Dual Destinies Index
This is a quick reference guide to provide information on the
characters, techniques and other points of interest of Dual Destinies.
There are so many that I can hardly keep track of them all. I will be
updating this frequently as the story progresses. This may also
answer some questions that some of my readers may have.
THE STORY SO FAR
Prelude: Ranma Saotome is selected as the next Champion of the
Contract Renewal.
Chapter 1: Certain changes have occurred with Shampoo and Ukyo.
Ranma meets up with Taron and is offered a chance to end his curse.
Chapter 2: Ranma is introduced to Soren and is told of his long-lost
twin brother.
Chapter 3: Introduction of the Ranma Twins.
Chapter 4: Ryoga Vs Ranma Red and Ranma Blue
Chapter 5: The training begins
Chapter 6: More training and Shampoo's most fervent wish comes
true.
Chapter 7: Ranma Red and Ranma Blue introduce themselves to
Shampoo, Ukyo and Cologne
Chapter 8: Ranma Blue Vs Ryoga. The twins meet their mother for
the first time in ten years.
Chapter 9: The vow to unite the Schools of the Anything Goes
Martial Arts becomes a point of a heated argument as Nodoka gives
her blessings to Ranma Red and Blue for their new engagements.
Chapter 10: The twins hit Furinkan High. Ranma Red Vs Mousse.
Chapter 11: Happosai Vs Ranma Red and Ranma Blue
Chapter 12: The Amazon connection
Chapter 13: Other Ranmaverse characters deal with the changes in
their lives as they take a stroll down memory lane.
Chapter 14: Akane makes a drastic decision in the aftermath of the
twins' decision to marry Shampoo and Ukyo.
Chapter 15: The twins must make a journey into the Kami plane to
save Akane.
Chapter 16: Ranma Red and Ranma Blue must face off against
Arcados and Zuruka.
Chapter 17: Akane must now come to grips with certain truths as
Ukyo and Shampoo have a long talk with their future mother-in-law.
Nodoka also tells the twins of something that must be done before
the trials.
Chapter 18: The Tendo family is torn apart!
Chapter 19: The Ranma twins must once again face off against
Arcados and Zuruka.
Chapter 20: The final showdown between the Ranma twins and
Arcados and Zuruka.
Chapter 21: Ranma Red and Ranma Blue starts tying up some loose
ends before they head for China. Genma shows up and tries to break
up their engagements. Kasmi and her sisters come to a decision
concerning Nodoka's offer.
Chapter 22: Ryoga and Mousse make a pact with evil as new players
from the Dark World come on the scene.
Chapter 23: The end of Mousse and Ryoga?
Chapter 24: Ranma Red and Shampoo… jump the gun and the twins
then head for China with their family.
Chapter 25: We finally know what happened to Soun.
Chapter 26: You are cordially invited to the weddings of Ranma Red
and Ranma Blue.
Chapter 27: The twins achieve their highest levels of power as the
deadline for the Contract Renewal draws near.
Chapter 28: The twins make a startling discovery in Jusenkyo as
Soun and Nodoka discuss matters for the future of the families.
Chapter 29: The twins are introduced to the other side of their
family.
Chapter 30: Two old acquaintences return.
Chapter 31: Final confrontations and loose ends are finally taken
care of.
Chapter 32: First of the contract trials. Enter Barada, the Vampire
King.
Chapter 33: Second trial with Gaizera, the Swordsman of Sorrow.
Chapter 34: Meet Ekoja, trickster of the Dark World.
Chapter 35: Showdown with the demon sisters, Makana and Katoka.
Chapter 36: Final trial but Sharoka is not one to play by the rules.
Chapter 37: The conclusion.
Characters
I'll assume that the readers are already familiar with the cast of
Ranma ½. Therefore, this section will deal with the new characters
that I have introduced in the series, plus those who do not appear as
regulars in Takashi's series.
Taron
Age: Well over ten thousand
First Appearance: Prelude
One of the original champions of Earth against the Dark World.
He and his brother are responsible for selecting and training
successive champions every thousand years. He is currently training
Ranma Blue in using elemental power.
Soren
Age: Well over ten thousand
First Appearance: Prelude
One of the original champions of Earth against the Dark World.
He and his brother are responsible for selecting and training
successive champions every thousand years. He is currently training
Ranma Red in the ways of magic.
