Emails in Answer to Turn 52
----- Original Message -----
From: John C.E. Bardwell
Sent: Thursday, December 10, 1998 4:13 PM
Subject: Elric and Enlarge
> Good catch Fabian, Thats what I get for trying to type and pack at the
> same time. I am back from my trip and will be able to post fully for this
> turn.
>
> See'ya in the game,
>
> JB
----- Original Message -----
From: Matthew Nippert
Sent: Friday, December 11, 1998 6:38 AM
Subject: Tak' to Mendi
> Mendi:
> <<Taking on a thoughtful look, and prodding at the still-warm carcasses
> with his spear, Tak' nodded, "Probably. But why would you want to do
> so? The erdlu-meat we have will feed us until we reach Ptellacs
> village. Unless we spend considerable time and dry the meat it will all
> spoil before we get around to eating it.">>
>
> <*"That was precisely what I had in mind. The meat spoils quickly in the
> desert's hot days, so I thought we should take some of this meat to
> replace spoiled erdlu meat.">
>
> Tak' smiles wryly, "meat does indeed spoil quickly in the hot sun - if
> untreated. The erdlu-meat we have has been treated by techniques taught
> to me by my father, and his fathers father. It will probably be safe
> until we reach Lost Scale."
>
> "To treat the meat on these Sharks would take many hours - more time
> than we can afford at this time. Of course - you could wrap and carry
> it fresh - but without treatment it would only be good for a meal
> tonight."
>
> <<"We could replace some of the erdlu meat with some meat from those
> beasts. I'd prefer to eat fresh meat to potentiallu spoiled one. We can
> always leave the erdlu meat to the scavengers... I know that some of us
> can heal wounds, but I'm not sure they can heal disease. Some masters of
> the School of Thought, who were able to heal diseases, told me that
> there were things similar to those 'taxens' your spectral halfling spoke
> of. They called them 'humour', and some of them can kill you if they
> poison your blood.">>
>
> Tak' nods in some agreement, "disease is a big killer amongst my people.
> While I can deal with some forms of illness and disease it is best not
> to rely on the wisemen and shaman for your health Take whatever
> precautions you feel necessary to preserve yours Mendi."
>
> OOC:
> <<(Matt, you live in Australia, right? Ever been to the desert? I have,
> in Algeria, I can tell you I'd not eat meat that has spent a full day in
> oven-like temperature! I think a piece of meal will spoil in one day
> with a temperature of 45 or 50 degrees (celsius))>>
>
> I live in New Zealand - no deserts there. But I am half-Australian and
> visit there often.
>
> Sure - leave a piece of raw steak out in the sun and it rots damn
> quickly. But have meat treated (smoked or dried etc) and kept out of
> direct sunlight and it can last a lot longer. I'm assuming here that
> Fabian will give Tak' knowledge regarding how long meat will last - he's
> been hunting animals since close-to-birth.
>
> -Tak'Nak'Raq
> aka Matthew Nippert
>
> ______________________________________________________
> Get Your Private, Free Email at
----- Original Message -----
From: Fabian Benavente
Sent: Thursday, December 10, 1998 8:19 PM
Subject: RE: Tak' to Mendi
> Matt: You're turn was really late. I'm sorry but as you can see it was not
> incorporated into the turn. I also received your other turn late last night
> which is strange. Are you changing your normal posting time or is your
> Hotmail really acting up and delaying your messages something like 12 hours.
>
> >Sure - leave a piece of raw steak out in the sun and it rots damn
> >quickly. But have meat treated (smoked or dried etc) and kept out of
> >direct sunlight and it can last a lot longer. I'm assuming here that
> >Fabian will give Tak' knowledge regarding how long meat will last - he's
> >been hunting animals since close-to-birth.
>
> Everyone: Yes, I do allow hunters to have some basic knowledge how to
> preserve meat. In fact, that basic knowledge would be pretty common in a
> world like Athas where it is very hot. Otherwise, there would a lot of
> wasted meat in a world where it is already scarce.
>
> L8r,
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: Fabian Benavente
Sent: Thursday, December 10, 1998 10:32 PM
Subject: Hotmail ?
> You Hotmail guys are giving me problems again :)
>
> Turn 52 is up on the website in case you did not get it and got this
> message.
>
> L8r,
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: John C.E. Bardwell
Sent: Friday, December 11, 1998 12:31 PM
Subject: Re: Mendi turn 53, part 1
> Mendi -- "I say we strike now, and then run for our lifes before their kin
> pursue
> us..." added the elf, still speaking the Tyrian dialect.
>
> Elric bows toward the creatures then speaks in Elvin "I will accompany
> you but first I must make peace with my comrades." Turning back to the group
> Elric speaks in Tyrian "We are sorely injured and surrounded. Now is no the
> time for battle. Who is to say how fast these beast may travel through their
> native terrain." Bowing to each companion Elric calls to his young tagster
> friend. Bending down to ruffle the cubs fur Elric places his hand one the
> ground to support himself. Looking Rayne directly in the eyes Elric slowly
> summons the power from the sparse vegetation in the area. With his hand
> directly on the ground there is no evidence of his covert action. Looking to
> Mendi a brief memory of his actions before the wall of water comes to mind.
> "When the time is right I will create a window of opportunity for our friend
> Mendi to create a doorway to escape. If we plan well you will be waiting
> there in ambush in case the beast somehow follow us through the doorway.
> Ambush or flee either way. Unless someone else can think of another option."
>
> Standing Elric passes the cub to Rayne "Care for him my friend, If all
> is well I shall return." Moving to stand before Koreth, Elric unbuckles his
> swords. Handing his bone blade as well as Tempest to Koreth. "Care for these
> well, with hope I will be back to claim them and rejoin the deadliest team
> in Tyr. Else they belong to you. Tempest is to much of a treasure to be lost
> to some bloody beast. There is more to the blade than just a sharp edge I
> have tracked it down to a few Runes concerning water to balance the Sun and
> the Storm."
