BEAST WARS: TOY REVIEW

Name: SCOURGE
Allegiance: Predacon
Function: Special Operations Combatant
Beast Mode: Locust
Average Price: 24 AUD

 

BEAST MODE

A rather FINE piece of a work. I really like this Beast Mode. It stands about 110mm tall, and is about 130mm long. The antennae add about 40 more mm to its length. What is it you ask? It’s a locust. A pretty big locust; he easily compares with mega sized beast modes.

Unlike many Transmetal IIs he has a massive amount of vacuumised metal in this mode, with most of his head, back and abdomen being covered in orange ‘metal’ (with green splotches of paint all over). Also, unlike almost all Beast Wars insects Scourge refuses to flop on his belly. Instead he stands proudly on his decidedly thin legs, and you can even pose him in a fair number of poses without him falling over! Very impressive!

His gimmick is a Silverbolt-style wing assembly. You pull back a lever on his mid-section and his wings flip forward, triggering a button that sends one of his missiles flying. Luckily he has only one launcher, so you can only lose one missile at once.

He has 5 points of articulation in EACH rear leg, with only 1 point in each of the 4 front legs. He can also move his wings (three points, total), his head and his mandibles. A total of 20 points of useful articulation in this mode alone! Yikes! And yes, the different points of articulation DO make a different to poses, unlike with some insects where you can only have the legs in one position before it falls down.
 

TRANSFORMATION TO ROBOT  MODE

Pull his rear grasshopper legs down, and pull the robot feet out of the calves. Dettach the other four legs, to make them his left arm (his insect head becoming his shoulder). Pop open his rear abdomen, and pull his arm out, attaching it to his chest. Then lift his wings up, and spin his abdomen. Close his abdomen back up and neaten things out a bit and there you have it! His robot mode is here to stay! Unless you change him back, of course.

ROBOT MODE

Height is about 135mm, compared to the more standard 100 to 110mm. He’s TALL. Also, because of the way his legs are shaped it gives the impression that he could extend his height and become MUCH taller. He can’t of course, but the impressive it makes almost makes him seem like a mega sized toy.

You can still deploy his missile launcher in the mode, and he can also use the missiles as hand to hand weapons (again, much like Silverbolt).

He looks cool… except for one major problem: his left arm. It has four insect legs hanging off it, and no real hand (just 3 vague fingers). I’m tempted to pop the insect legs off and see what he looks like without them. He doesn’t look much better. That arm just looks crap compared to his other hand (Which has a REAL hand). Err, now I don’t know how to put the legs back on. Doh!

Overall, despite his inherant Transmetal II problems (ie: no symmetry), he’s a really cool toy, really.
 

SPARK CRYSTAL LOCATION

Kind of gruesome, but really cool. Flip up his left insect eye to reveal that his eyeball is really a spark crystal! It looks cool, I must say, as the spark crystal stares out at you somewhat eerily. One of the best Spark Crystal locations on all my Transmetal IIs.

OVERALL

One of the best deluxe Transmetal IIs so far, up there with Ramulus. I give him a solid B.

 

This toy review was written by Andrew Sorohan.


BEAST TRIVIA

-= Coming Soon!=-

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