Ranma Blue Saotome
Age: 16
First Appearance: Chapter 3
One of the main story characters. He was one of the two souls that
were trapped within the original Ranma Saotome. He is currently
being trained in the secrets of nature and is engaged to Ukyo Kuonji.
Ranma Red Saotome
Age: 16
First Appearance: Chapter 3
One of the main story characters. He was one of the two souls that
were trapped within the original Ranma Saotome. He is currently
being trained in the mystical arts and is fated to marry Shampoo.
Urd
Age: Only Kami-sama knows
First Appearance: Chapter 8
A character from the Oh My Goddess series. She is a Goddess of
Love and the Past. She was called to aid in convincing Nodoka to
accept Ukyo and Shampoo as the fiancées of the Ranma brothers.
Arcodos
Age: Unknown
First Appearance: Chapter 10
A demon of the Dark world that is intent on destroying the
Saotome twins before or during the time of the Contract Renewal.
Zuruka
Age: Unknown
First Appearance: Chapter 10
A demon of the Dark world that is intent on destroying the
Saotome twins before or during the time of the Contract Renewal.
Sharoka
Age: Undetermined
First Appearance: Chapter 10 (mentioned)
The supreme ruler of the Dark World. He has so far attempted to
destroy Earth's chances of survival by making Ranma Saotome be
born as an only child, instead of twins. As of now, he is letting his
minions; Zuruka and Arcodos do his dirty work for him.
Belldandy
Age: Undetermined but younger than Urd
First Appearance: Chapter 15
Belldandy is the Goddess of the Present and is currently residing
on Earth with her mortal boyfriend due to a wish he made. She is
Urd's younger sister and one of the main characters in Oh My
Goddess! You can think of her as a divine version of Kasumi.
Skuld
Age: Unknown but younger than Belldandy
First Appearance: Chapter 15
Skuld is the Goddes of the Future and the youngest of the three
sisters. She is the Ddebugger expert of the Ultimate Force System
and is very into gadgets and various inventions. She disapproves of
her sister's relationship with a mortal, but she has learned to live with it.
Makana
Age: Unknown
First Appearance: Chapter 22
One of the twin demon sisters who relpaced Arcados and Zuruka
after their demise.
Katoka
Age: Unkown
First Appearance: Chapter 22
The other half of the demon sisters.
Washu
Age: Well over 50,000 years
First Appearance: Chapter 29
The so-called greatest scientific genius of the universe and one of
the residents of the Masaki home. She is the one that the twins call
upon to ressurect Ryoga and Mousse.
Tenchi Masaki
Age: 17
First Appearance: Chapter 29
Tenchi is the heir to the throne of Jurai and incidentally, cousin to
the Ranma twins. The star of the Tenchi Muyo series and the object
of desire between Ayeka and Ryoko.
Ayeka
Age: Unknown
First Appearance: Chapter 29
Ayeka is the first princess of Jurai and is in love with Tenchi,
much to the dismay of her rival Ryoko.
Ryoko
Age: Over 1,000
First Appearance: Chapter 29
Ryoko is a famous space pirate who is also after Tenchi's heart
and is usually involved in a fierce and always violent rivalry with
Ayeka.
Sasami
Age: Unknow, but younger than Ayeka
First Appearance: Chapter 29
A princess of Jurai and sister to Ayeka, she is very talented in
cooking and her meals are not to be missed.
Katsuhiko Masaki (Yosho)
Age: Unknown
First Appearance: Chapter 29
Grandfather to Tenchi and also heir to the Jurai throne, he is a
master swordsman and like all menbers of the Jurai Royal Family, he
is able to summon up Jurai's ancient, god-like powers.
Noboyuki Masaki
Age: Late forties
First Appearance: Chapter 29
Father of Tenchi and more of a pervert
Kiyone
Age: Late teens to early twenties
First Appearance: Chapter 29
A promising member of the Galxy Police whose hopes of
advancing through the ranks took a permanent nosedive after she was
partnered up with Mihoshi.
Mihoshi
Age: Late teens to early twenties
First Appearance: Chapter 29
She brings the word 'ditz' to a whole new level as her
scatterbrained personality and constant, though unintentional
thwarting of Kiyone's attempts to be promoted makes her partner
wish she had transferred to the bomb squad.
Barada
Age: Unkown
First Appearance: Chapter 32
The so-called Vampire King who had decided to try an usurp
Sharoka's position as ruler of the Dark World. However, he would
meet his demise at Sharoka's foot.