>
> ooc - I will decide how to follow up depending on which option the group
> decides on or is forced into by the beast. in case it is not clear Elric is
> trying to act the part of a doomed man going to die. While passing his most
> prized possessions to his companions so that when if they meet later they
> will be safe. The only thing he will keep, since noone left in the group can
> benefit from it is his spells book.
----- Original Message -----
From: Vincent Roiron
Sent: Friday, December 11, 1998 1:25 PM
Subject: Mendi turn 53, part 1
>
>
> Sorry Fabian, my mail bounced, so I didn't receive the complement I hoped
> to receive in time to complete the turn.
>
> If you want to complete the turn during the week-end, see at the end of
> this mail what Mendi could do. Otherwise, I'll tell you what Mendi does
> according to your feedback and what the other characters intend to do.
>
>
> Fabian, please note that Mendi uses psionic lore to see what kind of
> defence the insect-men are using. He will probably develop a case of
> insectphobia soon if things continue on the same line.
>
> Mendi looked at the beasts in outrage, barely controlling his rage and
> anger. "They want me and Aruys and Elric as right of passage... they want
> to feed their queen with us... I say we fight..." said Mendi in Tyr's
> tongue. (NOT common, Fabian). The elf controlled himself, for his instinct
> screamed at him to draw his scimitar and slaughter those beasts. Then his
> companions recognised an air of concentration on his face, though the frown
> and screwed up eyes were probably not a real help for the insect or Chit.
> In the mindscape, Mendi ignored the familiar mind-forms of his friends, and
> scanned the seven insect men to see if they had raised defences. Silently
> thanking once more his parents for his formal training at the School of
> Thought, Mendi
> 1) (Successfull check, no defences) smiled inwardly at the reclessness of
> the insects, who faced potential foes without closing their minds. "They
> have no defences raised", said the elf between his teeth.
> 2) (Unsuccessfull check or defences risen) Fabian, please send me some
> feedback, right or false, and I'll send a complement to my post.
>
> "I say we strike now, and then run for our lifes before their kin pursue
> us..." added the elf, still speaking the Tyrian dialect.
>
>
> To all: I will complete Mendi's actions as soon as Fabian gives me some
> feedback. Since we are Friday, I'll give Fabian some contingencies, so that
> Fabian can run the turn during the week-end.
>
>
>
>
>
> Contingencies (only if you want to complete the turn during the week-end)
>
> If Gaigin intends to fight our way out of this bad situation:
>
> If the insect seemingly have no missile weapons:
> Mendi reaches for his inner reserves, and shapes in the mindscape a
> terrible storm, crackling with lighting, which runs towartds the insect
> leader, which tries to hide by appearing like a gigantic stone flat, but
> the rough defences are soon overwhelmed by the fury of the mindstorm
> (Success: double strength psionic blast)/in which the lighting strike only
> dust, missing the insect mind entiorely (failure). Breached mind: Mendi
> sends forth a crude spear of will, which pierces through the last inner
> reserves of the insect, which is soon ordered to command his companion to
> disappear, flee and forget about the party (successfull domination), but
> though Mendi has breached the mind's defences, he is confused by the alien,
> insectoid mind and cannot fathom how to dominate it. Note: if there are no
> psychic defences, Mendi will shape a small scorpion, which will run toward
> the leader's dull mental shape, and savagely sting it... then Mendi will
> use domination as above.
> Round 2: If the insect flee, Mendi will maintain domination for a
> while (use discretion, Fabian, he'll keep at leat 25% PSP), and exhort his
> comrade to run and fight another day.
>
> If the insects have missile weapons:
> Mendi waits for Gaigin's signal, and then draws his scabard. He then
> attacks the most threatening insect (the closest, in other words). Hit: The
> nimble elf showed his mastery of the scimitar for the first time. He began
> a kind of dance, weaving deadly net around him which soon allowed him to
> slash savagely at the scarab's chitin. Miss: Despite the impressive
> movements and attacks, Mendi couldn't keep his fear under control, and
> didn't find any opening in the insect's defences. Biting his lips, he tried
> harder to master his mind. Round 2: Mendi tried a devious attack to the
> lower part of the insect. Hit: The elfe nearly crouched, and abruptly threw
> his arms in a deadly up move which pierced the insect's chitin. A green
> liquid oozed from the wound, splashing the ground. Miss: Mendi's move only
> placed him in an awkward position, but didn't help him in his attacks.
>
> If there is a psionicist, please substitute the attack on the leader
> by an attack on the psionicist, and awe to domination. Mendi will then try
> to crack the leader's mind (with Id insinuation if there are no defences,
> with psionic blast, double strength, otherwise). If he opens the leader's
> mind, he'll try domination, as stated above.
>
> If Gaigin don't intends to fight (whatever the reasons, including some kind
> of shady dealing and a try at freeing the two sacrifices later), Mendi
> quickly concentrates on the surrounding shadows, and, feeling at least a
> peculiar affinity with them, use them to take a French leave (Shadow Walk,
> Mendi walk 1000 yards away): he steps into his own shadow... and
> disappears. 1000 further: Mendi reappears, and stats to run like hell...
> somewhere else...
>
> (Note: that's not that Mendi doesn't trust his companions, that's simply
> too much strain for a single elf... travelling with a kreen and then
> falling on elf-eating cannibals...)
----- Original Message -----
From: Krista & Shane
Sent: Friday, December 11, 1998 5:58 PM
Subject: Rayne: answer to Elric turn 52 - [it is 52 right? everyone is putting 53 and confusing me again :)]
> Not understanding what the bug-like creatures are saying, Rayne stands ready to respond to whatever events take place. "What are they sayin'? What language is that suppose to be? Are they peaceful, or should I be gettin' me weapons ready?"
>
> Standing Elric passes the cub to Rayne "Care for him my friend, If all
> is well I shall return."
>
> Taking the cub from Elric, Rayne looks confused. "I will do as ye ask, ye know it, but I do not understand what is happening?" The cub tries to squirm out of the mul's strong arms to follow Elric, but Rayne holds tight and whispers soothingly to the cub. "He'll be okay, he'll be back, just relax." The cub calms somewhat as she stokes it's fur.
