by wachter@cc.Helsinki.FI (Markku Kristian Wachter)
A few days ago I mentioned my own hitlocation table that I made because players were just a bit too confident when they had armor jacket & trousers. I also used this chart when somebody succeeded in an aimed shot. You roll 2d10. First die tells the general location and the second die the more specific one. Location probabilities are somewhat modified from the orginal 2020 but not too much. Actually they remember a lot of those %'s that were in the Edge ofthe Sword.
This system is very simple & fast to use when compared to system that uses 'straight' d100. Actually I first tried that kind of system but it was such a pain to skim thru those numbers & try to find the right location... Eg. 23-27: Toe, 28-34: calf etc...
You can add notation 'SP:___' after each & every location and voila', there you have an instant Armor Recording Sheet (tm)...
[1]_____HEAD 1-3/1-8 Skull (Front/Back) 4-5 Eyes 6-8 Face 9 Throat/Neck *0 Chest (M) [2-4]___TORSO 1-5 Chest (L1/M2/R1) 6-8 Stomach (L1/M1/R1) 9-0 Hip (M) [5]_____R ARM 1 Shoulder 2-4 Upper Arm 5 Elbow 6-8 Forearm 9 Hand *0 Chest (R) [6]_____L ARM 1 Shoulder 2-4 Upper Arm 5 Elbow 6-8 Forearm 9 Hand *0 Chest (L) [7-8]___R LEG 1-5 Thigh 6 Knee 7-8 Shin 9 Foot *0 Hip (R) [9-0]___L LEG 1-5 Thigh 6 Knee 7-8 Shin 9 Foot *0 Hip (L) (L) Left (R) Right (M) Middle (*) kind of 'miss' in aimed shot...