Character Name Kerrin Eye Color Blue Might 54
Alias Hair Color Blond Agility 69
Player Name Height 5'9" Wisdom 68
Race Elf, High Weight 165 Psyche 52
Occupation Captain of the Home Guard Age 125 Constitution 52
Guild Gender Male Max DP 92 Fighting 72
Alignment Good Natural Abilities Max SP 68 Dexterity 69
Power Category Light Infravision Armor 0
Level 8 Damage Bonus 11
Native Language Elvish
Skills Level Rating Spells Level Time Duration Damage
Basic Melee 0 35 Darklight's Force Armor 8
Sword 6 117 Darkray's Invulnerability 7
Club/Ax 2 64 Diamondblade 7
Spear 3 87 Master of Arms 6
Pole Arms 5 89 Blade Dance 6
Beast Riding 4 97 Pilpin's Enhanced Alarm 6
Con 1 73 Summon Warriors 6
Surveillance 4 93 Kiri's Force Bolts 4
Concealment 1 73
Tactics 3 83
Warfare 4 93
Stealth 3 87
Shadowing 3 67
Throwing 5 104
Basic Liberal Arts 0 34
Politics 1 73
Bow and Arrow 5 104
Martial Arts 5 107
Advantages Disadvantages
Athletic Ability-1 Glory Hound
Steel Grip-2
Weapons Damage Items A.R. Weight Area
Dueling Dagger 5 En. Plate Mail 95 all
Tyrson's Sword 15 War Horse
Pike 10
Description Background
Kerrin dresses in the sky blue and silver livery of the House of Elessidil and wears a silver cape with an intricately braided clasp that signifies his position. He approaches his position with the utmost dedication, as he and Ander Elessidil were raised together. Kerrin is a friend and confidant to Ander, but isn't confident enough in the young king's abilities to let him out of his sight for too long. Kerrin tends to be suspicious and paranoid of any unfamiliar people who stray too close to his king, and can be downright nasty to those he doesn't trust. He is pleasant enough in the company of trusted companions, however. Being named Captain of the Home Guard was the realization of Kerrin's every hope and dream and the culmination of an exceptional military career. Kerrin's family had long served with distinction in the defense of Arborlon, but his appointment to the Home Guard and later as Captain exceeded even that of his illustrious forefathers. Kerrin enlisted in the Army of Arborlon as a pikeman and was promptly sent to the frontier, where roving groups of Troll Nation warriors were known to probe the Elven border, searching for weaknesses. Several skirmishes with the Trolls allowed him the chance to prove his combat skills, and these skills gained him the attention of General Pindanon, who promoted him to Captain of his company and took him under his private tutelage. With Pindanon's guidance, Kerrin's leadership skills grew along with his fighting abilities, and this combination allowed him to be named to the Home Guard. His final step in his career came when a group of Gnome assassins infiltrated the Elessisdil palace and attempted to end the life of King Elessidil. Kerrin happened to be on duty that night and personally dispatched every would-be attacker without so much as disturbing the King's slumber. His valorous actions elevated him to hero status in the eyes of the people of Arborlon, and the eternal gratitude of the Elessidil family.
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