>
> Feeling rather encumbered, Rayne moves closer to Mendi, giving him a wink. "If ye do open a door, I don't want to have far to go to get through."
>
> Krista
>
> OOC - I'd like to see what others do before I give more - but as usual, Rayne is always ready for a scrap if that's the way it has to be.
----- Original Message -----
From: Vincent Roiron
Sent: Friday, December 11, 1998 8:45 AM
Subject: Spoiled meat...
>
>
>
> Note: This is a complement to the discussion of Tak and Mendi on spoiled
> meat. I was quirte sure that curing the meat was not a question of days, so
> I had a look on the internet to make sure. I was right... but if you are
> not interested, don't read it.
>
>
>
>
>
>
> OOC:
> <<(Matt, you live in Australia, right? Ever been to the desert? I have,
> in Algeria, I can tell you I'd not eat meat that has spent a full day in
> oven-like temperature! I think a piece of meal will spoil in one day
> with a temperature of 45 or 50 degrees (celsius))>>
> I live in New Zealand - no deserts there. But I am half-Australian and
> visit there often.
>
> Sorry.
> Sure - leave a piece of raw steak out in the sun and it rots damn
> quickly. But have meat treated (smoked or dried etc) and kept out of
> direct sunlight and it can last a lot longer. I'm assuming here that
> Fabian will give Tak' knowledge regarding how long meat will last - he's
> been hunting animals since close-to-birth.
> Then Tak will probably resort to curing: smoking the meat requires more
> than one day of exposition (I'm not sure our two days of rest were enough)
> and then you must leave the meat to dry up, while you can put the meat in
> the salt and wait. It also takes some days, and you have to wait if you
> want to kill bacterias, parasites, however, so we would probably not shun
> some fresh meat. Some meats don't survive curing well when there are high
> temperature: the pork is one of them, and this is one of the reasons why
> the pork is a taboo meat in most southern Mediterranean cultures.
>
> To give you an example, raw hams like Parma ham are left to dry up at least
> 210 days, while low quality hams need at least 130 days to dry up. I know
> you can make a poor quality ham in 2 months, by leaving them longer (some
> days) in the salt (normally, raw hams are rolled in the salt and then left
> in ashes to dry). At any rate, the least days you leave to dry, the more
> chance of disease (the most common is called botulisme in French...). As
> you see, this is only if we want a long term preparation of the meat, which
> we could use on the return trip, assuming we stay a while in Lost Scale.
>
>
> Another common method was to cut the meat in very thin slices, and to leave
> them to dry in the sun's heat. This works fairly well, but there is a lot
> of losses...
>
> Since we found meat repeatedly, our characters would probably be quite
> happy to have some fresh meat while the erdlu meat is drying. We'll
> certainly be able to eat some salted erdlu on the return trip. Besides,
> this has the advantage of allowing us to replace salt loss because of the
> heavy sweating...
----- Original Message -----
From: Fabian Benavente
Sent: Friday, December 11, 1998 3:14 PM
Subject: Mendi turn 53?
> Vincent:
>
> I did not get anything from you (no turn 53) and I haven't gotten anything
> since the first message yesterday in "Trial by Fire" where you say to wait
> for your second message. I never got the second message nor anything else
> you may have sent me after that.
>
> Please try again.
>
>
> John: Can you please forward Mendi's turn or anyone else that you may have
> received since as far as I am concerned, yours was the first turn for the
> game.
>
> Thanks to both.
>
> L8r,
>
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: Fabian Benavente
Sent: Friday, December 11, 1998 4:49 PM
Subject: RE: Mendi turn 53, part 1
> Vincent:
>
> The scan you do can be done by any psionicist and that will tell you who is
> a psionicist (glowing), who is a wild talent (faint glow) and who is
> non-psionicist (ghost-like).
>
> Mendi determines that the one insect-men and the leader are psionicists.
> While the other 5 are wild talents.
>
> Psionic lore will let you know "just before" you attack what defense the
> opponent will put up. Right now, they have no defenses up but it doesn't
> mean that their mind is open (it is closed). This also doesn't mean that
> they cannot put up a defense if they are attacked psionically. As an
> example, Mendi's mind right now is closed but he doesn't have a defense up.
> He may put up a defense if he is attacked.
>
> I hope this is clear, if not get back to me and we will discuss this
> further.
>
> As far as the turn is concerned, I would like to finish it off on Sunday
> night but rest assured that no combat will take place...not yet.
>
>
> Did you ever send a second post for Trial by Fire?
>
> L8r,
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: Matthew Nippert
Sent: Saturday, December 12, 1998 10:45 AM
Subject: Language
> <<said Mendi in Tyr's tongue. (NOT common, Fabian)>>
>
> Okay - we have a problem here. I assumed that everyone in the Tyr basin
> (ie all the city-states) spokes the same languages - common, with
> different accents of course.
>
> However, I may be wrong, and since both Elric and MEndi are speaking in
> the 'Tyrian' tongue - it is likely I am.
>
> But, to add woe to our situation - Tak' knows only two languages -
> Common and halfling (and it's an oddity that he should know common for a
> start).
>
> Anyway - what I am really seeking is;
> a) Is there a seperate Tyrian tongue?
> b) If the above is true, is anyone going to explain to Tak' what the
> hell is going on? [it would be much easier to post after Tak' has had
> some sort of explanation]
>
> Cheers,
> Matthew Nippert
>
> ______________________________________________________
> Get Your Private, Free Email at
----- Original Message -----
From: Fabian Benavente
Sent: Saturday, December 12, 1998 9:59 AM
Subject: RE: Language
>
>
> ><<said Mendi in Tyr's tongue. (NOT common, Fabian)>>
> >
> >Okay - we have a problem here. I assumed that everyone in the Tyr basin
> >(ie all the city-states) spokes the same languages - common, with
> >different accents of course.
