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Starport Class: C (Routine
Starport w/Repair fac.)
Planetary Size: 4 (4,000
Mile Diameter)
Atmosphere: 4 (Thin Tainted!)
Hydrographic %: 2 (20% water)
Population size: 2 (100's )
Government Type: 1
(Company/Corperation)
Law Level: 0 (No Weapons
Restrictions)
Tecnology Level: A (Interstellar
Community)
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Xercii
is little more than a Starport and a Startown It
is a supply station for Belters in the are Mining
the region under independent contracts of Theris
Mining and Manufacturing. These Belters buy
rights to mine certain areas or are contracted to
mine a specific area for at most 20% to 30% of a
total haul from that area. Theris Mining and
Manufacturing controls all traffic and trade into
the
Starport and Startown and about 99% of the
supplies that come to Belters out in the remote
regions. This puts almost a strangle hold on
those who begin their professions here and very
few make enough to leave here making this region
a poor world in trade classification.
Xercii has boom periods when a motherlode is
struck where population will triple or quadruple
in size but these periods come and go every 6 to
9 months When the motherlode runs dry. The
planet itself is rather inhospitable requiring
oxygen assistance and protective clothing from
radiation What little water is on the planet is
in a frozen contaminated state and must be
processed for use making water a commodity almost
as
valuable as money. There is an orbital scout base
present but only houses enough staff to handle
x-boats and their tenders and is really operating
on skeleton crew levels Only when a boom period
arises are more scouts present. those that wish
to moonlight and make extra cash prospecting.
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Native Skills:
Ships Boat 1
Computer 1
d6
1-3 Carousing 1
4-6 Liason 1
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Trade
Classifications
Poor World
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Chief Imports:
Vacc Suits
ATV's
Mechanical Parts
Steel
Food Supplys
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Chief Exports:
Iron Ore
Nickel
Silver
Gems
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