RULES

We follow the basic rules set up by White Wolf Productions through their many source books. If we felt the need to revise and improve these rules, we have and will post here so to make it easier for those wishing to come to our game for the first time. Below is a list from both White Wolf and ourselves that we feel need to be emphisized. A little further down, you will also find some general guidlines for character creation.

The Ten Commandments

1) The Storyteller has the the final say on all decisions.
2) All Storyteller decisions are final.
3) No touching, biting, fighting, ect.
4) No drugs or alcohol.
5) Destruction of property is strictly forbidden and may constitute legal action.
6) Minors are not allowed in the game unless they acquire a written parental consent and the parents speak with the Storytellers
7) Do not bring small children to the game. Though they are cute and adorable, we are not a baby-sitting service.
8) Weapons are not to be braught to the game sight, unless they meet with NY laws and regulations.
9) If you are afraid something will be lost or stolen, do not bring it to the game site. We will not be responsible for lost or stolen objects.
10) This is only a game. At the end of the night, we release you back into the real world to live your life the way you always have. If you find you are having trouble distinguishing between real and fantasy, we ask that you please do not return.

Violations of these rules will be dealt with strictly. Even minor infringements could be grounds for removing you permentently from the game.

Character Creation

Step 1: Name, Concept, Nature, Deamenor
Step 2: Attributes
Step 3: Abilities
Step 4: Disciplines, Backgrounds, Virtues
Step 5: Merits, Flaws, Willpower, Humanity, Blood Pool and Freebie Points

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