Heavy Laser
High powered beams of amplified light energy.
The lowest tech of all large ship weapons, but still very useful due to
their low cost of only 10mc each. The heavy laser does a fair amount of damage to
hyper drive engines and subspace engines. They have a very slow recharge rate.
They take 40 seconds to recharge, but draw only 1gw of power per second.
Merculite Rockets
Fire and forget rockets with a gamma ray bomb warhead. Widely used as an
anti personnel weapon to soften up enemy ships before boarding parties attempt to
capture the vessel.
Very vulnerable to point defense fire. The weapon has good accuracy, uses 3
ordnance units per shot, does a fair amount of damage to control systems, does
a fair amount of damage to engines, is very deadly to target crew members and
takes very little energy to fire, only 12gw, but does only 2 units of damage to
target armor.
500mm Gun
A fire a projectile with no internal power, propulsion or guidance system.
It is useful against big slow targets, but useless against small fast ships
that can out maneuver the aim of this weapon.
The shells fired are vulnerable to point defense fire, very inaccurate. The
weapon uses 5 ordnance units per shot and takes very little energy to fire,
only 10gw.
Sand Caster
The sand caster fires a large cloud of sand grain sized particles that are
magnetically attracted to the target vessel.
The particles do only 1 unit of damage to target armor, but will drain the
target of 70 shield power units. The sand caster is a very useful weapon in
quickly draining a target ' s shields so that other weapons that are more effective at punching through
armor or disabling the ships systems can take their toll. A favorite weapon of
the Privateers to take down shields so that ion cannons can be used to knock out
the ship systems. A sand caster will automatically stop firing at ships that
have no shields to conserve ordnance.
The weapon is fragile, it fails with only 10 points of damage. It is
almost impossible to shoot down a sand caster round with point defense. It is the
most accurate of all weapons, it uses 25 ordnance units per shot, is a very
short ranged weapon, and recharges in just 5 seconds. The weapon is the only large
ship weapon that can be fired at fighters and have any chance of hitting them.
Cheaper fighters with no shielding systems are easily destroyed by sand
casters. Fighters with shielding are very resistant to being damaged by a sand caster.
Fusion Cannon
Fires a blast of hydrogen gas undergoing a fusion reaction.
Can quickly take out lightly shielded ships by arcing through both light
shields and light armor as if they where not even there, it arcs through 60 units
of ship armor and can arc through up to 75 units of shield power, hits drain
very little power from the target ' s shields.
Force Beam
Fires a tight blast of hydrogen gas undergoing a strong force atomic
transformation. The weapon is similar to the fusion beam, but its shots have a
longer range, are more accurate, and can arc through much more shields and armor.
On the down side the force beam drains less power from the shields and destroys
less armor. The energy from a force beam jumps through 150 units of armor and
can arc through up to 150 units of shield power.
Force beams are expensive, but tough. They can take up to 160 points of
damage and continue to fire. They do a fair amount of damage to control systems,
but very little to the target`s shield energy.
Disrupter Cannon
Fires a shock wave of weak force / magnetic energy that disrupts the
binding energies of all matter it impacts. The disruption of matter releases a burst
of gamma radiation which is deadly to target crew members.
This cannon high damage to life support systems, does a good amount of
damage to engines, recharges in just 5 seconds and draws a healthy 8 gw of power a
second when recharging.
Mass Driver
Fires very high speed matter packets that drill holes through target
ships. These holes cause venting and secondary explosions that are deadly to the
target ship ' s crew members. This weapon is very vulnerable to point defense fire. The
mass driver is very inaccurate, uses 5 ordnance units per shot and takes very
little energy to fire, only 10gw.
Anti-Matter Gun
The anti-matter gun fires a round of anti-matter designed to destroy armor
plating. The shots from this gun are very vulnerable to point defense fire
and very inaccurate. The gun uses 2 ordnance units per shot. It is very deadly to
target crew members., takes very little energy to fire, only 10gw, drains
very little from the target`s shields, but blows away a whopping 70 units of armor
per hit.
Blaster Cannon
Fires a massive brute force blast of dirty energy. The energy is a mix of
plasma, photons, quarks and mesons. Designed and widely used by the Lizards as
their number one weapon of choice. The blaster cannon has good accuracy, uses
1 ordnance unit per shot, does very heavy damage to engines, does very high
amounts of damage to target ship`s parts, is extremely deadly to target ' s crew members, has extremely high explosive blast power. It has the slowest
rate of fire of all weapons, taking a whole 100 seconds to recharge. The
weapon blows away 80 units of target armor with every hit, doing the most amount of
damage to target armor of all weapons, can arc through up to 140 units of
shield, and every hit drains the target of 180 units of shield power.
Ion Cannon
The ion cannon fires a bolt of highly ionized hydrogen. It does very little damage to the hull
of the target, but has the nasty side effect of sending a electrical overload
to the ship ' s control systems, burning out control systems and computers. Ships which lose
their control systems are unable to maneuver or fire back, making them an easy
target of boarding parties. The static charge from an ion cannon is able to
travel through up to 3000 units of armor and do damage to internal systems. It is
very hard to shoot down an ion cannon bolt with point defense. The ion cannon ' s bolts do no damage to armor . The ion bolts can not get past shields and
drains a mere 4 shield power units with every hit.
Energy Mines
Energy mines are very vulnerable to point defense fire, use 3 ordnance
units per shot and are very short ranged weapon.
Photon Torpedo Tube
The photon torpedo are the longest range of all large weapons. It uses 10
ordnance units per shot, point defense systems have an easy time of shooting
down photon torpedoes. It is a highly accurate weapon, does a fair amount of
damage to engines, deadly to target crew members, has a high explosive blast power,
takes very little energy to fire, only 8gw and draws only 1gw of power when
charging.
