]
[Enter Starr Tofu Dragonsnak Mortis Riga Human Female Cavalier]
[Enter Drake Shadow Strider (Half-elf) Cleric/MU]
OOC: The new characters are all part of some emissary group(s) that are here at the Great Tree for some Political Conference. Feel free to elaborate as you wish.
Sitting at the table are Siobhan(f), Glant, Cronar and Oeric.
Cronar asks Oeric "Do you know of the power of the Great Tree or of its
caretakers> Could they perhaps restore what was taken from me by the lich?
If they can what would they ask of me in return?"
Oeric responds after a moment of deep thought, "Jourgen or the High
Druid may have the power to restore you your strength. I will ask them
for you when they return."
Oeric feels more relaxed now that he has spoken with Jourgen, and
decides to accept his offer of food. He chooses some fresh fruit from
the platters and pours himself a goblet of warm honey mead. He slowly
chews the fruit, relishing each bite, and listens to the lovely music
played by the bard. His eyes wander the beautiful scenery, and settles
his sights on the people scattered around the area.
[Bumped into by Jourgen on the way out] Starr :
The lady recovers, throwing a glance after the druid.
The young woman wears a low cut blue dress of obviously good quality. She
is beautiful in a cool way, with blue eyes and long brown hair, tied back
with a simple silver hair clip. That is her only adornment. She is of
slightly above average height, but very slender.
She regards the four of you, her eyes lingering on each for a moment.
"Well," she says, "What have we here? You seem to have gotten our hosts
feathers a little ruffled."
[And a new face]
Traveling all this distance for the conference and for the chance to see the
eyes of odin which was, according to some circles, in the process of being
recovered . .
from the looks of things if it was being brought in it was the group at the
table visited by the druid that would be its current holders . . besides
which talking to a conglomeration of so many half elfs would be refreshing .
.
" . . they certainly seem to have, . . i notice that you show signs of
fighting undead and taking a beating being a cleric i have some pull with
some of the temples who look favorably on those battling such vile forces .
. they may be able to aid you recover your lost strength . .
. . let me introduce my self i'm Drake Shadow Strider . . "
Starr: "And what news was that?" she inquires. "Did I hear someone mention a lich?"
Glant "we came across an evil temple with a lich priest in it, which we
were not strong enough yet to deal with. I must admit i was not capable
of being in the same presence as the lich, so one of the others would
have to give you more details, for i was not there."
"A lich..." she says thoughtfully. "I have encountered one before. It was
creating undead to send against an evil emperor. For that reason alone did
we not destroy it, though it grieved me to spare it."
She says this with an air of calm assurance.
"Forgive me for not introducing myself. I am Starr. I serve Odin to the
best of my limited abilities."
"Forgiven" say Siobhan moving over to the newcomers..."Perhaps a few
introductions might be appropriate while we await Jourgens return ?!
I am Siobhan....."
Siobhan is a shapely maiden. Between her height and extreme beauty, she
projects a commanding presence from the moment she sets foot in a room.
Siobhan has very fair skin, and blonde hair that stretches down to three
inches above her waist. She has a strong voice that projects both
feminine charm and an air of command. Siobhan is dressed in a suit of
chain mail to her upper body, a cloak, and also a studded-leather
trousers with boots. She carries a long sword, a short sword and a
longbow.
Starr smiles and nods to her.
Glant smacks himself "sorry, I too forgot to introduce myself, the name
is Glant."
Cronar is a giant of a man, well (Height: 6'6" Weight: 240) with
raven-black hair and eyes the color of the sky. His handsome features are
marred by a fierce brooding expression, and his fair skin reddens as the
discussion of the lich continues, but he can't bring himself to comment, as
the memories still rip at his innards. His features soften for a moment as
he acknowledges the newcomers, and his face suddenly seems both benevolent
and as classically handsome as a statue, their is an almost cherubic quality
to his smile, then a shadow falls over his face as inner-demons seem to
once again to torture him.
Starr regards him. "Did you lose anyone?"
Oeric is a tall, thin man with shaggy, shoulder-length black hair and a
full beard (going prematurely grey at the temples and under his lower
lip).His eyes are an intense, icy blue and sit beneath a pair of heavy
black eyebrows. He obviously favors his Human blood, but his Elven
heritage is evident in as light point to his ears and well as his thin,
fine form and features. He wears a hooded robe of white wool secured
about the waist with a belt of gold plates and a scimitar hangs at his
side.
"It is a serious matter, milady." Oeric says grimly.
Oeric bows his head at Starr, "Milady, I am Oeric, druid of Her Goddess
of Fire, Freya. It seems the Gods have seen our plight and brought you
to us to share your knowledge of the lich. Only Cronar, Gillian, a
friend that remained at the temple, and I were able to resist the lich's
aura of fear. Cronar tried to attack it physically, but it seemed the
lich could not be felled by his blade. We then figured that since it
was a creature of the nether realms, spells of light and healing,
particularly those that draw postive energies, should affect it. Our
assumption was correct. I tried _healing_ the lich and it responded
with pain. But, I did not have stronger magicks that would have been
needed to completely destroy the lich. We fled. It was our only option
at the time. Yet it pains me dearly that we could not at least disrupt
the lich's infernal rites. As we left, I saw a demon come through the
rifts conjured by the lich. Now the lich may have an army of fiends at
its beckon. That is why we have come here, to seek advice from the High
Druid. You said you have encountered a lich. What can you tell us from
your experience that will allow us to defeat the lich of Nergal."
