Character Name Malon Nevels Eye Color Brown Might 35
Alias Hair Color Brown Agility 55
Player Name Height 3'8" Wisdom 65
Race Gnome, Forest Weight 75 Psyche 36
Occupation Tracker Age 45 Constitution 34
Guild Gender Male Max DP 55 Fighting 45
Alignment Neutral Natural Abilities Max SP 65 Dexterity 60
Power Category Nature Blending: Forest Armor 0
Level 7 Damage Bonus 7
Native Language Gnomish
Skills Level Rating Spells Level Time Duration Damage
Bow and Arrow 4 85 Cavevision 4
Knife 3 75 Xaviar's Leaf Filter 3
Knife Throwing 3 60 Campfire 2
Sling 4 85 Compass 1
Staff 6 90
Sword 3 60
Wrestling 4 70
Beast Riding 3 60
Climbing 4 70
Cooking 1 70
First Aid 2 75
Fishing 2 85
Swimming 3 60
Throwing 5 95
Animal Mimicry 4 100
Bargain 2 75
Concealment 6 110
Disguise 2 75
Shadowing 6 81
Stealth 6 90
Surveillance 5 100
Survival 5 71
Tracking 7 125
Advantages Disadvantages
Internal Compass-1 Addiction-Ale-2
Outdoorsman-3 Curious-2
Alertness-2 Short Fuse-2
Weapons Damage Items A.R. Weight Area/Notes
Short sword 8 Hooded Warg-skin cloak 12 all
Quarterstaff 8 Hunting leathers 15 1-9
Dagger 5 Backpack
Sling 4 50' rope
Short Bow 9 Cooking utensils
20 arrows Tinderbox
Quiver
Bedroll
Small tent
Description Background
A short, wiry little fellow with dark yellowish skin, long brown hair and beard, beady eyes and an absurdly long nose. He is usually very sparing of words, but when roused enough to speak he is gruff and sharp. He moves like a wraith throught the forest, leaving not even a bent twig to mark his passing. It is said he can spot a shade's trail in a monsoon on a bed of solid rock and followed a fugitive for five years on a trail that was two years old. While these tales may not be entirely true, he has yet to see the creature that can elude him for long. Nevels was born into a tribe living deep in the forests of Paragon. They made their living hunting the wild and often elusive creatures living near them, and were natural hunters and trackers. Nevels was a prodigy at a very early age, hunting a wily Warg that had been terrorizing his people. Nearly a year and a half of constant hunting brought Nevels and the Warg into a final battle, where the Warg was eventually lured into a series of elaborate traps and snares and captured. Triumphantly bearing the skin of the defeated Warg, Nevels was hailed as a hero in his village and gained the attention of a local Dwarf lord, whose cattle herds were also depleted by the marauding Warg. He hired Nevels as his personal Hunter until Nevels became bored with hiking the same old land over and over. He left to wander the world and seek larger and more challenging quarries, making a name for himself wherever he went.
1