Gregor Jarkov's Biological Weapons Menu

  Gregor Jarkov has made enemies all across the galaxy through the acts of his creations. On the other hand, these genetically engineered monsters his company has bred have also earned Jarkov Biologies, Inc. a substantial sum of credits. There is only one requirement between those short of expendable troops for a battle and all the biological terror they need the right price.

The Gray Death

The Gray Death: BZ stats:

ATTRIBUTE   RANK   SKILLS RANK   FORCE ATTRIBUTE   RANK  
Dexterity 35 Dexterity Skills     N/A N/A
    Dodge 45      
Knowledge 20 Knowledge Skills          
    Intimidation 40      
    Survival 30      
Perception 40 Perception Skills        
    Hide 65      
    Search 50      
    Sneak 80      
Mechanical 20          
Strength 40 Strength Skills        
    Brawling 60      
    Stamina 70      
Technical 20          
             
    ATTACKS Damage      
    Tail - sweep 60      
    Tail - spike 90      
    Claws 75      
    Foot talons 80      
             
    DEFENSE Protection        
    Body Armor Str + 20      

Gray Death Overlords

Gray Death Overlords: BZ stats:

ATTRIBUTE   RANK   SKILLS RANK   FORCE ATTRIBUTE   RANK  
Dexterity 30 Dexterity Skills     N/A N/A
    Dodge 30      
Knowledge 25 Knowledge Skills          
    Intimidation 32      
    Survival 45      
    Willpower 60      
Mechanical 10          
Perception 45 Perception Skills        
    Command 58      
    Hide 45      
    Search 52      
    Sneak 45      
Strength 58 Strength Skills        
    Brawling 82      
    Stamina 73      
Technical 10          
             
    ATTACKS Damage      
    Claws-Punch 65      
             
    DEFENSE Protection        
    Body Armor Str + 20      

Toxishans

Toxishans: BZ stats:

ATTRIBUTE   RANK   SKILLS RANK   FORCE ATTRIBUTE   RANK  
Dexterity 45 Dexterity Skills     N/A N/A
    Dodge 52      
Knowledge 5 Knowledge Skills          
    Intimidation 35      
Mechanical 5          
Perception 10 Perception Skills        
    Search 45      
Strength 70 Strength Skills        
    Brawling 88      
    Stamina 90      
Technical 5          
    ATTACKS Damage      
    Claws-Swipe 75      
    Claws-Poison 55*      
             
    DEFENSE Protection        
    Body Armor Str + 20      

* Toxishan poison attacks the victim's circulatory system, acting to turn the victim's own blood toxic.  Every ten minutes (that's ten minutes in character time), match the poison damage against the character's Strength or Stamina rank (use the highest rank) - ADDING 15 to the rank of the poison damage.  As soon as the character's rank is lower than the poison's rank, the character starts to die; losing 15 Strength ranks every 5 minutes.  When Strength reaches zero, the character is comatose and has thirty more minutes to receive medical attention.  
Medical attention:  Within the first fifteen minutes of receiving the wound and subsequent poisoning a character can be stabilized with the use of a medpac, if the administering character has a First Aid rank of 30 or higher.  Character must still seek proper care in a medical facility.  After those first fifteen minutes but before the character reaches the coma state, the character can be stabilized for 10 minutes with the use of a medpac by a character with First Aid ranked 50.  Once the character is in the coma, they can be stabilized/revived only in a medical facility by a medical droid or a sentient doctor with a Medicine rank of 25 or more.  A total flushing/transfusion of the victim's circulatory system must take place.
Rehabilitation for the victim of Toxishan poison:  Once a character begins losing Strength ranks, rehab will be needed for full recovery.  This means physical therapy for the victim.  They've lost Strength ranks.  They may purchase them back at the rate of 5 ranks per month at the cost of 15 points.  Lost strength ranks will be denoted with a fraction (example:  Jack Spoodle had a Strength rank of 45 before he tangled with a Toxishan; it was 15 once he was saved.  After being rescued and receiving medical attention, Jack's Strength rank looks like this on his profile page:  15/45).  A character cannot improve his true Strength rank until he has completely recovered from the poison.

Carrion Breeders

Carrion Breeders: BZ stats:

ATTRIBUTE   RANK   SKILLS RANK   FORCE ATTRIBUTE RANK  
Dexterity 45 Dexterity Skills     N/A N/A
    Dodge 60      
Knowledge 20 Knowledge Skills        
    Intimidation 40      
    Survival 35      
Perception 35 Perception Skills        
    Hide 35      
    Search 50      
    Sneak 35      
Mechanical 20          
Strength 20 Strength Skills        
    Brawling 35      
    Stamina 85      
Technical 20          
             
    ATTACKS Damage      
    Body - charge 30      
    Body - dive bomb 40      
    Claws 45      
    Stinger 50      
    Stinger- dive bomb   75      
             
    DEFENSE Protection        
    Body Armor Str + 20      

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