Drake Shadow Strider
" . . I could help with positive plane projection and negative plane
protection, but if the rest of you are as relatively inexperienced in
comparison to lich’s you may need the help of a artifact to aid you,
especially with demons running about . . "
Calyndir stops strumming and pulls out a pipe and tobacco. He appears to be
a young adult, half-elf. He wears studded leather and leather jerkins. He
pauses to look at the group, "Pleased to meet you all. All this talk of
evil ones and an evil lich tells me that you must be used to high risk and
that usually means high rewards. I'm intrigued - if you have room for
another sword perhaps we can join forces."
Glant looks at the others in the group, and then looks at the young
half-elf "I cannot speak for the others, but i imagine they would
respond as I do, that everyone person who is against evil is more than
welcome to join our group. May the forces of evil beware."
"Very little," Starr admits. "We never battled the thing. We entered its
labyrinth in order to try to free an elf-lord whom the lich was going to
transform into one of its undead minions. Too late, we realised that the
portal we used for entry was one-way, and the only exit from the place
could be opened by the will of the lich alone. Fortunately, we befriended a
servant of the lich, a shade, and he led us to a chamber in the dungeon
which contained relicts of the lich's long-dead mother, protected by
powerful magics of a Good nature so that the lich could not retreive them.
We took these, and used them as negotiating tools, and were able to win
freedom both for ourselves and for the elf-lord.
"I know not what magical spells would hurt a lich. I am a warrior maiden,
and do not concern myself with such things. I do know that one needs a
magical blade to injure such a creature. I have such a blade, but its power
seems to have weakened since I arrived here."
She pauses, her eyes brightening.
"If you are planning to return to this place where the lich and the demons
reside, then I would like to accompany you. Such creatures would be worthy
foes."
As introductions are made and food is heartily consumed several other conversations are over heard from nearby tables:
"The council in Caruth is meeting in response to the attacks upon it’s borders from the invading Nomad Barbarians in the desert. The council consists of all the major Baronies owned by the Barons of Corinthia. A legion of knights are gathering in response to the invaders."
King Duyaz of Zingara sends his condolences but his realm sees no immediate threat and refuses to send aid.
Tenbu, Overlord of Koth has his hands full with Dwarven infringements on their northern boarders. However, He has sent an emissary to accompany the legion of Corinthia. A man by the name of Pulsa said to be a great sage and teacher.
The Druids care little for any of these events unless the Tree is threatened.
Time passes and after a long wait Jourgen returns. "I am named Jourgen of the Silver wood, protector and admonisher. I come to you with a message from the Great Druid. Jourgen is wearing a simple brown cloak over tunic and pants. Black hair and a finely trimmed beard frame fierce piercing blue eyes that shine with understanding and intelligence. Tearing your eyes away from those eyes you see he holds a rather remarkable looking staff made of a light colored redwood, at the extended tip rests a barrel looking cap of a dark red metal with inscriptions and runes etched into it’s surface. "Concerning the Temple he has fear that the evil now released could eventually cause problems here and has commanded me to accompany you back and deal with this incursion. I see you have some company," Looking over the new folk he asks, "Are you planning on joining us?"
Glant
"they have asked to join, and I said I would welcome them, but asStarr nods. "I have so offered," she replies.
"I will accompany you," says the knight errant.
" . . of course if there is evil to fight I have little choice but to help you in your cause . . " a grave look fall upon Drakes face, " . . where evil goes I must follow . ."
Cronar lifts himself from his melancholy. "I will go on the mission to
battle the evil of this temple. I will be of no help in defeating the
lich, as our previous experience indicates, and I am less powerful than I
was then, but perhaps I can be of some small service against his minions."
Jourgen
fixes Cronar with eyes lit like burning coals, "My friend here has more power than even he realizes. Someday it will fall on you to take up Tyr’s sword for truth and justice." Raising a cup to his lips the Druid calls out a toast, "In the name of justice and what is right shall we disrupt this Temple of Nergal and thwart thine’s evil.Oeric
welcomes each new member in turn with a nod and smile. UponGlant, upon realizing that Jourgen appears to have no intention of
answering his question, shrugs it off and raises his glass for the toast
"yes, let us reduce this evil to nothing!" Glant then finishes his glass
and stand ready to depart, despite the fact that they have rested little
since there journey here.
Starr raises her glass of wine to her lips. "Indeed, it is as good as defeated already," she says with a confident smile.
Cronar looks at Jourgen and matches his stare with an unflinching one of his
own-with icy blue eyes. "Take up Tyr's sword?- I AM Tyr's sword-or one of
them. And to fight for Truth and Justice is already my mission."
Calyndir will simply return to his pipe and his mandolin. Nodding his head
in agreement when appropriate, being a newcomer it is better to find out
which way the wind blows.
The group finishes what meals were still before them while Jourgen relates some local news after which he stands, "Good fellows, if you would like I can offer a hot bath and clean bed before we embark on this mission." He waits to get everyone’s approval on this idea then continues, "Good, let me show you the way." Wandering through the room he shows you down a hallway into another large room that contains a small lake with a fresh stream of water coursing from out of the ground on one end and out through a hole in a grating on the other. "This is our bath house. Towels and soap are stored here." Leaving that room he leads you on down the hall and into a smaller bunk room. At least ten unoccupied beds lay scattered about and three attendants stand by tending the fire and awaiting any commands. After introducing the attendants Jourgen wishes you all a good nights rest. As he prepares to leave he turns to Cronar, "When you are done cleaning up have one of the attendants lead you to my chambers and we’ll see about restoring your health."
