Stormtrooper Commander Jelvin Krith

Krith by DdD
- The consummate stormtrooper. Jelvin Krith went through rigorous training
in the academy on Carida.
- His first active duty was on a mission said to be highly dangerous, with a
low probability of survival.
- Krith was integral in keeping not only himself alive on that mission, but
also two other troopers and his lieutenant.
- He was promoted to lieutenant after that mission, and requested the
toughest missions for his unit.
- Krith served as a Royal Imperial Guard on numerous occasions, and received
all the training that service in that corps brings.
- With high mission success rates, it didn't take long for him to reach the
rank of commander over his own division of stormtroopers.
- Now Krith is the senior commander of the Deominian stormtrooper
contingent, as well as the commander of all ground based action on Deominia.
Rank like this is unprecedented for a stormtrooper.
- Krith was the initiator of the Deominian Palace Guard, patterning that
corps from the idea of the Royal Imperial Guard.
- Domino de Devastator has given this man a station in command of the
Julayps, the Dark Lord's Sithspawn.
BZ stats:
ATTRIBUTE |
RANK |
SKILLS |
RANK |
|
FORCE
ATTRIBUTE |
RANK |
Dexterity |
45 |
Dexterity
Skills |
|
|
N/A |
N/A |
|
|
Acrobatics |
60 |
|
|
|
|
|
Blaster |
100 |
|
DARK
SIDE POINTS |
60 |
|
|
Dodge |
85 |
|
|
Melee |
65 |
|
|
Melee (Force Pike) |
100 |
|
|
Missile Weapons |
60 |
|
|
Running |
75 |
Knowledge |
25 |
Knowledge
Skills |
|
|
|
Intimidation |
65 |
|
|
Languages |
35 |
|
|
Streetwise |
40 |
|
|
Streetwise
(Domen City - Deominia's Capital) |
55 |
|
|
Survival |
80 |
|
|
Tactics
(Garrison Defense) |
35 |
|
|
Tactics
(Guerilla) |
35 |
|
|
Tactics
(Squads) |
55 |
|
|
Value |
55 |
|
|
Willpower |
60 |
Mechanical |
30 |
Mechanical
Skills |
|
|
|
Beast Riding |
40 |
|
|
Powersuit Operation (Spacetrooper Armor) |
50 |
|
|
Repulsorlift Operation |
45 |
|
|
Starship Gunnery |
50 |
Perception |
40 |
Perception
Skills |
|
|
|
Command |
50 |
|
|
Command
(Deominian Ground Forces) |
80 |
|
|
Command
(Deominian Palace Guard) |
95 |
|
|
Command
(Julayps) |
75 |
|
|
Command
(Stormtroopers) |
100 |
|
|
Hide |
75 |
|
|
Search |
85 |
|
|
Sneak |
90 |
Strength |
40 |
Strength
Skills |
|
|
|
Brawling |
85 |
|
|
Climbing/Jumping |
70 |
|
|
Lifting |
50 |
|
|
Martial
Art (Trianii*) |
45 |
|
|
Stamina |
80 |
|
|
Swimming |
50 |
Technical |
25 |
Technical
Skills |
|
|
|
Armor Repair |
50 |
|
|
Blaster Repair |
50 |
|
|
Demolition |
70 |
|
|
First Aid |
35 |
|
|
Security |
55 |

Commander Krith's Belongings:
- Standard stormtrooper armor when on active
duty. This provides him with 10 points of protection.
- He also carries a blaster
pistol (damage is 40) and a blaster rifle (damage is 50).
- When he is serving as a Royal Imperial Guard or a Deominian Palace Guard, he
wears the armor of those positions which provide him with 20 points of
protection.
- When serving as an Imperial Guardsman or as a Deominian Palace Guard,
he carries a heavy blaster pistol (damage is 50) and a force
pike (damage is strength + 30).

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