Welcome back to China! This level is the longest and the spookiest of them all. Oooooh, so close.One of two large underwater openings will take you to another chamber with a nice little temple. Find a way onto the roof. There's a nice switch up there.You saw the ladder back there, right? Head up to lava land. If you try to go straight down to the stone dragon, you'll die. Once you're lower, you can think about going over there. The ladders will take you back out.Careful with those spikes. Be careful bounding off the wall. Be careful with those breakaway floors. See, it's always a good idea to be careful.=OD This room is a series of slides and jumps. Timing is everything, really. You can tell where you need to jump by the angle of the rock faces. That switch will open those temple doors right up. Inside, it's a good idea to avoid the guys with big blades. The one opening will take to you yet another spot where you'll need to bounce all around the place. Don't worry about the lever. Worry about yourself right now. Figure out how to get out of there, and be speedy about it. That's one medkit that will kill you, I promise.Watch out, that ball has buddies. Once you've gotten to the top and gone down into the darkness, look for a switch. Look out for a nasty critter, too, but it will probably find you. Some well-timed falls will get you past the blades. Past the rollers, you'll find yourself back in the soilder hall, only higher. You have to be super-speedy to get in. If you're not getting in, don't write me, go faster.=OD If you get past the first spiky thing, you'll get past them all if you don't stop to think about anything.There are two buttons here. Figure out which one lasts longer and press it first.Hanging will save you life about now.Once you've jumped over and gotten the dragon seal, you'll need to find a way up to find a switch, making your exit possible.To get out, you'll have to hop on just about every outcropping in the room. Be sure you know when to slide and jump or do a running jump or a jump and grab and you'll be fine, if you avoid the two boulders.That block isn't much of an obstacle, is it? Good thing boulders don't do corners, eh?The dragon seal will get you into the other half of the temple. The little cubbies will help you avoid the roller.That music is playing for a reason, believe me. Find the switches that will get you out of there. There's a whole series of levers under the water. Just figure out what does what. One of them just makes it possible to get back in time to breath.Once you've managed to open the underwater door, you'll find yourself in a spiky place. With the right switch, you'll get sucked out and find the gold key you spent all this time looking for. Thankfully, the other keys aren't that tricky to get.Swim into the gated area by the gold lock. You might need a flare out, but you might need your harpoon gun out. It's up to you, really. Either way you're dead if you don't find a switch.Welcome to the spider cave. I recommend playing this part while in the dark, later at night. The way through isn't tricky, but there are plenty of creepy crawlies waiting for you. Some are larger than others.Yes, you do have to cross under the egg sack to get out. The silver key is up there. Now onto silver key land!You can make your way up that ramp with the help of your hands, but take care not to be squished. Time to cross that bridge that was dangling over your head all this time. Some climbing and jumping will get you up to a platform with a roller. It can't get you if you just pull yourself up. Keep an ear out as you cross the rope bridge. That button opens a distant door.Now it's time to take a bunch of giant-sized hops. Whatever you do, don't get bounced straight up. Another keyhole? Sheesh. Find a way up to a switch which opens a passageway. The floating blocks will help you get to the pillar where the main chamber key is waiting for you. Mr. Dragon will gladly help you down, but that last step is particularly nasty. Make sure your hands aren't busy when you get down there. A diagonal jump will get you out. Use that key and find another way up. Then, in mid climb, you'll need to find yet another way up. There's a switch up there, but this one is a little trickier to find. Now you can see the other dragon statue.Thought you were going to slide down again? Wrong. There's some ladders that'll help you up, but if you don't know your wall-bounding and mid-air rolling, you're in trouble. Hey, how did those guys find solid ground there? Life's not fair, I suppose.