Siobhan
quickly deposits he equipment near one of the beds and with aAs Siobhan goes to the bathing area, Glant settles down on one of the
beds for a few minutes, and has almost fallen asleep when Siobhan
returns. He deposits most of his things by the bed, and heads for
the bath house himself.
Cronar gives a respectful bow as he leaves and then goes for his bath and
following his bath spends a few minutes in prayer before summoning an
attendant.
Oeric nods his approval at the offer of a bath and warm bed. He follows
the Druid to the bunk room where he chooses a bed, dropping his pack by
its side, removes a clean robe and heads towards the bath house. Once
there, he asks Siobhan if she would mind if he joined her. If she does
mind, he will return to the other room and wait til she finishes. If
she consents, he disrobes and takes a relaxing dip in the warm water.
In any event, Oeric remains in the warm til his skin wrinkles before he
towels dry and return to the bunk room. Before he hits the sack, he
gives his soiled robe to one of the attendants and ask him to clean it.
He will then sleep and wake at dawn to search out the other druids to
participate in a collective communion, if possible.
The attendant Jourgen referred to wore only a tattered robe but showed every courtesy towards Cronar. Leading the Paladin to an ancient oaken door he knocked once then opened the door and beckoned for Cronar to enter. The room was of simple furnishings a bed and desk all which it contained. Behind the desk sat Jourgen who waved for Cronar to come near, "What you ask carries a price. We have to invoke the ancient power from within nature and it has lain dormant for as long as I can remember. I warn you that it is not foolproof and a quirk of fate might cause more harm than good. What say you Cronar?"
3/1/998rw
Early the next morning a cloaked figure approaches Oeric’s bed. Nudging him gently, "Do you wish to conjure with us?" Oeric spends the next two hours with forty other druids saying prays and divining with the One Tree. When Oeric returns Jourgen joins the party for breakfast and comments on the weather, "It’s putrid, but we’ll suffice."
Glant
comments as he finishes stuffing himself with this fine meal "well"Couldn't agree with you more..." say Siobhan eating her food slightly
more delicately than Glant, and looking around the group to see how keen
the others are to get on their way....
Refreshed by the morning's communion, Oeric appears high-spirited as he
dives into breakfast, relishing each bite and taking in the
conversation. He smiles brightly when Jourgen joins them, "Its all part
of the cycle, Brother." It is obvious that he is referring to the
weather... "Now, when shall we leave?"
. . looking contemplative and thoughtfully quietly, drake nodes giving his
acknowledgment of the others words . .
:: Siobhan, Glant, Cronar, Oeric, Calyndir, Starr and Drake are on the trail…with Jourgen(all on horseback I’ll assume for now)::
3/1/998rwAfter breakfast you saddle up and head back towards Briss. The bad weather makes you wonder why. Jourgen travels in a peculiar fashion while you move along the wooded trail. Instead of riding a horse like the majority he simply seems to vanish near a tree then show up ahead of the group after a short interval. He nods or comments on the trail but allows you all to pass his position then once again vanishes from view.
As you camp for a cold lunch the snow comes down in huge flakes turning the forest into a white wonderland. As winter nears an end some of you are grateful for the warmer air melting the snow as it sits heavily on the limbs.
As if the summer rays have a thawing effect on the statuesque warrior, the
rest of the party begins to notice a change in the demeanor of Cronar
during the ride back. He has become less taciturn and chats with the group
on the ride to Briss, even smiling at some of Glant's wisecracks on the
road.
Glant "I will be glad when this snow is finally gone completely am
ready for some warmer weather. Has anybody got any particular strategies
for fighting this lich, or we just going to charge in and do what we
can?"
Cronar shakes his mane vigorously-"We will not be rash this time, the
consequences of failure are too high.
Oeric nods, "I fear this is our last chance and we must not fail."
Drake hands glant 2 of each type of healing potion [4 in all] and a sweet
water flask in addition to what is his share or need from the group stuff ,"
take these on loan for I may truly be busy in my other priestly duties."
Glant "thank you, i will try to use them wisely."
Drake
: " . . that is a great blessing, normally i'd view it as my job to administerOeric: "For this we appreciate any help you can give us. I have seen one of
the demons and another was described to me. The one I saw stood a few
feet taller than I, and shaped like a frog. The other appeared
dog-headed with multiple arms. Do you have any knowledge on these
demons? Weaknesses? Or even strengths we should be aware of?"
. . both acid and holy water harm them and many are even more susceptible
to the latter then normal; poisons can effect the infernal and I hold some
sleeping drought with me, some demons need iron or magic weapons to harm
them . .
Cronar nods his head. " Holy water, iron or enchanted weapons...yes...This
much
of demon lore we all know, but it is good that you remind us that it may be
upmost in our thoughts..."