> >
> >However, I may be wrong, and since both Elric and MEndi are speaking in
> >the 'Tyrian' tongue - it is likely I am.
> >
> >But, to add woe to our situation - Tak' knows only two languages -
> >Common and halfling (and it's an oddity that he should know common for a
> >start).
> >
> >Anyway - what I am really seeking is;
> >a) Is there a seperate Tyrian tongue?
> >b) If the above is true, is anyone going to explain to Tak' what the
> >hell is going on? [it would be much easier to post after Tak' has had
> >some sort of explanation]
>
>
> Alright, I have done a little research in the official boxed set and could
> not find any reference to location languages but "somewhere" I have read it.
>
> I had Mendi learn "Nibenese" as part of his proficiencies and in Rive's
> game, I know I play a sailor/pirate who speaks the "Balican Dialect".
>
> Now thinking through this, I find it hard to believe that such a small
> region with such a small population developed so many languages (I know
> people on Athas didn't travel much but...).
>
> Anyway, here is the fix. Everyone in the Tablelands speak the same common
> tongue so Tak would have been able to understand what was said. Let's just
> say that there are slight differences from place to place (just like I
> correct armour to armor in our own world).
>
> Vincent: Mendi can rechoose a new language or you may want to use it to
> speed up your "pterran" learning. Anyway, the slot is available only for
> languages and please do not choose dwarven since a lot of speaking in that
> tongue has been done already.
>
> Let me have your thoughts on this.
>
> I also have another issue which I would like your opinion on. I have posted
> to the DS list but got no answers so far and I want your views on this
> (unbiased please *Matt* :)).
>
> L8r,
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: T.R. Curll
Sent: Saturday, December 12, 1998 10:32 AM
Subject: Gaigin, Turn 52
> ooc: Sorry if I miss someones actions in my post, but Hotmail is
> getting screwy again (I recieved half of the player posts before the
> turn got here, etc.)
>
> Gaigin shakes his head as Elric prepares himself for surrender, and
> Mendi fumes and prepares for attack. Seeing confusion on the faces of
> those who can't speak elven, Gaigin turns to explain briefly.
>
> "These here Kalak-Cursed over-grown meal-worms're delegates from someone
> called "The Queen of all Insects," and say we trespass on their
> territory. The dung-eaters have kindly offer'd us free-passage in
> exchange fer Mendi, and either Elric or Aryus, who will wind up feeding
> whate'er bloated spawn-o'-Gith these buggers call 'Queen'." Gaigin
> shakes his head and sighs, "In other words, it's trouble."
>
> Turning to the waiting creatures, Gaigin replies in elven:
>
> "Wait a moment. We must discuss your Queen's generous proposal before
> we can accept."
>
> Turning back to his companions, Gaigin switches back to common.
>
> "Hold on, Elric. It's all very well to plan and devise ways to escape,
> or to sneak through these gith-spawned barrens, but ye ferget our
> purpose, and yer job. Fer one, yer the one making the map. It may suit
> yer hero's heart to take yer course, but were you today the rest of us
> would be helpless to complete our mission. More then our own hides rest
> on yer shoulders, but the prosperity of Tyr as well. What's more, it
> will do us no good to get through these barrens if the caravans which
> will follow us can not. What's more, yer assumin' the beasts will leave
> ye and Mendi free when they take ye away, but if the beasts have half
> the brains o' a mekillot, they'll think to tie ye up, if they don't just
> paralyze the both o' ya with poison, like what Chit can do."
>
> Gaigin turns and questions Ptellac. "Ptellac, do ye know of these
> creatures? Have yer people encountered their like before?" Gaigin
> considers for a moment. "It may be that their territory is small and we
> can plot course around it, but we must make sure. Unless any of us know
> of a better way, we may all have to meet with this 'Queen o' Insects,'
> or whate'er they called it, personally."
>
> ooc: With all the confusion, I'll wait for replies before I take any
> actions. (Which seems to be everyone's plan, but oh well.)
>
> ______________________________________________________
> Get Your Private, Free Email at
----- Original Message -----
From: Krista & Shane
Sent: Saturday, December 12, 1998 4:40 PM
Subject: RE: Language
> I agree with what your saying. I think a halfling or dwarf could keep up at a more leisurely pace, though their legs would be moving fast and they would tire out faster. I have long legs (in real life) and I find when I walk with someone who is shorter, or who simply has shorter legs than I they have some difficulty keeping up when we move at a rushed pace, but no trouble keeping up at a leisurely walk.
>
> Krista
>
> I know that halflings and dwarves have half the movement rate that other
> "long-legged" races have and I understand this if we are talking about
> combat, running or something similar.
>
> I think this is also meant to reflect the marching movement rates and how
> much ground they cover.
>
> Is this reasonable? I mean when characters are out traveling, they are not
> running from place to place. I can really see a 4 1/2 foot tall dwarf keep
> up with no problem with a 6 foot tall human. As for halflings, I can even
> stretch it and see a 3 1/2 tall halfling keep up with 6 foot tall human;
> specially in rough terrains where the footing is tricky and the human has to
> be careful (stony barrens, forests, etc) where perhaps being closer to the
> ground may even be an advantage.
>
> This rule for overland movement seems a little bit inconsistent. Have any of
> you given any thought to this problem. When you have a mixed group, does the
> group always move at the halflings and/or dwarf's movement rate?
>
> I would like to hear opinions.
----- Original Message -----
From: Fabian Benavente
Sent: Saturday, December 12, 1998 2:06 PM
Subject: RE: Gaigin, Turn 52
> >Gaigin turns and questions Ptellac. "Ptellac, do ye know of these
> >creatures? Have yer people encountered their like before?" Gaigin
> >considers for a moment. "It may be that their territory is small and we
> >can plot course around it, but we must make sure. Unless any of us know
> >of a better way, we may all have to meet with this 'Queen o' Insects,'
> >or whate'er they called it, personally."