Plasma Bolt Cannon
The weapon requires 150kt weapons mounts, has poor accuracy, uses 2
ordnance units per shot, does high damage to life support systems, does high amounts
of damage to target ship`s parts, extremely deadly to target crew members,
extremely high explosive blast power, has the largest energy storage cell of all
weapons (700 gw of power when fully charged), for use on ships that have a high
energy output, because of the high power draw while charging (35 gw of power a
second), arcs through up to 70 units of armor, blows away 70 units of armor per
shot, shots can arc through 260 units of shield and drains the target of 120
units of shield power.
Particle Cannon
The Particle Cannon uses 1 ordnance unit per shot, does high damage to
life support systems,
does a heavy amount of damage to control systems, does fair damage to hyper
drive engines and
does some damage to engines.
Pulsed Phasor Cannon
The weapon does heavy damage to engines, has high explosive blast power
and drains the target of 100 units of shield power.
Ionic Gun Array
This is a massive array of Ion Guns that share a central power supply. The
system tracks and fires on a single target. The ion guns fire bolts of highly
ionized hydrogen which do very little damage to the hull and engines of the
target, but has the nasty side effect of sending a electrical overload to the ships
control systems, burning out control systems and computers. Ships which lose
their control systems are unable to maneuver or fire back, making them an easy
target of boarding parties. The static charge is able to travel through up to
3000 units of armor and do damage to internal systems.
This weapon requires a 700kt weapons mount. It is almost impossible to stop
an ionic bolt with point defense. The ionic bolts do a very high amount of
damage to control systems, recharges in just 2 seconds, draws a whopping 40gw a
second of power and drains a mere 2 shield power units with every hit and does
no damage to armor.
Turbo Laser Array
This is a massive array of small laser turrets that share a large central
power source and control system. The array tracks and fires on a single target.
The weapon requires a 800kt weapons mount. Does heavy damage to hyper drive
engines and recharges in just 2 seconds.
Large Turbo Laser Array
This weapon requires a massive 2000 kt weapons mount. It is the most
durable of all weapons, it can take up to 450 points of damage and continue to
fire. It does a fair amount of damage to control systems, does heavy damage to
hyper drive engines, does a fair amount of damage to engines, does high amounts of
damage to target ship
Gatling Phasor
More firepower per kt than any other weapon system. This nightmarish
weapon can pump out a shot every 2 seconds. The gatling phasor requires a 150kt
weapons mount.
| Heavy Laser
|
|
| Shield Drain
| 30
|
| Shield Arc
| 0
|
| Armor Drain
| 18
|
| Armor Arc
| 20
|
| Charge Draw
| 1
|
| Full Charge
| 40
|
| Charge Time
| 40
|
| Max Range
| 570
|
| Blast
| 40
|
| Kill
| 20
|
| Damage Parts
| 40
|
| Damage Eng
| 20
|
| Damage Hyp
| 7
|
| Damage Sys
| 1
|
| Damage Life
| 6
|
| Ord Usage
| 0
|
| Accuracy
| 40
|
| PointD Odds
| 40
|
| Hardness
| 40
|
| Cost
| 10
|
| Mass
| 40
|
| Duranium
| 30
|
| Tritanium
| 1
|
| Molybdenum
| 9
|
| Tech Level
| 1
|
| Cost of Tech
| 20
|
| Merculite Rockets
|
|
| Shield Drain
| 70
|
| Shield Arc
| 10
|
| Armor Drain
| 2
|
| Armor Arc
| 0
|
| Charge Draw
| 1
|
| Full Charge
| 12
|
| Charge Time
| 12
|
| Max Range
| 400
|
| Blast
| 50
|
| Kill
| 212
|
| Damage Parts
| 5
|
| Damage Eng
| 10
|
| Damage Hyp
| 1
|
| Damage Sys
| 8
|
| Damage Life
| 4
|
| Ord Usage
| 3
|
| Accuracy
| 65
|
| PointD Odds
| 75
|
| Hardness
| 70
|
| Cost
| 40
|
| Mass
| 30
|
| Duranium
| 1
|
| Tritanium
| 28
|