Drake continues:
"....of positively charged clerical spells and arcane effects that can
protect and aid use I have a few: within the space of a few yards there can arise
protection from evil, summoned, conjured creatures which can not approach
the area; protection from many magic effects can also like wise be done; 2
positive spells of protection can be cast, each protecting a given person
but ones if they are firm in their will if not it injures them more . . ; an
elemental of earth, wind, fire, or water of some strength can be called to
aid us but 3 times for some duration during which I can not help you in
other ways; if all else fails an invisible wall can be called up to protect
us be we escaping or not; there are 8 beads of force given to me by the
brothers that will explode within a few yards {10 feet } and may trap those
cot within in an invisible cage for a short period of time . .
I can grant those that would fight demons a large flask of such a sleep
drought but only 1 for all at this time . . ; from the brothers a gift holy
water that was saved from day to day can be offered this group [ooc, saved
holy water from the flask]; and for the really needy a gift of 1 or so of the
beads may be offered at my discretion, but use the stuff that is granted to
you very sparingly for that which is wasted in the heat of battle can not
save your life later on . . "
Drake hands them the saved flasks of holy water, a large flask of sleeping
potion, and if any in the group has a need or could use them well then he'll
hand out up to 3 or 4 beads of force to those people . .
" . . remember that are fight last far past this battle and so must these
and your own resources reach far so think before using what is offered and
found along the way . . "
" . . for battle stategy, when it comes to the stronger opponents I suggest
all of us teaming on one being at a time before moving on . . the quicker we
bring down each the less it can attack us . . if we divide our forces then
even the weak ones may strike us down in tern . . "
Starr, now resplendent in her field plate, a great helmet resting over her
head, sits easily on her charger, apparently listening but saying little.
She wears a finely tooled leather belt, and sheathed on her horse are a
longsword and a two-handed sword, as well as a lance and a shield. A cloak
is pulled up tightly over her neck and shoulders.
Cronar suggests that the fighters work as defense, protecting our
spellcasters from whatever minions the Lich and other possible temple lords
can muster while they use their spell capabilities to attack those
creatures such as the Lich that the warriors are unable to strike.
"Healing magic is known to be harmful to the lich, so we shall concentrate
on that when we meet the creature, we shall be mindful of Drakes lore
regarding the demon(s) that the Lich has summoned, and we should also be
mindful of his suggestions to concentrate on the more formidable opponents
in a general melee. We should remain together and not split off while in
the Temple so that we can support one another at all times, and recover our
wounded should we be forced to retreat. If some are forced back because
of ensorcillment, those that resist should consider withdrawal rather than
fighting without sufficient recourses. We have no idea of what foes remain
inside the temple and withdrawal might be an option on our second
reconnaissance. To live to fight another day is honorable, as long as we
withdraw based on sound military principles. I have learned well the
lessons of my earlier hubris, and now I fight to vanquish evil not to
pamper my own vanity. "
"Indeed," says Starr, "I have learned the same lesson, myself."
Oeric turns to Jourgen, "Brother, what knowledge have you about lich’s
and priests of Nergal? As Cronar said, the lich is vulnerable to
healing magic, but do you have stronger magicks that will fell the
abomination?"
Calyndir draws his blankets closer about during the meal. "All this talk of
spells, iron and enchanted weapons have me concerned. I have a blade here
but it is not forged of pure iron. But I can inspire others to fight with more vigor by repeating the poetic ballads I have learned, will that help?"
Drake: " . . that would help as demons and pure songs have strange effects and
lich’s hate it . . it might attack you first . . your a trained fighter and
that would help . . ask the high druid to bless your weapons or something so
they may damage to creatures we seek to fight . . "
Jourgen
speaks:3/1/998rw
Your travel continues after lunch the horses trudging through knee deep snow. The trees stand near and in some place stretch out over the path and the warm snow drops cold water upon your heads.
3/2/998rw
Your early morning hours are spent in a dark wet landscape visibility less than five feet. The snow has fallen steadily and now the wind has picked up bringing a sudden deep chill to your bones. The snow begins to pile in drifts and after several hours of little progress you call a halt to travel and make camp leery of what nature has in store.
3/3/998rw
The storm blows itself out during the night and you awaken to blue skies the air warming quickly.
3/4/998rw
More blue skies warm the earth and the snow melts quickly creating difficult travel across many small streams. Early that evening a small falcon joins the party around the warm fire. It perches nearby in the branches of a tree intent upon your conversations.
(What are standard weapons made of?) Generally they are made from low grade iron ore. Only the finest weapons are produced using better grades of ore and silver.
Glant notices the bird landing in the branches, from where he is sitting
around the fire, but does not think to much of it. "i am anxious to try
this lich again, perhaps this time i will be able to control my fear,
and not abandon the rest of you, as i did before," as he is talking and
notices the bird is still there, and that also he acts as though it is
listening to them, Glant comments "it seems we might be being observed
by someone or something, " indicating the bird on the limb.
. . Drake grimaces, " . . the "frog" sounds like a hezou and the "dog" a
glabrezu demon . . aside from the common weaknesses of demons the hezou are
of low intelligence but very much like human flesh and the glabrezu are of
average intelligence and like many demons are able to assume other forms so
watch yourselves . . most demons cause fear and can move things with their
minds . . " Drake suggests, " . . fire is the natural enemy for most of the undead, you
could try to use that . . "
Siobhan glances across at Drake...."As long as we can maintain our
courage in the face of such evil then we will come through
victorious.....still the combination of a little fire and holy water may
well help out...."