>
> The pterran's eyes never leave the insectoids as he spits harshly onto the
> burning hot rocks. The saurain's saliva readily sizzles and is no more under
> the hot sun as he continues, "Aye, I know of them. They are evil insects
> called scrabs who pretty much roam the stony barrens. They live in
> underground colonies ranging from a couple of dozens to hundreds of the
> buggers. Our guards have a tough time keeping them at bay but they seem
> content to stay within the barrens. We were lucky enough not to have
> stumbled upon them on our way to Tyr and this seems to be a hunting party."
>
> He looks towards Mendi and both half-elves and adds, "Don't know what you
> fellows got but they, as other insects, seem to prefer elven meat. Our
> air-born guards have spotted an elven tribe towards the North who are always
> in constant skirmishes with the insects. I don't think they have any good
> intent with our friends and it seems that they will feed them to their
> Queen." The pterran grabs his spear even tighter, his claws wrapping around
> the shaft and sinking into his callused palms, "My best bet is to try and
> stall them to see if any more are present since they hide perfectly in these
> surrounding and then strike swiftly. Gaigin, maybe you can counter their
> offer or keep them busy for some time..."
>
> L8r,
>
>
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: John C.E. Bardwell
Sent: Saturday, December 12, 1998 2:33 PM
Subject: Re: Gaigin, Turn 52
> -----
> "Hold on, Elric. It's all very well to plan and devise ways to escape,
> or to sneak through these gith-spawned barrens, but ye ferget our
> purpose, and yer job. Fer one, yer the one making the map. It may suit
> yer hero's heart to take yer course, but were you today the rest of us
> would be helpless to complete our mission. More then our own hides rest
> on yer shoulders, but the prosperity of Tyr as well. What's more, it
> will do us no good to get through these barrens if the caravans which
> will follow us can not. What's more, yer assumin' the beasts will leave
> ye and Mendi free when they take ye away, but if the beasts have half
> the brains o' a mekillot, they'll think to tie ye up, if they don't just
> paralyze the both o' ya with poison, like what Chit can do."
> -----
>
> Elric stands before Gaigin, sword belt in hand "Umm, Never thought of
> that stuff Gaigin. You know me, take action and fined out the trouble part
> second. If it is to be a fight then know I have the strength for a spell
> already and could get it off rather quickly."
>
> -----
> Words from Ptellac on the scrabs
> -----
>
> Elric tries to follow Gaigin's and Ptellac's example and thinks ahead.
> "If we beat them here and escape we should head straight to your village for
> supplies and rest. Then we could parly with the elf tribe to join forces in
> removing the scrab threat to future caravans."
----- Original Message -----
From: Matthew Nippert
Sent: Sunday, December 13, 1998 12:38 PM
Subject: Tak' Turn 52
> The appearance of the first insect-man surprised Tak'. As a skilled
> hunter he prided himself on knowing where his prey was before it spotted
> him. Taking a grip on his spear, Tak' listened to the strange clicking
> coming from the insect, his eyes scanning the terrain around - not
> wanting to let himself be caught unawares again.
>
> Too late. Six more of the insects appeared all around the pack. Tak'
> grip tightened further and his eyes glanced fearfully around. These
> creatures were hunters of a high standard, and if they could have
> surrounded them this easily, any ambush they could mount would be
> fearsome.
>
> Speaking quietly to Chit-Zik Tak' says, his tone conveying his concern,
> "these creatures could have ambushed us earlier. They don't mean to
> attack us - yet..."
>
> Letting conversation pass ahead, Tak' became worried at the talk of
> 'offerings'. Tak' turned to face two of the creatures on the flank.
> His green eyes narrowed as he took in their bodies - small, yet still
> larger than Tak' they appeared remarkably mobile, and their twin pincers
> looked nasty enough. But would they die easily enough if a clash came?
>
> MINDSCAPE
>
> The land was blank, the images of the insectmen strong and vibrant - the
> foes they faced were not weak in the Way. Still, if Tak' had his way,
> all combat would take place in the physical world - dagger to pincer.
>
> Tak' created a small totem of a Sloth, infusing it with the strength and
> power of its physical equivalent - unstoppable in a rage. The totems
> energy merged with Tak', and the slight halfling felt the power of the
> Sloth course through his body, filling his veins, and enhancing his
> muscles.
>
> [Activate Adrenalin Control, all points to strength. If Tak' fails
> first time, he'll try again]
>
> Not finished yet, Tak' needed to know if this preparation would be
> necessary. Tak' retreated to his forest home. But not the idyllic one
> he retired to when seeking solace. This forest was real - or as real as
> Tak' could make it - filled with danger and predators.
>
> Standing still, his head cocked for listening, his eyes scanning the
> undergrowth. If one of these predators would show itself, it would not
> bode well. For here in this forest, any sign of danger was reflected in
> the physical world...
>
> [Activate Danger Sense - if fails, Tak' will try again (unless combat
> breaks out)]
> OOC: Could you get back to me soon re: this Fabian?
>
> *DANGER
>
> Something large crashed through the undergrowth in Tak's forest. This
> movement was accompanied by a low, menacing growl, which echoed through
> this mental forest. In the real world, Tak' turned white, and signaled
> to Chit-Zik with his hand <Danger!>
>
> Letting his sack, bow and quiver slide to the ground, Tak' carried his
> spear in one hand and walked quickly to Gaigin. "It is like when we
> were in a canyon and met Chit-Ziks kin," Tak' says curtly, glancing over
> his shoulder at the insectmen observing the party, "may I act?" The
> halfling asks.
>
> *IF GAIGIN REPLIES IN THE AFFIRMATIVE:
>
> Tak' spun around, his target already picked out. In but a fraction of
> a second Tak' had reacquired the insect he was observing earlier - and
> let his spear fly. The carved rune on the head, and the attached
> feather made a warbling sound as it quickly covered the ground between
> Tak' and its target.