| Molybdenum
| 1
|
| Tech Level
| 2
|
| Cost of Tech
| 150
|
| 500mm Gun
|
|
| Shield Drain
| 60
|
| Shield Arc
| 20
|
| Armor Drain
| 10
|
| Armor Arc
| 0
|
| Charge Draw
| 1
|
| Full Charge
| 10
|
| Charge Time
| 10
|
| Max Range
| 400
|
| Blast
| 35
|
| Kill
| 40
|
| Damage Parts
| 10
|
| Damage Eng
| 1
|
| Damage Hyp
| 0
|
| Damage Sys
| 1
|
| Damage Life
| 1
|
| Ord Usage
| 5
|
| Accuracy
| 20
|
| PointD Odds
| 60
|
| Hardness
| 110
|
| Cost
| 70
|
| Mass
| 60
|
| Duranium
| 58
|
| Tritanium
| 1
|
| Molybdenum
| 1
|
| Tech Level
| 3
|
| Cost of Tech
| 150
|
| Sand Caster
|
|
| Shield Drain
| 70
|
| Shield Arc
| 0
|
| Armor Drain
| 1
|
| Armor Arc
| 0
|
| Charge Draw
| 4
|
| Full Charge
| 20
|
| Charge Time
| 5
|
| Max Range
| 280
|
| Blast
| 1
|
| Kill
| 1
|
| Damage Parts
| 1
|
| Damage Eng
| 0
|
| Damage Hyp
| 0
|
| Damage Sys
| 1
|
| Damage Life
| 0
|
| Ord Usage
| 25
|
| Accuracy
| 99
|
| PointD Odds
| 0
|
| Hardness
| 30
|
| Cost
| 120
|
| Mass
| 30
|
| Duranium
| 28
|
| Tritanium
| 1
|
| Molybdenum
| 1
|
| Tech Level
| 4
|
| Cost of Tech
| 2000
|
| Fusion Cannon
|
|
| Shield Drain
| 5
|
| Shield Arc
| 75
|
| Armor Drain
| 22
|
| Armor Arc
| 60
|
| Charge Draw
| 4
|
| Full Charge
| 40
|
| Charge Time
| 10
|
| Max Range
| 410
|
| Blast
| 15
|
| Kill
| 2
|
| Damage Parts
| 7
|
| Damage Eng
| 6
|
| Damage Hyp
| 1
|
| Damage Sys
| 1
|
| Damage Life
| 1
|
| Ord Usage
| 0
|
| Accuracy
| 59
|
| PointD Odds
| 12
|
| Hardness
| 40
|
| Cost
| 210
|
| Mass
| 60
|
| Duranium
| 5
|
| Tritanium
| 50
|
| Molybdenum
| 5
|
| Tech Level
| 5
|
| Cost of Tech
| 1200
|
| Force Beam
|
|
| Shield Drain
| 3
|
| Shield Arc
| 150
|
| Armor Drain
| 6
|
| Armor Arc
| 150
|
| Charge Draw
| 5
|
| Full Charge
| 40
|
| Charge Time
| 8
|
| Max Range
| 620
|
| Blast
| 10
|
| Kill
| 2
|
| Damage Parts
| 10
|
| Damage Eng
| 5
|
| Damage Hyp
| 1
|
| Damage Sys
| 6
|
| Damage Life
| 1
|
| Ord Usage
| 0
|
| Accuracy
| 68
|
| PointD Odds
| 10
|
| Hardness
| 160
|
| Cost
| 450
|
| Mass
| 40
|
| Duranium
| 1
|
| Tritanium
| 1
|
| Molybdenum
| 38
|
| Tech Level
| 6
|
| Cost of Tech
| 1000
|
| Disrupter Cannon
|
|
| Shield Drain
| 15
|
| Shield Arc
| 0
|
| Armor Drain
| 5
|
| Armor Arc
| 25
|
| Charge Draw
| 8
|
| Full Charge
| 40
|
| Charge Time
| 5
|
| Max Range
| 490
|
| Blast
| 10
|
| Kill
| 80
|
| Damage Parts
| 10
|
| Damage Eng
| 30
|
| Damage Hyp
| 1
|
| Damage Sys
| 1
|
| Damage Life
| 60
|
| Ord Usage
| 0
|
| Accuracy
| 53
|
| PointD Odds
| 35
|
| Hardness
| 90
|
| Cost
| 270
|
| Mass
| 40
|
| Duranium
| 5
|
| Tritanium
| 25
|
| Molybdenum
| 10
|
| Tech Level
| 7
|
| Cost of Tech
| 900
|
| Mass Driver
|
|
| Shield Drain
| 30
|
| Shield Arc
| 0
|
| Armor Drain
| 20
|
| Armor Arc
| 0
|
| Charge Draw
| 1
|
| Full Charge
| 10
|
| Charge Time
| 10
|
| Max Range
| 350
|
| Blast
| 10
|
| Kill
| 220
|
| Damage Parts
| 10
|
| Damage Eng
| 5
|
| Damage Hyp
| 1
|
| Damage Sys
| 1
|
| Damage Life
| 1
|
| Ord Usage
| 5
|
| Accuracy
| 21
|
| PointD Odds
| 85
|
| Hardness
| 10
|
| Cost
| 110
|
| Mass
| 30
|
| Duranium
| 25
|
| Tritanium
| 1
|
| Molybdenum
| 4
|
| Tech Level
| 8
|
| Cost of Tech
| 300
|
| Anti-Matter Gun
|
|
| Shield Drain
| 2
|
| Shield Arc
| 20
|
| Armor Drain
| 70
|
| Armor Arc
| 25
|
| Charge Draw
| 1
|
| Full Charge
| 10
|
| Charge Time
| 10
|
| Max Range
| 440
|
| Blast
| 90
|
| Kill
| 340
|
| Damage Parts
| 20
|
| Damage Eng
| 1
|
| Damage Hyp
| 1
|
| Damage Sys
| 2
|
| Damage Life
| 15
|
| Ord Usage
| 2
|
| Accuracy
| 25
|
| PointD Odds
| 70
|
| Hardness
| 110
|
| Cost
| 80
|
| Mass
| 60
|
| Duranium
| 58
|
| Tritanium
| 1
|
| Molybdenum
| 1
|
| Tech Level
| 9
|
| Cost of Tech
| 100
|
| Blaster Cannon
|
|
| Shield Drain
| 180
|
| Shield Arc
| 140
|
| Armor Drain
| 80
|
| Armor Arc
| 0
|
| Charge Draw
| 3
|
| Full Charge
| 300
|