Oeric :
"My friend, the fear you experienced was unnatural, so do not be so
harsh on yourself, as you have show bravery countless times. Now that
Glant has mentioned it, I must warn you newcomers that the lich can
create an aura of fear that will drive you away unless you are strong in
your faith, just plain stubborn or very lucky."
Oeric eyes each in turn, and at Glant's comment on the bird, he looks up
at the falcon. "Brother Jourgen, did the High Druid say that he will be
monitoring our efforts? I am only asking 'cause falcons are not usually
employed as spies by those with darkness in their hearts.
This one seems very interested in our discussion."
Calyndir becomes very excited at the chance to contribute something to the
party, "I can cast speak to animals, I even have it memorized. Would you
like me to attempt talking to the falcon? I've never done this before."
"You had better give it a try.... should it be a spy from a less
friendly source I'd like to know about it so that the threat can be
neutralized....." says Siobhan moving her bow to a more comfortable and
accessible position and keeping a wary eye on the bird....
Calyndir casts the magic then soon hears the message from the Falcon, "Hunting is good. Food plentiful. Your kind that ride the four-legged beast have great need for food." The Falcon bobs its head at the half-elf.
Drake whispers to the others . . " . . one of the druids should cast detect
evil or know alignment on it there is a chance that it could be a demon
polymorphed into an avian . . " he examines the bird at a distance with spell
craft and his knowledge of demons . .
Oeric watches intently as Calyndir casts his spell, grinning at the
screeches from both bird and man. "What is it saying?" Oeric asks when
the falcon stops its screeching. An amused look appears on the druid's
face when Cal translates the message, and he adds, "Ask him how it
know's we are in need for food. Also ask him if it has seen other
two-legs around this area."
Calyndir asks these two questions.
Siobhan
After hearing Calyndir repeat the falcons response to his questions she
visibly relaxes and patiently awaits the response to the next two
questions.
The Falcon cocks it’s head to the side and chirps, "All are hungry, no? Some walk the flat ground by the Sun but none here, not now."
Glant
"perhaps you might ask it, where we may obtain food?"Starr shrugs, takes out a brush, and does her hair.
Drake shifts positions readying himself just in case . . "Ask it about the danger in the area."
As his companions debate on the questions to ask the Falcon, Oeric
interrupts with : "The avian appears mundane, and only curious to the
passing of _two-legged_, he calls us. There is no point to continue
directing questions at it, since its main focus is only food, and though
I do crave some warm meat at this moment, we must hasten our pace, as we
cannot afford to waste more time. I fear for Yahn, Gillian and Marta
who are guarding the temple."
Oeric retrieves his satchel, slinging it across his shoulder, and turns
to Jourgen, "Brother, are you able to continue?"
Jourgen nods his head, "Sage advice. Your friends may be in grave peril." The Druid speaks to the Falcon after tapping his staff, "Fly now Falcon friend to the square building in the land of the brown sparrows. Observe the two legs and report back to us as we march slowly that way." As you begin to leave you see the Falcon fly off and the Druid vanish into a tree.
Calyndir
, delighted at being of help to this party, turns and asks theThe Falcon acknowledges Calyndir by flying to a shoulder briefly then flying off.
Cronar
nods in agreement: "We have tarried long enough, let us press on!"Oeric appears awed by the Druid's magical prowess, as he stares at the
tree for a few moments before recovering, muttering, "I wonder where he
went..." Glancing at his companions, in turn, he adds, "I suggest we
leave now."
Glant shrugs "might as well."
3/5/998rw
Another day of pleasant weather eliminates what snow remained and you make good time. The Falcon returns conversing with Jourgen briefly then occupies itself with Calyndir riding upon his shoulder.
Jourgen then reports to the group, "It appears all is well at the Temple. We should press on."
That afternoon you run across a couple wild boar and for diner you feast.
3/6/998rw
Next day finds you continued good weather. Great for traveling. By evening you know you will reach Briss by the marrow.
3/7/998rw
Briss and her citizens have returned to normal. Horst gruffly salutes your return while Gillian excepts with dry humor, "As day turns to night thou art a poor sight! HA!"
Oeric
laughs heartily at the little one's wry humor, pats him on theGlant simply waits as his friend takes control of the situation.
"She knows it’s mine," smiles Gillian. Perhaps I should fill you in. After you left the Demon thing went away. At least the next day it was gone. Nothing else happened. I placed a small trap on the door but it hasn’t gone off. The towns people have returned but stay far from the Temple. It has been unusually quiet. I’ve had a weird feeling someone was here looking over my shoulder but never saw anything. Hey, did you bring us some good ale or mead, something. This homebrew is getting tiresome." He mocks a funny face after mimicking taking a drink.
Glant
"sorry Gillian, I guess your just going to have to get used to theOeric listens attentively to Gillian's answers, then when the leprechaun
concludes, the druid speaks, "Little one, may I see your dagger? I
would like to show our friend, Brother Jourgen, the inscription on the
blade. He may understand the message the cryptic runes implies."
If Gillian complies, Oeric smiles at the leprechaun, takes the dagger,
and passes it to Jourgen. "Brother, Gillian found this dagger in the
inner chamber of the temple where the undead Priest was preparing his
unholy rites."