>
> HIT:
>
> The spear - thrown with all the force of Tak's enhanced strength hit
> square on, impaling itself in the insects' midsection between two
> armoured plates. A loud clacking nose emitted from the insects
> mandibles, which only increased as;
>
> MISS
>
> The spear flew true, but the insectman responded quickly enough to avoid
> being skewered. The spear glanced off one of the chitin plates that
> protected the creatures main body section. Its relief at avoiding
> injury however quickly turned to concern as;
>
> REGARDLESS OF HIT OR MISS:
>
> Tak' let out a warcry, his alien halfling tongue echoing through the
> barrens as he ran towards his target, his spear discarded and two primal
> daggers drawn. One was of simple bone, the other forged and fused with
> magicks lost to Athas for thousands of years.
>
> The halfling hunter bounded up the slope, still carrying on his
> ululating cry. His black hair trailed behind him, the white streak a
> disconcerting blur.
>
> Tak'Nak'Raq was going into battle once more, and he was telling the
> world that his foes faced not only him, but all 22 previous chiefs of
> 'Nak as well. A tradition went into battle with Tak', a long line of
> honor and history tempered by savagery.
>
> [Throw spear, and then charge in melee with two daggers]
>
> *NO DANGER:
>
> The forest was relatively quiet. Birds still sang and the winds still
> rustled through the trees, but there were no signs of danger. Not quite
> sure of himself, Tak' kept an eye on the undergrowth through the
> proceedings, prepared to act on his instincts if the need arose.
>
> [If combat starts - use the spiel and tactics above]
>
> *IF GAIGIN REPLIES IN THE NEGATIVE:
>
> Inside, Tak' knew this to be a mistake. But he complied, giving his
> leader a slight bow, before moving back to the rear of the group.
> Keeping a grip on his spear - anticipation and sweat making the shaft
> slick, Tak' kept glancing nervously at the insectmen. He would have
> trust his instincts if something went wrong...
>
> [If combat starts - use the spiel and tactics above]
>
>
> ______________________________________________________
> Get Your Private, Free Email at
----- Original Message -----
From: T.R. Curll
Sent: Sunday, December 13, 1998 12:26 PM
Subject: Gaigin, Reply
> ooc: Hotmail confused as hell right now, and I'm getting error messages
> left and right. If I missed anyone or anything in this reply, Fabian,
> fix it as best you can. This is a long one. I really don't know where
> this turn is leading, so I'll throw out as many contingencies as I can
> and hope I covered everything.)
>
> Ptellac:
>
> The pterran grabs his spear even tighter, his claws wrapping around
> the shaft and sinking into his callused palms, "My best bet is to try
> and stall them to see if any more are present since they hide perfectly
> in these surrounding and then strike swiftly. Gaigin, maybe you can
> counter their offer or keep them busy for some time..."
>
> Elric:
>
> Elric tries to follow Gaigin's and Ptellac's example and thinks ahead.
> "If we beat them here and escape we should head straight to your village
> for supplies and rest. Then we could parly with the elf tribe to join
> forces in removing the scrab threat to future caravans."
>
> Gaigin:
>
> Gaigin thinks for a second, then nods.
>
> "Aye Elric, we'll have to map the rest of this course on the way home,
> with the elves help. For now we should worry about getting through
> here. Which means I gotta stall these things." Gaigin turns back to
> the Scrabs, puffing up his chest and smoothing his face into the perfect
> visage of a grim and serious negotiator. Sighing inwardly, Gaigin
> begins fumbling for what Tak' had called the Mindscape.
>
> MINDSCAPE:
>
> Gaigin shuddered imperceptably as he found himself staring out across a
> field of nothingness. Beside him, the glowing image of Tak' shone
> brightly, while all others, Scrab and Packmember, appeared as dim
> shadows of their real-world selves. Gritting his teeth, Gaigin
> struggled with the unseen-way, trying to wrestle it into allowing him to
> use his one talent. Focusing his thoughts, Gaigin summoned to mind an
> image appropriate to his talent. Kalak, now-deceased Sorcerer King of
> Tyr. It was rare that Gaigin had seen him, but he knew well the feeling
> of awe, of overwhelming and powerful force that had eminated from the
> scrawny, decrepit, evil-looking King. Holding the image of his former
> Master in his thoughts, Gaigin tried to channel the feeling of awe
> outwards, directed at the Scrabs.
>
> OOC: Gaigin will attempt to use Awe before speaking to the Scrabs.
>
> If It Succeeds: Fabian, I'll let you decide the creatures reaction
> (don't know what awed insects look like.)
>
> If It Fails:
>
> Much as he had expected it would, the power surged and failed. It was
> exceedingly rare that Gaigin could use his talent at all, and this time
> was no exception. Fighting down the feeling of mild nausea that
> accompanied the failed power, Gaigin drops out of the mindscape and
> turns to face the lead Scrab.
>
> Delaying Action: (OOC: I am placing these posts out so they can be cut
> off when and if the insects catch on. If they do, skip to the last
> post.)
>
> Gaigin turns and addresses the insects, holding himself straight-backed
> with an officious bearing. Switching to the elven tongue, Gaigin
> begins.
>
> "I am afraid our parlay got off to a bad beginning. We have not been
> properly introduced. I am the High Templar Gaigin, emissary of the
> mighty Sorcerer-King, Rikus: Lord of all the Flatlands, King of the
> Ziggurat, Slayer of the Great Dragon, Holder of the Reins of Justice,
> Master of the Royal House of GithSpawnedBastards, and High King of the
> Tyr Region, may He Live a Thousand Kings Ages."
>
> Gaigin licks his dried lips, knowing his throat would pay later for all
> this talking.
>
> "I bear a declaration of War, signed by his Eternal and Omnipotent
> Majesty, may he live a thousand king's ages, against the heathen peoples
> to the North and West of your nation. The foul Elves are our enemies,
> who's tribe has insulted his Imperial Omnipotentness, King Rikus of Tyr,
> may he live a thousand King's ages. For this reason do we travel across
> your lands, to the village of the Pterrans, who have pledged to us their
> aid in out endeavour."