| Charge Time
| 100
|
| Max Range
| 335
|
| Blast
| 220
|
| Kill
| 530
|
| Damage Parts
| 150
|
| Damage Eng
| 100
|
| Damage Hyp
| 1
|
| Damage Sys
| 4
|
| Damage Life
| 20
|
| Ord Usage
| 1
|
| Accuracy
| 75
|
| PointD Odds
| 20
|
| Hardness
| 120
|
| Cost
| 210
|
| Mass
| 60
|
| Duranium
| 2
|
| Tritanium
| 2
|
| Molybdenum
| 56
|
| Tech Level
| 10
|
| Cost of Tech
| 2000
|
| Ion Cannon
|
|
| Shield Drain
| 4
|
| Shield Arc
| 0
|
| Armor Drain
| 0
|
| Armor Arc
| 3000
|
| Charge Draw
| 3
|
| Full Charge
| 80
|
| Charge Time
| 26
|
| Max Range
| 640
|
| Blast
| 16
|
| Kill
| 1
|
| Damage Parts
| 0
|
| Damage Eng
| 0
|
| Damage Hyp
| 0
|
| Damage Sys
| 10
|
| Damage Life
| 0
|
| Ord Usage
| 0
|
| Accuracy
| 40
|
| PointD Odds
| 20
|
| Hardness
| 95
|
| Cost
| 190
|
| Mass
| 40
|
| Duranium
| 4
|
| Tritanium
| 35
|
| Molybdenum
| 1
|
| Tech Level
| 11
|
| Cost of Tech
| 3700
|
| Energy Mines
|
|
| Shield Drain
| 20
|
| Shield Arc
| 0
|
| Armor Drain
| 5
|
| Armor Arc
| 30
|
| Charge Draw
| 10
|
| Full Charge
| 120
|
| Charge Time
| 12
|
| Max Range
| 260
|
| Blast
| 40
|
| Kill
| 6
|
| Damage Parts
| 40
|
| Damage Eng
| 1
|
| Damage Hyp
| 1
|
| Damage Sys
| 6
|
| Damage Life
| 1
|
| Ord Usage
| 3
|
| Accuracy
| 70
|
| PointD Odds
| 70
|
| Hardness
| 50
|
| Cost
| 90
|
| Mass
| 40
|
| Duranium
| 1
|
| Tritanium
| 1
|
| Molybdenum
| 38
|
| Tech Level
| 12
|
| Cost of Tech
| 900
|
| Photon Torpedo Tube
|
|
| Shield Drain
| 90
|
| Shield Arc
| 0
|
| Armor Drain
| 20
|
| Armor Arc
| 20
|
| Charge Draw
| 1
|
| Full Charge
| 8
|
| Charge Time
| 8
|
| Max Range
| 954
|
| Blast
| 170
|
| Kill
| 150
|
| Damage Parts
| 35
|
| Damage Eng
| 30
|
| Damage Hyp
| 1
|
| Damage Sys
| 2
|
| Damage Life
| 10
|
| Ord Usage
| 10
|
| Accuracy
| 90
|
| PointD Odds
| 95
|
| Hardness
| 70
|
| Cost
| 300
|
| Mass
| 50
|
| Duranium
| 40
|
| Tritanium
| 9
|
| Molybdenum
| 1
|
| Tech Level
| 13
|
| Cost of Tech
| 4900
|
| Plasma Bolt Cannon
|
|
| Shield Drain
| 120
|
| Shield Arc
| 260
|
| Armor Drain
| 70
|
| Armor Arc
| 70
|
| Charge Draw
| 35
|
| Full Charge
| 700
|
| Charge Time
| 20
|
| Max Range
| 250
|
| Blast
| 250
|
| Kill
| 450
|
| Damage Parts
| 60
|
| Damage Eng
| 1
|
| Damage Hyp
| 1
|
| Damage Sys
| 4
|
| Damage Life
| 45
|
| Ord Usage
| 2
|
| Accuracy
| 30
|
| PointD Odds
| 40
|
| Hardness
| 165
|
| Cost
| 800
|
| Mass
| 150
|
| Duranium
| 140
|
| Tritanium
| 5
|
| Molybdenum
| 5
|
| Tech Level
| 14
|
| Cost of Tech
| 5700
|
| Particle Cannon
|
|
| Shield Drain
| 60
|
| Shield Arc
| 0
|
| Armor Drain
| 13
|
| Armor Arc
| 0
|
| Charge Draw
| 20
|
| Full Charge
| 320
|
| Charge Time
| 16
|
| Max Range
| 305
|
| Blast
| 30
|
| Kill
| 10
|
| Damage Parts
| 5
|
| Damage Eng
| 16
|
| Damage Hyp
| 5
|
| Damage Sys
| 16
|
| Damage Life
| 30
|
| Ord Usage
| 1
|
| Accuracy
| 45
|
| PointD Odds
| 50
|
| Hardness
| 60
|
| Cost
| 290
|
| Mass
| 40
|
| Duranium
| 38
|
| Tritanium
| 1
|
| Molybdenum
| 1
|
| Tech Level
| 15
|
| Cost of Tech
| 2400
|
| Pulsed Phasor Cannon
|
|
| Shield Drain
| 100
|
| Shield Arc
| 0
|
| Armor Drain
| 60
|
| Armor Arc
| 0
|
| Charge Draw
| 25
|
| Full Charge
| 200
|
| Charge Time
| 8
|
| Max Range
| 490
|
| Blast
| 100
|
| Kill
| 30
|
| Damage Parts
| 40
|
| Damage Eng
| 60
|
| Damage Hyp
| 1
|
| Damage Sys
| 1
|
| Damage Life
| 10
|
| Ord Usage
| 0
|
| Accuracy
| 67
|
| PointD Odds
| 35
|
| Hardness
| 70
|
| Cost
| 650
|
| Mass
| 50
|
| Duranium
| 2
|
| Tritanium
| 8
|
| Molybdenum
| 40
|
| Tech Level
| 16
|
| Cost of Tech
| 4900
|
| Ionic Gun Array
|
|
| Shield Drain
| 2
|
| Shield Arc
| 0
|
| Armor Drain
| 0
|
| Armor Arc
| 3000
|
| Charge Draw
| 40
|
| Full Charge
| 80
|
| Charge Time
| 2
|
| Max Range
| 670
|
| Blast
| 10
|
| Kill
| 1
|
| Damage Parts
| 0
|
| Damage Eng
| 0
|
| Damage Hyp
| 0
|
| Damage Sys