Gaizera
Age: Undetermined, but well over 1,500
First Appearance: Chapter 33
The great sowrdsman who had made a pact with the Dark world to
become the best, but later became the slave to Sharoka. He carries the
Demon Fang sword and hopes for the twins to free him from his
enslavement and unending torment.
Ekoja
Age: Unknown
First Appearance: Chapter 34
The trickster of the Dark World who loves to torment his victims
with riddles and warping reality. His specialties are mind-boggling
puzzles which always lethal.
Sailor Senshi
Ages: Ranges between 14 to sixteen
First Appearance: Chapter 37
They were only seen as they watched the twins battle Sharoka in
the final battle.
Keiichi Morisato
Age: Unmentioned
First Appearance: Chapter 37
Keiichi Morisato is probably the luckiest person on Earth to have
a goddess for a grilfriend, but if he wasn't such a wuss, he'd have
already made his moves on Belldandy. It seemed that he needed Urd's
help to finally ask Belldandy the BIG question
Techniques
CHI ATTACKS
Advanced Katchu Tenshin Amaguriken
A faster version of the original technique. So far, only the Ranma
Twins are able to accomplish this. Average punching speed is 1025
hits per second.
Bakusai Tenketsu (Breaking Point)
Amazon technique that trains the user in shattering rock with a
single finger. Created for use in the quarry. The training also gives
the trainee exceptional endurance in order to withstand the blast.
Limited uses in combat since it can only affect rock.
Blazing Hawk Talon Attack
An improved version of the original Raking Hawk Talon attack in
which Mousse adds his feelings of frustration. It is basically the same
with a diving attack with clawed shoes, but it also adds his chi in the
form of a diving hawk.
Chestnut Fury
Kicking and punches are fired off at supersonic speeds and the
user is like a blur.
Flaming Chi Wave
Chi attack appears as a crescent bolt of energy. Utilizes the
feelings of determination.
Hiryu Shoten Ha (Rising Dragon Ascension Wave)
Amazon technique which combines the cool calmness of the user
and the hot battle rage of the opponent. Appears as a swirling
tornado, which sweeps the enemy upward.
Hiryu Shoten Ha Revised: Cyclone Scatter
Instead of leading an opponent into a spiral, Ranma Blue simply
uses his own cold chi and disperses it against the hot chi of several
attacking opponents, creating smaller tornadoes over a larger area.
Hiryu Shoten Ha Revised: Parts 1 & 2
Ranma Blue's solution to a super-powered Ryoga. Part one is just
like the original technique, but part two is a revesal of differing
temperatures, sending the user spiralling upward into a flying
uppercut that Ranma Blue referred to as the Fist of the Rising
Dragon.
Kamehameha Wave
The chi technique from Dragonball Z.
Katchu Tenshin Amaguriken (Chestnuts Roasting on an Open Fire)
Amazon technique, which trains the person to be able to pluck
chestnuts out of an open fire without getting his/her hands, burned.
The training is to build up speed. An application of this method is
the Chestnut Fist, in which the user can hit an opponent an average
of 450 times in a second.
Moko Takabisha (Fierce Tiger Ball, Fierce Tiger Domineering)
Ranma Saotome's original chi attack. Created to counter Ryoga's
Shi Shi Hokodan, since Ranma could not become depressed enough.
Utilizes Ranma's pride and confidence. Appears as a yellow fireball.
Moko Takabisha Rapid Fire
A technique which allows the user to fire off a stream of chi blasts
like a machine gun. Ranma red's invention.
Neko-Ken (Cat-Fist)
One of the most bizarre of martial art techniques known. Invented
by a demon to corrupt the Champions of Earth, the training is
relatively simple. By wrapping the trainee in fish sausage and
throwing him/her into a pit of starving cats, one is supposed to gain
the speed, agility and ferocity of a wild cat. Unfortunately, the trainee
also gains an irrational fear of cats and the method has since been
banned. Of course, Genma was too stupid to have read that third
page!
Power Blaster
Another variation of the Moko Takabisha. Invented by Ranma
Red. Appears as a beam of energy instead of a fireball. Possibly
created as a stronger countermeasure to the normal Shi Shi Hokodan.
Perfect Shi Shi Hokodan
The ultimate expression of depression. Appears as a pillar of chi
energy. Usually destroys anything within fifty feet of Ryoga.