>
> Gaigin gestures towards Ptellac, as proof of their destination. His
> mind was racing by this point, and sweat beaded on his brow. The
> scrabds were becoming agitated, and Gaigin knew he would have to think
> fast. He didn't have the Elf's skill in this kind of thing, but he
> remembered some from his old Templar days, and plowed ahead as best he
> could.
>
> "His eternal majesty, may he live a thousand king's ages, has heard of
> your Noble Queen. Indeed, we came through here hoping we would meet
> Noble Scrabs of her Nation, who could aid us in our endeavour, that we
> may better serve both our peoples. I am afraid we can not serve up the
> three elf-kin to her Highness, your Queen, unfortunately. They are
> favoured slaves of his Immortal Majesty, may he live a thousand King's
> Ages, and he is in the process of leaning them out, seasoning them,
> free-ranging them, so to speak, so that they may serve as only the
> finest roasts at his Highness' Inauguration Party. It would be a shame
> were these juicy morsels fed on before they reach the pinnacle of
> ripeness."
>
> Gaigin was getting desperate now, throwing himself out on a limb
>
> "It was His Unsurpassed Majesty's hope that your noble people would aid
> un in our endeavour, granting us passage through your lands so that we
> may reach the village of the Pterrans. In return, it has been given to
> me to promise to your Queen the flesh of all Elves within the Tribe, and
> rights to any and all treasure that they may wish to take from the tents
> of the Elves. What say you, Noble Scrab?"
>
> Gaigin swallowed. The bluff had gone farther then he had ever expected,
> and it was all up to the Scrabs now. Wishing he had something to Pray
> to, like Tak' or Aryus, Gaigin stood back to await a decision.
>
> IF AT NY TIME THE SCRABS SEE THROUGH THE DECEPTION AND PREPARE TO
> ATTACK:
>
> (ooc: I'm assuming that Tak's Danger Sense goes off when this happens.)
>
> Gaigin stumbled his words as he sensed a shift in the attention of the
> Scrabs. Beside him, Tak stepped forward, gripping his spear tightly.
>
> "May I act?"
>
> Gaigin considered for a moment, then nods. As the Halfling threw his
> spear, Gaigin leapt backwards, flipping down his mask and raising his
> spear for a fight.
>
>
>
> ______________________________________________________
> Get Your Private, Free Email at
----- Original Message -----
From: Krista & Shane
Sent: Sunday, December 13, 1998 3:34 PM
Subject: Rayne: Turn 52
> OOC: Okay I am into my week of finals here - I have six exams in the next five days - but I will take time to post, they just may not be very good! :)
>
> IC:
> Rayne sets the cub by Elric. "If It's to be a fight, I'll be needing me hands free." The mul begins to prepare herself mentally for battle. Scanning the area to see if she can make out any other insectoids about other than the ones who have shown themselves. The mul makes her next actions look as though she is bored with the situation and simply checking and adjusting her travelling gear, not wanting these seemingly intelligent bugs to get an idea that she is preparing to fight. Rayne prepares the pack of sand shark parts she has been carrying for the elf to slip off so she can fight unencumbered. Next Rayne looks to her weapons with her eyes alone making sure they are ready when she needs them. The mul is thinking fast as the others talk. <one more preparation, but I need time!> "Gaigin stall as long as ye can - I need some time to prepare before the fight." With that the mul slips into the mindscape . . .
>
> MINDSCAPE:
> The mul is joined on the plane by the scrab leader. Concentrating on his weapon, The mul begins to focus on a critical point of the weapon. Slowly she feels drawn to the weapon until she can no longer see the planes about her form or the scrab leader's form but simply the piece of matter she was focusing on. She sees the material so close that she can make out small pieces of the material that are normally unseen by the eye. The mul begins to move these pieces about, causing unseen cracks to appear. Once satisfied that the weapon will break upon use, the mul retracts back from the weapon and the scrab leader disappears from the mindscape. Rayne brings up the next scrab, repeating her methods. She continues this until battle breaks out. (using molecular manipulation)
>
> [FABIAN: please fill in here what would be the point of the weapon as I could not se in the post what weapon the creature had. Rayne will focus on any visible weapon that seem within the creature's reach. (namely the one that looks to be what the creature will use in case of an attack) If there are no weapons visible on the creatures let me know so I can change my post. Thanks]
>
> ACTIONS FOR BATTLE:
> Seeing that she has run out of time, Rayne pulls her attention from the mindscape and drops the sand shark pack. The tortoise blade appears in her hand in a instant and the bone long sword is drawn forth with a predominant swish. Rayne gives a fierce grin to the oncoming scrab - one of those who's weapons she had tampered with. <hmm . . I know something you don't> Confidently blocking the scab's swing, Rayne smiles as the point she weakened shatters and the weapon is useless. Knowing the creature still had claws and quite the bite Rayne feels a little better knowing it's only defenses now are it's natural ones. The insect is thrown off by the weapon's destruction, Rayne takes advantage of the opportunity. Her long sword flashes quickly up and across in front of the insect.
>
> HIT:
> The bone sword slashes up and across hitting the creature's arm and knocking it wide. Another grin comes to the mul's lips as her she hears the crack of the chitin and see her sword is lined with the strange insect's blood.
>
> MISS:
> The bone sword slashes up and across hitting the creature's arm and knocking it wide. The only sound heard is of chitin deflecting the bone weapon, but at least the force behind the swing bought the mul time to prepare for her next attack.
>
> Krista
----- Original Message -----
From: Krista & Shane
Sent: Sunday, December 13, 1998 5:27 PM
Subject: Rayne: Revised: Turn 52
> IC:
> Rayne sets the cub by Elric. "If It's to be a fight, I'll be needing me hands free." The mul begins to prepare herself mentally for battle. Scanning the area to see if she can make out any other insectoids about other than the ones who have shown themselves. The mul makes her next actions look as though she is bored with the situation and simply checking and adjusting her travelling gear, not wanting these seemingly intelligent bugs to get an idea that she is preparing to fight. Rayne prepares the pack of sand shark parts she has been carrying for the elf to slip off so she can fight unencumbered. Next Rayne looks to her weapons with her eyes alone making sure they are ready when she needs them. The mul is thinking fast as the others talk. <one more preparation, but I need time!> "Gaigin stall as long as ye can - I need some time to prepare before the fight." With that the mul slips into the mindscape . . .