| 25
|
| Damage Life
| 0
|
| Ord Usage
| 0
|
| Accuracy
| 40
|
| PointD Odds
| 0
|
| Hardness
| 140
|
| Cost
| 1200
|
| Mass
| 700
|
| Duranium
| 10
|
| Tritanium
| 610
|
| Molybdenum
| 80
|
| Tech Level
| 17
|
| Cost of Tech
| 13500
|
| Turbo Laser Array
|
|
| Shield Drain
| 41
|
| Shield Arc
| 0
|
| Armor Drain
| 20
|
| Armor Arc
| 20
|
| Charge Draw
| 25
|
| Full Charge
| 50
|
| Charge Time
| 2
|
| Max Range
| 510
|
| Blast
| 50
|
| Kill
| 20
|
| Damage Parts
| 25
|
| Damage Eng
| 20
|
| Damage Hyp
| 15
|
| Damage Sys
| 3
|
| Damage Life
| 4
|
| Ord Usage
| 0
|
| Accuracy
| 50
|
| PointD Odds
| 10
|
| Hardness
| 170
|
| Cost
| 3700
|
| Mass
| 800
|
| Duranium
| 750
|
| Tritanium
| 20
|
| Molybdenum
| 30
|
| Tech Level
| 18
|
| Cost of Tech
| 27000
|
| Large Turbo Laser Array
|
|
| Shield Drain
| 80
|
| Shield Arc
| 0
|
| Armor Drain
| 45
|
| Armor Arc
| 20
|
| Charge Draw
| 100
|
| Full Charge
| 100
|
| Charge Time
| 1
|
| Max Range
| 510
|
| Blast
| 100
|
| Kill
| 45
|
| Damage Parts
| 70
|
| Damage Eng
| 50
|
| Damage Hyp
| 35
|
| Damage Sys
| 12
|
| Damage Life
| 10
|
| Ord Usage
| 0
|
| Accuracy
| 60
|
| PointD Odds
| 0
|
| Hardness
| 450
|
| Cost
| 7200
|
| Mass
| 2000
|
| Duranium
| 1900
|
| Tritanium
| 45
|
| Molybdenum
| 55
|
| Tech Level
| 19
|
| Cost of Tech
| 45000
|
| Gatling Phasor
|
|
| Shield Drain
| 25
|
| Shield Arc
| 0
|
| Armor Drain
| 10
|
| Armor Arc
| 0
|
| Charge Draw
| 15
|
| Full Charge
| 30
|
| Charge Time
| 2
|
| Max Range
| 600
|
| Blast
| 25
|
| Kill
| 15
|
| Damage Parts
| 20
|
| Damage Eng
| 20
|
| Damage Hyp
| 1
|
| Damage Sys
| 1
|
| Damage Life
| 5
|
| Ord Usage
| 0
|
| Accuracy
| 50
|
| PointD Odds
| 30
|
| Hardness
| 230
|
| Cost
| 2900
|
| Mass
| 150
|
| Duranium
| 25
|
| Tritanium
| 5
|
| Molybdenum
| 120
|
| Tech Level
| 20
|
| Cost of Tech
| 10900
|
| Shield Drain
|
|
| Heavy Laser
| 30
|
| Merculite Rockets
| 70
|
| 500mm Gun
| 60
|
| Sand Caster
| 70
|
| Fusion Cannon
| 5
|
| Force Beam
| 3
|
| Disrupter Cannon
| 15
|
| Mass Driver
| 30
|
| Anti-Matter Gun
| 2
|
| Blaster Cannon
| 180
|
| Ion Cannon
| 4
|
| Energy Mines
| 20
|
| Photon Torpedo Tube
| 90
|
| Plasma Bolt Cannon
| 120
|
| Particle Cannon
| 60
|
| Pulsed Phasor Cannon
| 100
|
| Ionic Gun Array
| 2
|
| Turbo Laser Array
| 41
|
| Large Turbo Laser Array
| 80
|
| Gatling Phasor
| 25
|
| Shield Arc
|
|
| Heavy Laser
| 0
|
| Merculite Rockets
| 10
|
| 500mm Gun
| 20
|
| Sand Caster
| 0
|
| Fusion Cannon
| 75
|
| Force Beam
| 150
|
| Disrupter Cannon
| 0
|
| Mass Driver
| 0
|
| Anti-Matter Gun
| 20
|
| Blaster Cannon
| 140
|
| Ion Cannon
| 0
|
| Energy Mines
| 0
|
| Photon Torpedo Tube
| 0
|
| Plasma Bolt Cannon
| 260
|
| Particle Cannon
| 0
|
| Pulsed Phasor Cannon
| 0
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 0
|
| Large Turbo Laser Array
| 0
|
| Gatling Phasor
| 0
|
| Armor Drain
|
|
| Heavy Laser
| 18
|
| Merculite Rockets
| 2
|
| 500mm Gun
| 10
|
| Sand Caster
| 1
|
| Fusion Cannon
| 22
|
| Force Beam
| 6
|
| Disrupter Cannon
| 5
|
| Mass Driver
| 20
|
| Anti-Matter Gun
| 70
|
| Blaster Cannon
| 80
|
| Ion Cannon
| 0
|
| Energy Mines
| 5
|
| Photon Torpedo Tube
| 20
|
| Plasma Bolt Cannon
| 70
|
| Particle Cannon
| 13
|
| Pulsed Phasor Cannon
| 60
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 20
|
| Large Turbo Laser Array
| 45
|
| Gatling Phasor
| 10
|
| Armor Arc
|
|
| Heavy Laser
| 20
|
| Merculite Rockets
| 0
|
| 500mm Gun
| 0
|
| Sand Caster
| 0
|
| Fusion Cannon
| 60
|
| Force Beam
| 150
|
| Disrupter Cannon
| 25
|
| Mass Driver
| 0
|
| Anti-Matter Gun
| 25
|
| Blaster Cannon
| 0
|
| Ion Cannon
| 3000
|
| Energy Mines
| 30
|
| Photon Torpedo Tube
| 20
|
| Plasma Bolt Cannon
| 70
|
| Particle Cannon
| 0
|
| Pulsed Phasor Cannon
| 0
|
| Ionic Gun Array
| 3000
|
| Turbo Laser Array