As Jourgen examines the dagger, Oeric looks at the other party members,
giving each a steady glance. "The lich and its demons are formidable
opponents, and we must act in unison and cooperate to the best of our
abilities, or else we will fail once again. The lich is immune to our
mundane weapons, and as Drake suggested, only holy water , magic and
enchanted weapons will penetrate the dark magicks that keep it alive. I
suggest that we prepare battle plans. Those with enchanted weaponry
should keep the lich and its demons at bay while the spellcasters blast
them with their spells at a safe distance. Any without the use of
spells or magical weapons should obtain bottles of holy water, and
perhaps aid those in the forefront. Spellcasters should choose their
spells wisely, particularly those that affect the undead and planar
creatures and that can detect the invisible."
Oeric pauses to take a deep breath. "We should take a day to prepare
ourselves..."
Calyndir will attempt to buy three holy potions and an iron-bladed dagger.
He will memorize the spell entangle.
Cronar shakes his head: "I don't think we can afford to wait another day,
the other side may only gain in strength."
Glant "that is true, but if we rush in again without being fully
prepared, it would gain us nothing."
Marta: Sorry friend....I have been unable yet to discern anything new about the
dagger, as to anything new I have a new color for my nails as she gives
the party a mirthy laugh and grin. On the serious side I big the
newcomers welcome and am thankful for the added help. Walks over and
hands the dagger back to Gillian.
Gillian cocks his head, "I thought Glant figured out what the dagger does." He repeats what he remembers: It has written on it 'Adorn the power of
Rymal and feel his wrath', and this is what the dagger does +4+4 1d6
damage Only usable by characters of good alignment. May summon once
per day an animal to help fight in a current battle(see Bag of Tricks)
May summon a Swan Boat once per day(see Quaal's Feather Token).
Gillian looks a bit guilty, "Perhaps someone else should use it." He hands it over to Marta.
Marta
bows her head to Gillian, many thanks friend. I am indebted toCronar : We may prepare, and gather supplies, but we don't need to take all
day to do it, Briss is not that large and we have no time to lose."
You gather together and plan your second assault upon the Temple. Many of you remember the stark fear than impelled you to run away the last time and you boost your morale with speeches of confidence and victory. The Cleric of Forseti says a prayer blessing you on this fateful mission. Gillian moves to the door and disables his trap. Motioning the all clear the Leprechaun moves towards the rear of the party with Horst.
Starr
stands in the forefront, though she glances about for someone else toMarta thinks it is wise her to be placed near to the back so she can
cast spells from afar and get close as need be.
Calyndir moves to the second half of the file, but not last.
Glant musters his resolve, that he not flee in fear this time, and moves
to the middle of the group hand on his sword hilt, ready to enter.
"Stand true," says Starr calmly. "Do not be defeated by the enemy within."
She draws her sword and lowers her face plate.
Siobhan moves to one side of the group, her weapons at the ready and
looking less than convinced of the wisdom of this after her last
experience here.... "If anyone has a weapon they can lend me better that
my simple swords .... now would be a good time to tell me..."
With that she returns her attention to the door....
"I can't help you there. I left my trusty staff inside the temple and
now I only have my scimitar." Oeric pipes in as he gaze at the doors,
and walks to the forefront of the party.
"Freya, preserve us from the dangers we face," he say, hoping his
goddess could hear him. Turning slightly to look at the gathered
fiend-killers, he says, "Be careful." Then he reaches towards the
doors, and gently pushes them open.
The doors open willingly and you enter (for some of you a second time) into a dark foyer. High above you a second story balcony looms. Dust and cobwebs cover the place as if none had passed this way in a generation. As you approach the second set of doors they open willingly and you are stunned by the glaring light. A voice booms from all around, "Welcome mortals to the sanctuary of Nergal!" From out of the light a small boy walks on the air a few feet above the ground holding out before him a two-headed snake that hisses and coils about. As the boy comes to a stop several feet in front of you he sinks to the floor his feet transform as they make contact becoming clawed and black. His body grows arms extending into pincers with an extra arm protruding from it’s chest. It’s head elongates looking alligator like. Standing eight feet tall this creature still holds the snake.
Starr
draws her longsword and attacks the devil.Marta moves to the left side and lets loose with a volley of magic
missiles at the creature, taking note what kind of effect they have on
it.
Glant remains standing where he is, and begins reciting a chant very
quietly.
ooc:Glant is beginning to cast a flaming sphere spell, to come up behind
the creature.
. . Drake will stand behind the group out of combat and hand vials of holy
water to who ever needs them . . " . . hit the eyes and blind it . . "
Oeric stares intently at the boy as he alters into the hideous fiend.
Bolstered by his faith, Oeric resists the fear growing within, and
remains determined to banish this evil. In a voice strengthened by his
resolve, Oeric commands, "Pawn of Evil, I beseech thee to remove thy
ghastly presence and return to thy fiendish home. Begone, creature of
darkness. By the Light of Freya, I command thee, BEGONE!" Oeric waves
his holy symbol at the creature.
Cronar aims his crossbow and fires at the snake.
Siobhan holds her ground this time and waits to see what reaction the
various attacks produce before launching into the attack.....
The multi-armed beast laughs as your first round of attacks all meet a
resistance that defies your weapons. They bounce off it's hide as if
made of stone. "Ye shall pay dearly for this insolence," it bays hoarsely.
Marta
mumbles a curse at the creature and starts to cast flaming sphereCronar cries out: "Sometimes immunities to weapons can be worn down by
repeated attacks" He fires again at the creature.