Scattering Moko Takabisha
An improved version of the original chi attack. Invented by Ranma
Blue to hit multiple targets or counter multiple attacks. Appears as a
very large yellow fireball, which explodes into a dozen smaller ones.
Splitting Cat Hairs
Amazon technique in which the user uses his or her chi to
disperse around the opponent and create seventeen separate illusions
of himself/herself.
Shi Shi Hokodan (Roaring Lion Bullet)
Created by a civil engineer to aid in demolition. Utilizes the heavy
feeling of depression. Ryoga is a perfect candidate for it. Appears
either as a huge green fireball or a beam.
ELEMENTAL ATTACKS
Arctic Spear
A more focused version of the Icy Mists in which Ranma Blue can
hurl a bolt of freezing energy at his target. Causes the target to
become encased in ice.
Camouflage
Elemental ability which allows the user to wrap light around
himself/herself. (Think of the movie Predator). Closest thing to
invisibility.
Earth Eruptions
Elemental attack which appears as a series of short explosions in
a line.
Earthquake Stomp
Elemental attack, which focuses the user's ki into shockwaves
that, can have an effect similar to a small earthquake. It can be
considered as an amplified version of the Bakusai Tenketsu.
Elemental Eradicator
A beam version of the Raging Fury, but much stronger.
Fireburst Explosion
The elemental version of the Spirit Flare.
Fire Driller
Creating a wedge of semi-solid magma, Ranma Blue can use this
superheated point like a drill.
Firewall Burst
Ranma Blue can cause a huge blast of fire to erupt from the
ground in a hemisphere. Useful if surrounded by enemies. Sort of
like Din's Fire from the Legend of Zelda.
Gravity Manipulation
Elemental ability in which the user can achieve flight and affect
the force of gravity on an object, making them heavier or weightless.
Limited to affecting an object's weight, not mass.
Gust Attack
Elemental attack, which fires a stream of high-pressure, air
current.
Icy Mists Surround
Elemental technique which drops the temperature of the
surrounding area, causing the moisture in the air to form a blinding
fog.
Mega-Earth Eruptions
An amplified version of the original Earth Eruptions that makes
the Breaking Point look like child's play.
Raging Fury
A blast of elemental enegy is sent along the ground like an
amplified version of Terry Bogard's Power Wave.
Sonic Blast Punch
Moves fist at over Mach 1, and controls the direction of the
resulting sonic boom, amplifying it at the point of impact.
Spirit Bomb
By collecting portions of life energy around him, Ranma Blue is
able to duplicate Goku's final attack in the Kaio Ken discipline.
Massive explosion when it strikes its target.
Sunfire Beam
By absorbing solar energy, Ranma Blue can release a massively
destructive thermal beam that can scorch an area radius of twnty-five
miles.
Thunderblast Wave
A multiple-strike technique that incorporates several Thunderbolt
Strikes simultaneously.
Thunderbolt Strike
A powerful elemental move that combines both the ki of the
individual plus the raw power of a high voltage electrical discharge
(At least 1.21 gigawatts! Sound familiar?) Since it is combined with
ki energy, it can affect targets even if they are not grounded.
Thundershock Bomb
Focuses electricity into a ball and hurls it like Sailor Jupiter's
Sparkling Wide Pressure attack.
Thundershock Fist
Ranma Blue original Thunderbolt Strike, but it is concentrated
into his fist and the voltage is released upon impact.
Wrath of Thor
The ultimate electrical attack as a super-massive thunderbolt is
called down from the heavens.
MAGICAL ATTACKS
Accursed Spell
As seen in the Bastard OAV, by using a portion of bat wing, the
person who receives the spell must obey the restrictions that the
caster places on him or her or be permanently transformed into a toad
or something even worse.
Calming Spell
A magical technique which focuses the user's sense of serenity
into an enraged or excited individual. It can be thought of as a form
of indirect hypnosis.
Chi Splitter
Magical attack that can counter nearly all forms of chi energy.
Appears as a thin white beam
Cold Spirits
A cooling spell that calls upon ice sprits to cool the surrounding
areas.
Comprehension Spell
Basically a magical translator. User is able to transform any
unknown dialect into a form in which he/she can understand. After
use, the new language and reading skills are permanently stored in
the user's memory.
Crystal Shaping Magic
Summons up an undetermined amount of mystic crystal that can
be shaped into any form.