| 20
|
| Large Turbo Laser Array
| 20
|
| Gatling Phasor
| 0
|
| Charge Draw
|
|
| Heavy Laser
| 1
|
| Merculite Rockets
| 1
|
| 500mm Gun
| 1
|
| Sand Caster
| 4
|
| Fusion Cannon
| 4
|
| Force Beam
| 5
|
| Disrupter Cannon
| 8
|
| Mass Driver
| 1
|
| Anti-Matter Gun
| 1
|
| Blaster Cannon
| 3
|
| Ion Cannon
| 3
|
| Energy Mines
| 10
|
| Photon Torpedo Tube
| 1
|
| Plasma Bolt Cannon
| 35
|
| Particle Cannon
| 20
|
| Pulsed Phasor Cannon
| 25
|
| Ionic Gun Array
| 40
|
| Turbo Laser Array
| 25
|
| Large Turbo Laser Array
| 100
|
| Gatling Phasor
| 15
|
| Full Charge
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 12
|
| 500mm Gun
| 10
|
| Sand Caster
| 20
|
| Fusion Cannon
| 40
|
| Force Beam
| 40
|
| Disrupter Cannon
| 40
|
| Mass Driver
| 10
|
| Anti-Matter Gun
| 10
|
| Blaster Cannon
| 300
|
| Ion Cannon
| 80
|
| Energy Mines
| 120
|
| Photon Torpedo Tube
| 8
|
| Plasma Bolt Cannon
| 700
|
| Particle Cannon
| 320
|
| Pulsed Phasor Cannon
| 200
|
| Ionic Gun Array
| 80
|
| Turbo Laser Array
| 50
|
| Large Turbo Laser Array
| 100
|
| Gatling Phasor
| 30
|
| Charge Time
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 12
|
| 500mm Gun
| 10
|
| Sand Caster
| 5
|
| Fusion Cannon
| 10
|
| Force Beam
| 8
|
| Disrupter Cannon
| 5
|
| Mass Driver
| 10
|
| Anti-Matter Gun
| 10
|
| Blaster Cannon
| 100
|
| Ion Cannon
| 26
|
| Energy Mines
| 12
|
| Photon Torpedo Tube
| 8
|
| Plasma Bolt Cannon
| 20
|
| Particle Cannon
| 16
|
| Pulsed Phasor Cannon
| 8
|
| Ionic Gun Array
| 2
|
| Turbo Laser Array
| 2
|
| Large Turbo Laser Array
| 1
|
| Gatling Phasor
| 2
|
| Max Range
|
|
| Heavy Laser
| 570
|
| Merculite Rockets
| 400
|
| 500mm Gun
| 400
|
| Sand Caster
| 280
|
| Fusion Cannon
| 410
|
| Force Beam
| 620
|
| Disrupter Cannon
| 490
|
| Mass Driver
| 350
|
| Anti-Matter Gun
| 440
|
| Blaster Cannon
| 335
|
| Ion Cannon
| 640
|
| Energy Mines
| 260
|
| Photon Torpedo Tube
| 954
|
| Plasma Bolt Cannon
| 250
|
| Particle Cannon
| 305
|
| Pulsed Phasor Cannon
| 490
|
| Ionic Gun Array
| 670
|
| Turbo Laser Array
| 510
|
| Large Turbo Laser Array
| 510
|
| Gatling Phasor
| 600
|
| Blast
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 50
|
| 500mm Gun
| 35
|
| Sand Caster
| 1
|
| Fusion Cannon
| 15
|
| Force Beam
| 10
|
| Disrupter Cannon
| 10
|
| Mass Driver
| 10
|
| Anti-Matter Gun
| 90
|
| Blaster Cannon
| 220
|
| Ion Cannon
| 16
|
| Energy Mines
| 40
|
| Photon Torpedo Tube
| 170
|
| Plasma Bolt Cannon
| 250
|
| Particle Cannon
| 30
|
| Pulsed Phasor Cannon
| 100
|
| Ionic Gun Array
| 10
|
| Turbo Laser Array
| 50
|
| Large Turbo Laser Array
| 100
|
| Gatling Phasor
| 25
|
| Kill
|
|
| Heavy Laser
| 20
|
| Merculite Rockets
| 212
|
| 500mm Gun
| 40
|
| Sand Caster
| 1
|
| Fusion Cannon
| 2
|
| Force Beam
| 2
|
| Disrupter Cannon
| 80
|
| Mass Driver
| 220
|
| Anti-Matter Gun
| 340
|
| Blaster Cannon
| 530
|
| Ion Cannon
| 1
|
| Energy Mines
| 6
|
| Photon Torpedo Tube
| 150
|
| Plasma Bolt Cannon
| 450
|
| Particle Cannon
| 10
|
| Pulsed Phasor Cannon
| 30
|
| Ionic Gun Array
| 1
|
| Turbo Laser Array
| 20
|
| Large Turbo Laser Array
| 45
|
| Gatling Phasor
| 15
|
| Damage To Target Parts
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 5
|
| 500mm Gun
| 10
|
| Sand Caster
| 1
|
| Fusion Cannon
| 7
|
| Force Beam
| 10
|
| Disrupter Cannon
| 10
|
| Mass Driver
| 10
|
| Anti-Matter Gun
| 20
|
| Blaster Cannon
| 150
|
| Ion Cannon
| 0
|
| Energy Mines
| 40
|
| Photon Torpedo Tube
| 35
|
| Plasma Bolt Cannon
| 60
|
| Particle Cannon
| 5
|
| Pulsed Phasor Cannon
| 40
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 25
|
| Large Turbo Laser Array
| 70
|
| Gatling Phasor
| 20
|
| Damage To Target Engines
|
|
| Heavy Laser
| 20
|
| Merculite Rockets
| 10
|
| 500mm Gun
| 1
|
| Sand Caster
| 0
|