Starr rushes forward and attacks the monster with her longsword.
"Odin be with me!"
Despite Cronar’s reassurance Siobhan decides that with spells flying
around her best position is to be out of the way, but ready to attack
once it is comparatively safe to do so....
...... readying her bow she lets fly with a succession of arrows....
Horst
stutters away in the back droning on and on. The group seems to feel better about things. Gillian tosses a few darts at the beasty watching in abject horror as they bounced off and onto the ground. With so many bodies about he decides to hold his throw.Meanwhile the muti-armed monster with alligator head decides to hammer on Starr who is the only one in melee. Swinging, slashing, biting and spitting the thing drives Starr backwards(20pt) Meanwhile Starr does so damage of her own. Arrows and crossbow bolts rip past Starr and impact upon the horror. A large ball of fire rolls towards the creature from two directions. Blood begins to fly as the beast let’s out a blood curdling scream.
Oeric
takes a step backwards, glancing behind quickly before he does soStarr calmly presses the attack, her blade flashing and bloody.
"You have only begun to scream, abomination," she says.
Glant remains where he is, eyes focused in concentration as he continues
to roll the ball of flame on the foul creature, until it screams no
more.
The beast, riddled with arrows, darts and crossbow bolts retreats from the fire into the inner sanctum. As Starr follows she notices the bright star-circle symbol upon the floor and a misty shape appearing from within the circle. Beyond the mist a cloaked figure is chanting endlessly.
As soon as Cronar sees the cloaked figure, he cries out. "If this is this
figure in the circle is our Lich, our weapons will not harm him...try a
range weapon to test this-to use a melee weapon is self-destructive." He
looks for alternative targets, and he continues his crossbow attacks
against the beast ignoring for now the misty figure..
Marta seeing this new figure is in the process of casting a spell tries
to direct her flaming sphere at the cloaked figure.
Starr continues to attack the demon.
"Someone throw something at him!" she yells, referring to the chanting
figure. "Spoil whatever he's up to!"
Glant, seeing that Starr has already been treated for her wounds, and
that he can save the potions he had been given for later, sends his
sphere towards the cloaked figure, hoping to disrupt the chanting before
his spell expires. If his spell expires before it reaches the creature,
he will move a little closer and begin chanting the words to another
spell(burning hands), trying to hit the cloaked figure, but will use it
on the demon if it is in the way and still alive.
Siobhan launches a couple of arrows at the cloaked figure as the beast
retreats....looking around she call out "Can you see anything heavy,
like a bench perhaps, that we can run into the lich to disturb its
casting without actually entering the symbol on the floor?????"
Horst
rushes towards the cloaked figure murmuring phrases of a priestly nature. Gillian approaches the summoning circle drawing the dagger, "This is bad business," he grumbles. Meanwhile the multi-armed beasty garners some courage and rejoins the battle with Starr despite it’s porcupine like exterior. After a couple of exchanges it collapses in a pile of goo.(Starr take 22pts damage) Another ball of fire starts spinning towards the cloaked figure and Horst makes a wide berth.Seeing that things are not going as well as he hoped, Oeric foregoes any
offensive action, and instead, glances about for Jourgen, and approaches
the elder druid.
After overcoming his total surprise at this situation, Calyndir hears Starrs
words. He reaches in his pouch for his bullets and sling, fumbling he drops
one but gets the next in the sling and begins to wind up and release the
object at the lich type looking creature in the pentagram.
As Glant is still concentrating on his spells, he sees the demon
crumble, while dealing some blows to Starr. Glant will continue with his
spells, but upon their expiration will take one of the healing flasks
and hand it to Starr, provided no one else has come to her aid already.
Starr cries out with pleasure, her face flushed with battle-lust. Barely
hesitating, she rushes the chanting figure, trying to avoid entering the
summoning circle if she can.
As the beast is goo, Cronar shoots his crossbows at the misty figure if he
can do so without risking hitting his companions. If he cannot shoot at
the figure without high risk, he scans the chamber for other enemies ready
to provide covering fire.
Oeric had intended to confer with the Druid, Jourgen, but having seeing
the urgency of preventing the Lich from completing its demonic rituals,
he approaches the lich, cautiously stepping over the symbols drawn on
the floor, and casts a healing spell on the undead Priest.
"Goddess, guide my hand and deliver your touch unto this creature of
darkness."
Projectiles and fire make no impression upon the cloaked figure chanting at the glowing mist but Horst and Oeric cast their clerical magicks and it clutches at it’s own bowels as if in great pain. Jourgen seeing this result adds his own powerful spell and the figure vanishes in a puff of black smoke. The shape coalescing within the circle cries out, "Harah bannf uion tog feh," then fades away leaving you alone within the silent temple.
Starr pauses, gasping. She smiles.
"Truly a worthy foe. I have learned much," she says, and looks about.
Cronar takes stock of all obvious exits to the room as well as searching
for less than obvious ones.
Marta rushes forward to help apply first aid to the wounded. Did anyone
see any other foul creatures?
Glant "I am glad that is over, i would hate to have seen what that
priest was trying to summon." addressing know one in particular "do you
suppose we have seen the last of the evil in this temple?" Glant then
turns to Starr "are you alright? if not then i have a potion which will
help in your healing." If Starr wishes it, Glant will provide Starr with
one of the potions, if not he will hold on to them for now.
