Sharktopus |
Huge Beast (Aquatic) |
Hit Dice: 15d10+120 (202 hp) |
Initiative: +5 (+5 Dex) |
Speed: swim 30 ft. |
AC: 20 (-2 size, +5 Dex, +7 natural) |
Attacks: Bite +16 melee, 8 tentacle +11 melee |
Damage: Bite 5d6+12, Slam 2d6+6 |
Face/Reach: 25 ft. by 25 ft./30 ft. |
Special Attacks: Constrict, improved grab, swallow whole |
Special Qualities: Ink cloud, jet, scent |
Saves: Fort +17, Ref +14, Will +4 |
Abilities: Str 35, Dex 20, Con 26, Int 2, Wis 9, Cha 2 |
Skills: Hide +8, Listen +5, Spot +5 |
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Climate/Terrain: Any aquatic |
Organization: Solitary, or Pair |
Challenge Rating: 8 |
Treasure: None |
Alignment: Always chaotic neutral |
Advancement: 16-30 HD (Huge); 31-45 HD (Gargantuan), 46-60 HD (Colossal |
The Sharktopus is a scourge of the sea attacking swimmers and ships with total fearlessness. They have the head and forebody of a prehistoric shark but the lower body of giant octopus. It is said that never stop growing as they age and that somewhere in the deep sea lies ancient sharktopus known as gigantus who destroy whole coastal cities with just one slap of it's tentacles. These are surely rumours, but perhaps...
Combat Beasts have low-light vision and darkvision with a range of 60 feet. Improved Grab (ex): To use this ability the sharktopus must hit a Medium-size or smaller opponent with a tentacle rake attack. If it gets a hold it can use it's constrict or swallow whole attacks. Constrict (ex): A Sharktopus deals 4D8 +12 damage against a Medium-size or smaller creatures with a succesfull grapple check. Ink Cloud: A Sharktopus can emit a cloud of jet blakc ink 60 feet by 60 feet by 60 feet as a free action. The cloud provides total concealment which the sharktopus normally use to confuse and disorient their prey. Creatures within the cloud suffer the same effects as total darkness. Jet: A Shorktopus can jet in any direction oce a round as a double action, at a speed of three hundred feet. Keen Scent: A Sharktopus can notice creatures by scent in a three hundred foot radius a nd can smell blood from over five miles away. Swallow Whole: A sharktopus can try to swallow a grabbed Medium-size or smaller creature by making a successful grapple check. The swallowed creature takes 3d8+ 12 crushing damge and 2d6 +2 acid damge per round. A swallowed creature can attempt to cut it's way out by inflicting more than fifty points of damage. Hole closes after, muscular yadda yadda. The gizzard can hold up four medium size creatures, or eight small, sixteen tiny, etc.
Society
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