| Fusion Cannon
| 6
|
| Force Beam
| 5
|
| Disrupter Cannon
| 30
|
| Mass Driver
| 5
|
| Anti-Matter Gun
| 1
|
| Blaster Cannon
| 100
|
| Ion Cannon
| 0
|
| Energy Mines
| 1
|
| Photon Torpedo Tube
| 30
|
| Plasma Bolt Cannon
| 1
|
| Particle Cannon
| 16
|
| Pulsed Phasor Cannon
| 60
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 20
|
| Large Turbo Laser Array
| 50
|
| Gatling Phasor
| 20
|
| Damage To Target Hyper Drive
|
|
| Heavy Laser
| 7
|
| Merculite Rockets
| 1
|
| 500mm Gun
| 0
|
| Sand Caster
| 0
|
| Fusion Cannon
| 1
|
| Force Beam
| 1
|
| Disrupter Cannon
| 1
|
| Mass Driver
| 1
|
| Anti-Matter Gun
| 1
|
| Blaster Cannon
| 1
|
| Ion Cannon
| 0
|
| Energy Mines
| 1
|
| Photon Torpedo Tube
| 1
|
| Plasma Bolt Cannon
| 1
|
| Particle Cannon
| 5
|
| Pulsed Phasor Cannon
| 1
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 15
|
| Large Turbo Laser Array
| 35
|
| Gatling Phasor
| 1
|
| Damage To Target Control Systems
|
|
| Heavy Laser
| 1
|
| Merculite Rockets
| 8
|
| 500mm Gun
| 1
|
| Sand Caster
| 1
|
| Fusion Cannon
| 1
|
| Force Beam
| 6
|
| Disrupter Cannon
| 1
|
| Mass Driver
| 1
|
| Anti-Matter Gun
| 2
|
| Blaster Cannon
| 4
|
| Ion Cannon
| 10
|
| Energy Mines
| 6
|
| Photon Torpedo Tube
| 2
|
| Plasma Bolt Cannon
| 4
|
| Particle Cannon
| 16
|
| Pulsed Phasor Cannon
| 1
|
| Ionic Gun Array
| 25
|
| Turbo Laser Array
| 3
|
| Large Turbo Laser Array
| 12
|
| Gatling Phasor
| 1
|
| Damage To Target Life Support
|
|
| Heavy Laser
| 6
|
| Merculite Rockets
| 4
|
| 500mm Gun
| 1
|
| Sand Caster
| 0
|
| Fusion Cannon
| 1
|
| Force Beam
| 1
|
| Disrupter Cannon
| 60
|
| Mass Driver
| 1
|
| Anti-Matter Gun
| 15
|
| Blaster Cannon
| 20
|
| Ion Cannon
| 0
|
| Energy Mines
| 1
|
| Photon Torpedo Tube
| 10
|
| Plasma Bolt Cannon
| 45
|
| Particle Cannon
| 30
|
| Pulsed Phasor Cannon
| 10
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 4
|
| Large Turbo Laser Array
| 10
|
| Gatling Phasor
| 5
|
| Ordnance Usage
|
|
| Heavy Laser
| 0
|
| Merculite Rockets
| 3
|
| 500mm Gun
| 5
|
| Sand Caster
| 25
|
| Fusion Cannon
| 0
|
| Force Beam
| 0
|
| Disrupter Cannon
| 0
|
| Mass Driver
| 5
|
| Anti-Matter Gun
| 2
|
| Blaster Cannon
| 1
|
| Ion Cannon
| 0
|
| Energy Mines
| 3
|
| Photon Torpedo Tube
| 10
|
| Plasma Bolt Cannon
| 2
|
| Particle Cannon
| 1
|
| Pulsed Phasor Cannon
| 0
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 0
|
| Large Turbo Laser Array
| 0
|
| Gatling Phasor
| 0
|
| Accuracy
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 65
|
| 500mm Gun
| 20
|
| Sand Caster
| 99
|
| Fusion Cannon
| 59
|
| Force Beam
| 68
|
| Disrupter Cannon
| 53
|
| Mass Driver
| 21
|
| Anti-Matter Gun
| 25
|
| Blaster Cannon
| 75
|
| Ion Cannon
| 40
|
| Energy Mines
| 70
|
| Photon Torpedo Tube
| 90
|
| Plasma Bolt Cannon
| 30
|
| Particle Cannon
| 45
|
| Pulsed Phasor Cannon
| 67
|
| Ionic Gun Array
| 40
|
| Turbo Laser Array
| 50
|
| Large Turbo Laser Array
| 60
|
| Gatling Phasor
| 50
|
| Point Defense Intercept Odds
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 75
|
| 500mm Gun
| 60
|
| Sand Caster
| 0
|
| Fusion Cannon
| 12
|
| Force Beam
| 10
|
| Disrupter Cannon
| 35
|
| Mass Driver
| 85
|
| Anti-Matter Gun
| 70
|
| Blaster Cannon
| 20
|
| Ion Cannon
| 20
|
| Energy Mines
| 70
|
| Photon Torpedo Tube
| 95
|
| Plasma Bolt Cannon
| 40
|
| Particle Cannon
| 50
|
| Pulsed Phasor Cannon
| 35
|
| Ionic Gun Array
| 0
|
| Turbo Laser Array
| 10
|
| Large Turbo Laser Array
| 0
|
| Gatling Phasor
| 30
|
| Hardness
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 70
|
| 500mm Gun
| 110
|
| Sand Caster
| 30
|
| Fusion Cannon
| 40
|
| Force Beam
| 160
|
| Disrupter Cannon
| 90
|
| Mass Driver
| 10
|
| Anti-Matter Gun
| 110
|
| Blaster Cannon
| 120
|
| Ion Cannon
| 95
|
| Energy Mines
| 50
|