"Such a potion would be appreciated, Glant," says Starr. "Especially if we
end up meeting more creatures in this defiled temple."
Taking one of the potions, that was given to him earlier, Glant slowly
hands it to Starr, to help in her recovery. Starr drinks the potion.
Gillian
jumps up and down, "That was easy! See, just like that…and he was gone."Horst mutters, "Something that image said sits uneasy on my mind." Jourgen chuckles, "We can reduce this evil place to cinders now."
As you search about the room you uncover no evidence that it had been touched in generations. A door is found near the back but is locked or jammed shut.
Cronar says: "Let us inspect this door for magical and mechanical
traps, failing to find these I will volunteer to take the risk of
breaking down the door."
"Stand aside, my friends. I will attempt to discern this door for
traps." Oeric begins to chant, praying to his Goddess for a Find Traps
spell, and then observes the door and its general area for any traps.
Glant simply stands back and waits, right hand on his sword, as the
others check into the door.
Calyndir offers, "If someone will detect magic auras on the door then
perhaps I can force the door open." You notice he is digging out a small
roll of picks and tools out of his belt pouch.
Glant will move forward "it you guys wish I can cast the spell?"
if no one objects, Glant will begin casting detect magic on the door.
Drake the half-elven cleric chimes in, " . . all those souls who need
healing gather arround and i'll do what i can . . "
He'll heal anyone to the best of his ability who asks or who visibley needs
it . .
Starr walks over if she still needs healing.
The door radiates no magic. Gillian attempts to discover a lock without
success, "It's not locked," he says with an overexagerated shrug. As
Cronar(please tell me I'm wrong here) edges the door open you find a room
littered with boxes filled with candles. [With proper lighting of course]
You also discover a heavy box with several chisels and mallets. In one dark
corner you find a glowing magical book hidden under a light canvas ansel and
assorted paints. An unfinished canvas sits sideways.
Marta
suggests that she will cast detect magic on the entire room beforeDrake intones, " the book may be evil and cursed but if I scan it to find
out its one less healing spell I can cast this day . . "
Starr enters, searches, and regards the strange items, but does not touch them.
"They do not interest me," she says, looking about.
Glant stops what he is doing, and listens to the others speak, huh?, and
shrugs, not really understanding everything that was said, but waiting
for them to check the stuff for magic and traps, first.
Cronar merely looks around looking for tell tale signs (disturbances in
dust, etc.) that invisible enemies might be present.
While Drake attends to Starr, Marta detects for magic in the room. She finds that indeed the book and canvas appear magical. The room is quite dusty and seems untouched for quite some time. Nothing else of value is found. Gillian hops around behind the larger folk, "What did you fine?" Jourgen glances away at the mention of the book and leaves the room, "Shall we dismantle this summoning circle," he says voice fading as he gets farther away. Horst sniffs at the dusty air, "Smells like death."
Jourgen oversees the distruction of the pentagram while the party searches the rest of the Temple. Nothing else of interest can be found. As you file out of the building and close the doors behind you Jourgen taps his staff and thick vines spring from out of the ground and begin to climb all over the Temple encapsulating it. Afterwards the Druid thanks you for your help. "The forest here is safe once again. Please feel free to look me up next time your in the neighborhood." As he wanders off to the west you look around at each other. Horst comments dryly, "Briss today, gone tomorrow. Shall we continue on to Caruth?"
Starr
nods.Glant "might as well, though I have failed to see how the key we used,
led to power beyond our dreams, unless we have missed something, or the
key also works somewhere else."
Oeric accompanies Jourgen as he destroys the pentagram, committing to
memory the proper procedures for future purposes. ~Perhaps such
knowledge would be useful in the far future.~
"My friends, I don't think our journey ends here, or even in Caruth.
This encounter with the Priest of Nergal may only be the first of
many evils we need to vanquish before the secrets of this key will be
revealed. Besides, the Lichpriest is still roaming this world... we
must find it and destroy it."
Cronar nods in agreement, "You speak sagaciously my friend, and I cannot
fault your reasoning, even though I would prefer it not to be so."
Siobhan
"Indeed you are right and we should set out for Caruth and the world
beyond as soon as everyone is ready to do so. The Iron Key is likely
to provide us with many an adventure before we find its correct use,
but a little library research in Caruth may take us some way
there....."
Oeric nods slightly, frowning, "My friends, though I see the
reasoning behind our journey to Caruth, I cannot aid in the
research. Nor will I enter the city. I am at peace with the forest,
and the bustling, crowded city will only give me discomfort. Merely
thinking about it makes me nauseous."
Marta
I do not think this is the last we have seen of this. Me thinks that
this is just the beginning.
Cronar
"No time like the present! Let us seek out Caruth and its libraries"
rumbles Cronar.
3/7/998rw
The party departed Briss the following morning enjoying a warm spring day. Horst understood Oeric’s dislike of the city but tried to persuade the Druid, "Caruth is the oldest known city in existence. Perhaps the knowledge we seek to overcome evil can be found within it’s stone façade."
3/11/998rw
Travel is uneventful and you pass quickly through the well patrolled lands of Corinthia. After four days of good weather you come within hailing distance of the old walls surrounding the city. For those of you who venture within the old city find a vast labyrinth of interconnecting roadways and alleys. You settle in the "Knot Hole" Tavern enjoying the rich beverage and pleasant company.