The Netbook of Practical Jokes and Pranks, 1.0

By W. Eric C. Ferguson

 

Introduction

After seeing how overwrought players got during extremely exciting points in an adventure, I decided to start lightening the mood. Practical Jokes and Pranks are a great way to do this, while not being _too_ malicious. After generally running out of good pranks, I decided that there ought to be a good catalog of funny stuff to do at different points in a campaign. I browsed the Magica Encyclopedias for AD&D and found that a great deal of magical items can be of incredibly funny use. But still, I wasn't very good at designing more jokes, and I figured that there were plenty of groups out there that either had a few funny moments during their campaigns, or perhaps harbored a chronic practical jokester. By combining these jokes and pranks, I could bring together a Net.Book usable by DM's to ease the flow of play when they see fit (remember, it's only a game!). God forbid a player get a copy of this and go to work. Anyway, due to the efforts of many, this Net.Book has come together to be the only source of jokes and pranks applicable to RPG's, FRPG's specifically. Thanks to all who helped, you know who you are.

How to use this Netbook

This Net.Book is intended to provide a resource to DM's (and the occasional player) a list of Jokes or Pranks to include in their games. The jokes and pranks are listed in no particular order and, following them, is the Author or Contributor of the Joke or Prank, and what version it first appeared in.

 

Practical Jokes and Pranks

Thanks to Zabriski Rider #3

"Gentlemen, are any of you wagering men? Oh, good! I would like to make you a wager. I will bet you (amount varies. usually the most they will agree to.) gold/steel/silver/etc... that I can go up to the bartender, stand on the bar, and piss on him, his bar, the floor, the walls, and his tankards and mugs _and_ not only will he not be mad, he'll be happy."

If they bite it, say OK and approach the bartender. Approach him with this offer:

"Barkeep! I have a wager to make. I bet you (1/2 of what the other guys wagered) that I can set this tankard ten feet away on your bar, piss in it and not spill a drop."

If the original amount from the table gentlemen is high enough, the barkeep will gladly accept. Climb up on the bar, put the mug ten feet away, and proceed to pee on everything (except other patrons). When finished, tell the barkeep that you're not as good as you thought, and that you'll go get his money. He'll be happy for he just made free money and he doesn't have to clean it up (the barwench does that). Approach the gentlemen again and collect your money. Then give half of it to the barkeep and walk away. Free money. Drew Walters, 1.0

"Dear brave warrior, I have heard great tales of your exploits. And when you entered town the other day, I disguised myself and went down to observe you. I find your reputation and appearance extremely 'exciting'. The (King/Prince) is away on business and I would like to invite you to secretly spend the night with me at the keep. If you are interested, come to the keep tomorrow night. To ensure that we are not detected, I have informed my personal guard of what is going on. They are bound to me and will not say anything. When you approach the keep, tell the guards "I am (adventurer's name) I have come from across the lands to show the queen my charmed long staff. Where is her bedroom?" They will resist you. It is part of the plan. You must resist forcefully, it is the only way they will know it is you, for no one can match your might. Be obscene and verbally degrading when you speak about me, it will tell them it is you, for no one has the courage to speak against me. No matter what they say or do, resist. They will then lead you to my room, where you may spend the night with me. I look forward to seeing you again. The (queen/princess)."

Every player (males, anyway) I know of will not pass up the chance to boff the nobility. When they approach the keep, the player will probably get jailed and might get to see the queen later (at his trial). WECF, 1.0

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