| Photon Torpedo Tube
| 70
|
| Plasma Bolt Cannon
| 165
|
| Particle Cannon
| 60
|
| Pulsed Phasor Cannon
| 70
|
| Ionic Gun Array
| 140
|
| Turbo Laser Array
| 170
|
| Large Turbo Laser Array
| 450
|
| Gatling Phasor
| 230
|
| Cost
|
|
| Heavy Laser
| 10
|
| Merculite Rockets
| 40
|
| 500mm Gun
| 70
|
| Sand Caster
| 120
|
| Fusion Cannon
| 210
|
| Force Beam
| 450
|
| Disrupter Cannon
| 270
|
| Mass Driver
| 110
|
| Anti-Matter Gun
| 80
|
| Blaster Cannon
| 210
|
| Ion Cannon
| 190
|
| Energy Mines
| 90
|
| Photon Torpedo Tube
| 300
|
| Plasma Bolt Cannon
| 800
|
| Particle Cannon
| 290
|
| Pulsed Phasor Cannon
| 650
|
| Ionic Gun Array
| 1200
|
| Turbo Laser Array
| 3700
|
| Large Turbo Laser Array
| 7200
|
| Gatling Phasor
| 2900
|
| Mass
|
|
| Heavy Laser
| 40
|
| Merculite Rockets
| 30
|
| 500mm Gun
| 60
|
| Sand Caster
| 30
|
| Fusion Cannon
| 60
|
| Force Beam
| 40
|
| Disrupter Cannon
| 40
|
| Mass Driver
| 30
|
| Anti-Matter Gun
| 60
|
| Blaster Cannon
| 60
|
| Ion Cannon
| 40
|
| Energy Mines
| 40
|
| Photon Torpedo Tube
| 50
|
| Plasma Bolt Cannon
| 150
|
| Particle Cannon
| 40
|
| Pulsed Phasor Cannon
| 50
|
| Ionic Gun Array
| 700
|
| Turbo Laser Array
| 800
|
| Large Turbo Laser Array
| 2000
|
| Gatling Phasor
| 150
|
| Duranium
|
|
| Heavy Laser
| 30
|
| Merculite Rockets
| 1
|
| 500mm Gun
| 58
|
| Sand Caster
| 28
|
| Fusion Cannon
| 5
|
| Force Beam
| 1
|
| Disrupter Cannon
| 5
|
| Mass Driver
| 25
|
| Anti-Matter Gun
| 58
|
| Blaster Cannon
| 2
|
| Ion Cannon
| 4
|
| Energy Mines
| 1
|
| Photon Torpedo Tube
| 40
|
| Plasma Bolt Cannon
| 140
|
| Particle Cannon
| 38
|
| Pulsed Phasor Cannon
| 2
|
| Ionic Gun Array
| 10
|
| Turbo Laser Array
| 750
|
| Large Turbo Laser Array
| 1900
|
| Gatling Phasor
| 25
|
| Tritanium
|
|
| Heavy Laser
| 1
|
| Merculite Rockets
| 28
|
| 500mm Gun
| 1
|
| Sand Caster
| 1
|
| Fusion Cannon
| 50
|
| Force Beam
| 1
|
| Disrupter Cannon
| 25
|
| Mass Driver
| 1
|
| Anti-Matter Gun
| 1
|
| Blaster Cannon
| 2
|
| Ion Cannon
| 35
|
| Energy Mines
| 1
|
| Photon Torpedo Tube
| 9
|
| Plasma Bolt Cannon
| 5
|
| Particle Cannon
| 1
|
| Pulsed Phasor Cannon
| 8
|
| Ionic Gun Array
| 610
|
| Turbo Laser Array
| 20
|
| Large Turbo Laser Array
| 45
|
| Gatling Phasor
| 5
|
| Molybdenum
|
|
| Heavy Laser
| 9
|
| Merculite Rockets
| 1
|
| 500mm Gun
| 1
|
| Sand Caster
| 1
|
| Fusion Cannon
| 5
|
| Force Beam
| 38
|
| Disrupter Cannon
| 10
|
| Mass Driver
| 4
|
| Anti-Matter Gun
| 1
|
| Blaster Cannon
| 56
|
| Ion Cannon
| 1
|
| Energy Mines
| 38
|
| Photon Torpedo Tube
| 1
|
| Plasma Bolt Cannon
| 5
|
| Particle Cannon
| 1
|
| Pulsed Phasor Cannon
| 40
|
| Ionic Gun Array
| 80
|
| Turbo Laser Array
| 30
|
| Large Turbo Laser Array
| 55
|
| Gatling Phasor
| 120
|
| Tech Level
|
|
| Heavy Laser
| 1
|
| Merculite Rockets
| 2
|
| 500mm Gun
| 3
|
| Sand Caster
| 4
|
| Fusion Cannon
| 5
|
| Force Beam
| 6
|
| Disrupter Cannon
| 7
|
| Mass Driver
| 8
|
| Anti-Matter Gun
| 9
|
| Blaster Cannon
| 10
|
| Ion Cannon
| 11
|
| Energy Mines
| 12
|
| Photon Torpedo Tube
| 13
|
| Plasma Bolt Cannon
| 14
|
| Particle Cannon
| 15
|
| Pulsed Phasor Cannon
| 16
|
| Ionic Gun Array
| 17
|
| Turbo Laser Array
| 18
|
| Large Turbo Laser Array
| 19
|
| Gatling Phasor
| 20
|
| Cost of Tech
|
|
| Heavy Laser
| 20
|
| Merculite Rockets
| 150
|
| 500mm Gun
| 150
|
| Sand Caster
| 2000
|
| Fusion Cannon
| 1200
|
| Force Beam
| 1000
|
| Disrupter Cannon
| 900
|
| Mass Driver
| 300
|
| Anti-Matter Gun
| 100
|
| Blaster Cannon
| 2000
|
| Ion Cannon
| 3700
|
| Energy Mines
| 900
|
| Photon Torpedo Tube
| 4900
|
| Plasma Bolt Cannon
| 5700
|
| Particle Cannon
| 2400
|
| Pulsed Phasor Cannon
| 4900
|
| Ionic Gun Array
| 13500
|
| Turbo Laser Array
| 27000
|
| Large Turbo Laser Array
| 45000
|
| Gatling Phasor
| 10900
|