Information concerning the Melkotians of Theta Kiokis II Order of UFP Admission: 26 Federation Catalogue Name: Theta Kiokis II Planetary Classification: M Indigenous Name: Melkot Primary Star: Theta Kiokis Galactic Coordinates: -76.9, -145.9, -12.7 Description: Melkot is the second of six planets that orbit Theta Kiokis, a yellow star of moderate size. Although it has been surveyed only briefly, the planet exhibits Class M conditions in the lower atmosphere, in contrast to the dense carbon dioxide cloud layers at higher altitudes. The Melkot, or "Melkotians," as they are sometimes referred to, have limited physical bodies and perform all tasks using advanced psionic powers. They have squarish heads and thick, rough necks that narrow into small abdominal areas with multiple tentacles. Observation seems to indicate that the Melkot hang in midair and move from place to place by telekinesis. They have great powers of illusion and can create within the minds of other races intricate environmental scenarios that are indiscernible from reality. Xenophobic in nature, the Melkot have established a vast array of marker buoys beyond the limits of their star system. These serve as warning beacons to those who approach and provide mental communication with the intruder spacecraft. Only determined effort by the Federation has convinced the Melkot to participate in a limited cultural exchange. The Melkotians are a telepathic alien race with whom first contact was made in 2268. The Melkotians spurned, by the use of an orbiting warning buoy, the USS Enterprise's initial contact overtures. When Enterprise captain (James T.) Kirk ignored the Melkotian warning, the aliens subjected Kirk and company to an elaborate charade in which images from Kirk's memory were intended to be the devices of their deaths. The Melkotians' drama took the form of the famous gunfight at the OK Corral at Tombstone, Arizona, on October 26, 1881, between the Earps and the Clantons, a fight that the Clantons lost. Kirk and members of his Enterprise crew were to fill their shoes, but managed to avoid death in the legendary gun battle. Kirk was later successful in opening diplomatic relations with the reclusive Melkotians. ("Spectre of the Gun"[TOS]). They were also referred to as the Melkots. According to the Ancient history of their race presented by the Melkotians to the United Federation of Planets, they have an ancestral memory that dates back to 7 original elders. It is apparently unknown if they inhabited their current star system prior to that time or even whether they existed prior to that time. There has been some conjecture that the original 7 elders may have been survivors of a starship catastrophe, placed there by the preservers, evolved to the point of consciousness at that time, or even that their existence there was due to an interruption in the space time continuum resulting in creatures from the current future being placed in the distant past. If the last explanation were true, that would be a proof of existence by temporally causal loops.... a philosophical position that has yet to be proven with an empirical case. The Melkots do not use a vocal language. They are able to communicate directly with the minds of any and all other creatures and with computers. They have demonstrated an ability to communicate even with the races thought to be completely immune to telepathic awareness such as the Ferengi. However, they are unable to hear raw sounds. They could understand a computer voice or recording as they can communicate directly with the computer, but are unable to hear sounds such as two blocks of wood being hit together. Groups of them have demonstrated the ability to project the equivalent of a holodeck in any place. This has an added degree of reality in that anyone within it would be unable to determine that they are in one by using a tricorder or other standard sensing means as within the simulation they would see the readings as different than they actually were. There is also an added degree of reality in that the Melkots can take imagery already within the subjects mind to make the atmosphere far more believable than a computer simulation. This ability is of great use in displaying technical schematics in 3D or with the Melkot showing something that could not otherwise be viewed, such as a close up look at a black hole or warp core explosion. However, it should be noted that a holodeck can also complete this task. It is interesting to note that individual Melkotians have never demonstrated this ability. It is felt by Federation Xenology experts that this may be limited to a group telepathic communication. They are a very xenophobic race and their embassy on Terra is usually vacant. They are present for only the most serious of Federation meetings, and even then they usually abstain. They have only voted 4 times in their 132 years of Federation Membership. Three times in defense of the Prime Directive and 1 time to increase the level of technology in a civilization before first contact by the Federation could be initiated. Therefore, it came as a real surprise to Starfleet when they received a communication from the Theta Kiokis star system requesting an enrollment place for Krwn.(see attached note concerning the first and at present only member of the Melkotian race to join Starfleet) The Melkots only reproduce when one of them is damaged or killed. They are able to transfer the total thoughts and experiences into the new body. Therefore, the population has remained a constant of 3,234,638,934 for the last 10,000 years. Everyone on Melkot has a history back all the way to one of the 7 ancestors. The time that the ancestors lived is unknown since the Melkotians have only begun using the concepts of linear time fairly recently... within the past 100,000 years. Some very few have a mere 200 - 300 lives since the ancestor. Others have as many as 9000 lives since then. Naturally the fewer lives, the more clear are the memories. Therefore, those with fewest lives are the authorities on ancient history and those with most lives are given the most dangerous tasks. In the event that death occurs prior to memory transfer to a new body, then this number is saved for use by another. It is possible to transfer one's memories to a maximum of two recipients at the time of death so the numbers can be kept up. The Melkots are extremely susceptible to damage. A bump, bruise, or splinter sends them into a coma. A real physical injury that a human could easily overcome would easily kill a Melkotian. Their diet is most unusual as it consists of any mineral crystal. The consume on average 30 to 50 grams of mineral crystal per Terran week. Physically the Melkotians have an interesting set of vitals and statistics. Their eyes actually emit light. They are able to endure a hard vacuum for several minutes, and endure temperature ranges from -200C to +300C. It is important to note that the Melkotians are indeed members of the United Federation of Planets. An interesting conversation recorded at ComCen on SB Delta between Krwn and Solek of Vulcan explains the Melkotian philosophy briefly. It considered to be one of the strongest recorded statements of Melkotian survival philosophy. >Solek considered this then said, "Krwn, you can survive a hard vacuum. You >can survive in temperature ranges from -200C to +300C. You eat mineral >crystals and can go without food for weeks. You don't even require water or >any atmosphere gasses other than carbon dioxide, are you telling me that >such wounds (reference to knife attack, 3 inch blade) would be fatal to you?" > >*Yes, we Melkotians have virtually no ability to absorb or heal from >damage. The best protection is to kill all who may do you harm.* Special Notes concerning Krwn On Stardate: 20613.0230 the UFP received a communique from Melkot. The Melkotians had sought to place Krwn into Starfleet Academy. This request was honored. Krwn is one of the Melkotian doubles having an identical twin, therefore he is considered more expendable by the Melkotians. During his 4 years at the Academy and subsequent service to the fleet, there have been no other Melkotians leave the Theta Kiokis system as far as the UFP is aware. Also of note, Krwn has contacted them only one time during this period, (again that the UFP is aware of). This was immediately following his graduation from Starfleet Academy. **************************************************************************** wyantk@iquest.net