Crystal Spike Attack
Summons up sharp pillars of crystals from the ground to impale a
target.
Dragon Slave
The infamous spell from the Slayers that can kill a dragon.
Extremely destructive black magic.
Dragon Spirit
A powerful magical attack which can actually call upon the
spiritual energies of long-dead dragons. Appears as a ghostly dragon
shape. Can cause both physical damage and mental trauma.
Exodus
From the Bastard OAV, the ultimate in either fire or thunder
magic.
Giga Slave
The ultimate black magic spell that can destory an entire world if
used too long. Able to kill even Shabrinigdo from the Slayers World.
Levitation
Magical spell which is similar to psychokinesis. User is able to
achieve flight; project force fields and move objects from a distance.
Mystic Mirror
Unlike the Mystic Reflector, this barrier actually absorbs the
energy, then on Ranma Red's command, redirects it back in a huge
beam.
Orion's Bow
A much more powerful version of the Soul Arrow and can do both
physical and mental damage.
Power Reflector (Mystic Relfector)
Magical barrier for instant protection
Ragna Blade
Forms a blade of absolute darkness in the user's hand to cleave
through anything. Second only in power to the Giga Slave.
Shadow Storm
Like the Split, but in a line instead of a circle and each shadow
form knocks the opponent higher into the air like Captain
Commando's other final attack.
Skyfire Barrage
Several Skyfire Swords are fired off at once.
Sillouette Split
Mystical version of the Splitting Cat Hairs, but each shadow
image is solid and can inflict physical damage.
Skyfire Sword
A beam of mystical energy is sent crashing down like a cutting
laser. If you've ever used Captain Commando's final attack in Marvel
Vs Capcom, you'd get the picture.
Soul Sparkers
Condenses soul energy in the form of large sparks to disrupt the
energy within an opponent.
Spirit Fist
Magical attack which utilizes soul energy. Appears as a large
energy fist.
Spirit Flare
Similar to the Soul Sparkers, but uses soul energy in one massive
burst to disrupt certain energy draining techniques.
Soul Arrow
Similar to the Spirit Fist. Energy arrows do not actually cause
physical damage, but can cause severe trauma to a person's psyche.
Spirit Geyser
You can think of it as soul energy exploding upward like Terry
Bogard's Power Geyser.
Soul Smasher
A mystic version of the Elemental Eradicator.
Spirit Rings
Soul energy is used to form rings to bind a person and hold
captive.
Sunburst Explosion
The grandaddy of all lighting spells. Resembles a gigantic solar
flare.
Teleportation
Magical technique which allows the user to phase into another
dimension and move within it. Can traverse distances within an
instant. Limitation is that the user can only travel as far as he/she can
see or having previously been to a distant location before.
COMBINED ATTACKS
Armageddon Beam
A powerful, combined magic and elemental attack that makes the
Wave Motion Gun of the Argo seem like a pop gun!
Raging Thunderbolt Dragon
A combined magical and elemental attack. Appears as a dragon
shape that is made of electricity. Massive damage potential. Both
twins are able to combine their powers due to the fact that they share
the same ki energies.
Ten Wings of the Light Hawk
Jurai's ultimate defensive barrier. Combines aspects of both magic
and elemental power. Probably the only thing that can stop the Giga
Slave.
Miscellaneous Information
The Contract
An agreement made between the Dark Worlders and the deities of
Earth as a form of peace treaty. Must be renewed every thousand
years. Each renewal involves a series of battles between the
champions of each world.
Crystal of Eternity
A leftover from the creation of the universe, its six compnents
each represent a fundamental aspect of existence,: Time, Space, Soul,
Mind Power and Reality. This is the ultimate prize that Sharoka is
after.
Dark World
Another dimension in which its inhabitants have repeatedly
invaded the earth over the last ten thousand years. Currently ruled by
Sharoka.
Jusenkyo
You are not a true Ranma fan if you don't know about the
legendary training ground, in which a person becomes cursed into
changing into whatever or whoever fell into the pools hundreds of
years ago.
Light Star Blade
The energy sword that was created using the orignal Tenchi blade
as a model and imbued with all the magical knowledge in existence.
It also acts as a link to all sources of energy for all branches of magic.
Storm Striker
The elemental hammer that was modeled after Thor's uru hammer
Mjolnir. It posseses the same enchantments and is able to convert any
form of energy into elemental power as well as serve as a repository
for knowledge.