UFOs in Kult
Has anyone out there incorporated UFO fever / abductions / sightings into their Kult games? I'd be interested to hear. I bet such things are just fevered human minds trying to find a quasi-scientific explanation for the awful truth of the illusion and the madness that lies beyond... .
Possible explanations from the top of my head:
1. An explanation could be Lictors using the alien look to easier take control over persons and make a small purgatory in the craft (painful memories are well known).
2. Maybe they're awakened trying to manipulate us to awaken by pain or implants.
3. The could be Archons/Death Angels making a random check of their prisoners to see if they're trying to break free.
4. They could very well be Aliens, coming from another planet at the other side of the universe.
Who ever said the illusion was small? If the Demiurge could create a whole illusionary planet,
why wouldn't he be able to create some of it's surroundings? A couple of hundred years ago,
you'd be called a heretic if you said the earth spun around the sun, because WE were the most
important thing in the universe and everything must circle around us. Well, now we know better.
If too many persons in one place (big cities) makes the illusion crumble, why even put all
prisoners (us) on the same planet? By making them look different (the body is only a vessel,
right?) the chance of us joining forces and breaking through the illusion is minimal. Wouldn't
that make the intriguing plot of the illusion make it even better?
Malkuth is into breaking the illusion. UFO's are not your everyday cup of tea item. After all they abduct and conduct experiments...Andrea Bergstrom anyone????
This means that in the same context the men in black that cover up these events must work for
one of the Archons other than Malkuth. For a truly twisted concept they could be controlled by
Tipperath who is playing both sides for her own gain.
The idea I had was pc's in therapy with repressed memories. They try to find out what is going
on and get recruited by MJ-12 who are fighting the aliens, but as they are military must be under
Crowley's command. They then begin silencing people who have been exposed to UFOs
because they now know that the UFOs can materialize more easily in this world if people knew.
Also to quote the Gerry Anderson show U.F.O ,there would be world wide panic stock market
crashes etc....
The players then discover that Malkuth is actually trying to help humanity and are then torn
between stopping the abductions and spreading the word for Malkuth
I suppose UFO is simple magic enacted by the Lictors as a diversion for us to cover the problems
with the Illusion. When there is a tear in the Illusion, some creatures from Metropolis come,
and some people disappear. Lictors just have to create some lights in the sky, and rumors are
about abduction by ET...
If you create different effects each time, few people will believe that ETs are real, and the trick
would fail : they think that people talking about that are credulous and dumb, and everyone tries
to explain the tear in the Illusion as a "natural" thing : lighting stroke, strange meteorological
conditions, or anything else.
I'm a bit uncertain how to deal with UFOs in KULT myself -- KULT is so humanocentric that any 'aliens' just seem like they'd have to be some 'creatures from beyond the Illusion' or agents of Archons/Death Angels rather than genuine alien beings from another planet. After all, only we humans are really lucky enough to have souls...