Z-95 Headhunter
Craft: Incom/Subpro Z-95 Headhunter
Type: Multi-purpose starfighter, many variants
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shiedls 3D+1
Cargo Capacity: 85 kilograms
Consumables: 1 day
Cost: 45,000 (used, as equipped; no longer available new) Hyperdrive Multiplier: x1
Nav Computer: Uses astromech droid programmed with 10 jumps
Maneuverability: 1D
Space: 7
Atmosphere: 400; 1,150 KMH
Hull: 4D
Shields: 1D
Sensors:
  Passive: 15/0D
  Scan: 25/1D
  Search: 40/2D
  Focus: 1/2D
Weapons:
   2 Triple Blasters (fire-linked)
     Fire Arc: Front
     Skill: Starship gunnery
     Fire Control: 1D
     Space Range: 1-5/10/17
     Atmosphere Range: 100-500/1/1.7 KM
     Damage: 3D
   Concussion Missiles
     Fire Arc: Front
     Skill: Missle weapons: concussion missiles
     Fire Control: 1D
     Space Range: 1/3/7
     Atmosphere Range: 30-100/300/700
     Damage: 7D
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