This is the listing for spells that are allowed in the Darkness
Flowering adventure.
Please contact me for information on particular spells
Daniel
Key V - Verbal S - Somatic/Gestures M - Material
Bless
Range:
Components:
Description
Create Water
Range:
Components:
Description
Cure Light Wounds
Range:
Components:
Description
Detect Evil
Range:
Components:
Description
Detect Magic
Range:
Components:
Description
Detect Poison
Range:
Components:
Description
Detect Snares & Pits
Range:
Components:
Description
Entangle
Range:
Components:
Description
Faerie Fire
Range:
Components:
Description
Invisbility to Undead
Range:
Components:
Description
Light
Range:
Components:
Description
Magical Stone
Range:
Components:
Description
Protection from Evil
Range:
Components:
Description
Purify Food & Drink
Range:
Components:
Description
Remove Fear
Range:
Components:
Description
Sanctuary
Range:
Components:
Description
Shillelagh
Range:
Components:
Description
Aid
Range:
Components:
Description
Barkskin
Range:
Components:
Description
Charm Person/Mammal
Range:
Components:
Description
Find Traps
Range:
Components:
Description
Fire Trap
Range:
Components:
Description
Fire Blade
Range:
Components:
Description
Hold Person
Range:
Components:
Description
Produce Flame
Range:
Components:
Description
Silence 15' Radius
Range:
Components:
Description
Slow Poison
Range:
Components:
Description
Spritiual Hammer
Range:
Components:
Description
Call Lightning
Range:
Components:
Description
Continual Light
Range:
Components:
Description
Cure Blindness or DeafnessRange:
Components:
Description
Cure Disease
Range:
Components:
Description
Dispel Magic
Range:
Components:
Description
Glyph of WardingRange:
Components:
Description
Magical Vestment
Range:
Components:
Description
Protection from Fire
Range:
Components:
Description
Remove Curse
Range:
Components:
Description
Remove Paralysis
Range:
Components:
Description
Cure Serious Wounds
Range:
Components:
Description