> MINDSCAPE:
> Still not feeling at her peak condition, Rayne felt the need to even the odds in this fight a bit. Sensing the power from the scrabs and Tak's images, Rayne does not feel confident to take on a scrab by herself. Speaking in the physical world "Tak if ye need me help in a mental battle, let me know now."
>
> NO MATTER WHAT THE HALFLING REPLIES, RAYNE'S NEXT ACTIONS WILL BE THE SAME AT THE FIRST SIGN OF BATTLE:
> <since ye is hard to see, so will I be> Rayne's image in the mindscape begins to pick up pieces of her surroundings and place them on her body. (chameleon power) As she does this, her physical form begins to change colour blending in with her background, making her harder to see. Soon the mul's body blends completely with her surroundings, make her nearly impossible to spot, it is only her movements in battle that betray her location to the careful eye.
>
> (FABIAN: Rayne will maintain this to make her harder to see until I let you know that she turns it off)
>
> Krista
>
>
> -----Original Message-----
> From: Fabian Benavente > Sent: Sunday, December 13, 1998 10:55 AM
> To: Krista & Shane
> Subject: RE: Rayne: Turn 52
>
> >[FABIAN: please fill in here what would be the point of the weapon as I
> could not se in the post what weapon the creature had. Rayne will focus on
> any visible weapon that seem within the creature's reach. (namely the one
> that looks to be what the creature will use in case of an attack) If there
> are no weapons visible on the creatures let me know so I can change my post.
> Thanks]
>
>
> Sorry Krista, no weapons visible on the scrabs. If you change the post, give
> actions for one round only since something will happen after that and you
> will need to post again.
>
> Don't worry with battle actions yet. The turn will go out tonight so please
> get back to me quick if you want to make it before the turn goes out.
>
> Good luck with your finals.
>
> L8r,
>
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: Fabian Benavente
Sent: Sunday, December 13, 1998 2:54 PM
Subject: RE: Rayne: Turn 52
> >[FABIAN: please fill in here what would be the point of the weapon as I
> could not se in the post what weapon the creature had. Rayne will focus on
> any visible weapon that seem within the creature's reach. (namely the one
> that looks to be what the creature will use in case of an attack) If there
> are no weapons visible on the creatures let me know so I can change my post.
> Thanks]
>
>
> Sorry Krista, no weapons visible on the scrabs. If you change the post, give
> actions for one round only since something will happen after that and you
> will need to post again.
>
> Don't worry with battle actions yet. The turn will go out tonight so please
> get back to me quick if you want to make it before the turn goes out.
>
> Good luck with your finals.
>
> L8r,
>
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: Fabian Benavente
Sent: Sunday, December 13, 1998 2:57 PM
Subject: Turn?
> Gents:
>
> Turn is going out tonight so you've got a few hours left to post.
>
> If nothing is coming, then please let me know ASAP.
>
> L8r,
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>
----- Original Message -----
From: Trevor Sanders
Sent: Sunday, December 13, 1998 3:38 PM
Subject: Re: Turn?
> >Gents:
> >
> >Turn is going out tonight so you've got a few hours left to post.
> >
> >If nothing is coming, then please let me know ASAP.
>
> I am spending the weekend with a freind, just woke up from sleeping
> after what was the longest face to face role-playing session of my life.
> It lasted over twenty six hours straight! I'll be back, and better able
> to answer mail on Monday. Sorry for any inconveniece.
>
> "The most convincing lie is the truth you never question."
>
> Trevor Sanders, DM of Arcana PBeM
>
----- Original Message -----
From: John C.E. Bardwell
Sent: Sunday, December 13, 1998 4:37 PM
Subject: Elric - Rash as ever.
>
>
> Elric looks around at his companions, so it would be battle. He agreed with
> the decision. Elric loops his sword belt over his shoulder, putting it on
> again would be too much of a give away. Finding his center of thought Elric
> calmly waits for the signs of a battle yet to begin. A distraction should
> help give his Pak an edge. How to cast his spell without being to obvious?
> Cursing his youthful disregard for his mother's teaching Elric thought of
> how she could turn the simple movement of straightening her hair into seven
> different spells, most of which Elric could still not cast under any
> conditions. His cloak would have gone a long way in disguising his
> movements, only his cloak was long since turned into a tagster's play toy.
>
> Elric was left with but one choice. Raising his voice Elric deep baritone
> voice could be heard speaking the Elvin tongue. "I seek the peace of the
> winds, that I may be at peace when I face my death" He slowly turns toward
> the West, holding his hands out up and out to his sides, tattered clothing
> hanging loosely about his form. His Elvin words come softly "To the West
> winds I give thanks, Akliefhsc" As he turns towards the North, Elric motions
> with his hand, seeming to gather the winds. In Elric's mage sight he sees as
> his web of power slowly begins to form. "To the North winds I give thanks,
> Gklifishna" As he turns to East, Elric bows low his feet moving in unseen
> patterns. "To the East winds I give thanks, Fhasm" Elric smiles as the power
> flows through him into his intricate web of force. AS he turns to the South,
> Elric straightens hands again in the air. "To the South winds I give thanks,
> Treisisa" Rotating slowly Elric again focuses to the West as he bows his
> head. Elric's strong voice could be heard again speaking the Tyrian tongue
> (Common). "Companions the time to strike is now!" Elric raises his head to
> face the leader of the scrabs. Elric's grin once again on his face "Know the
> strength of those you would subjugate". With a snap of his fingers Elric
> disappears from sight and is gone.
>
> (DM Note: I will follow with Elric's actions once he disappears directly to
> you, once I get a bit of feed back on this)
----- Original Message -----
From: John C.E. Bardwell
Sent: Sunday, December 13, 1998 4:47 PM
Subject: Elric - He's doing what??
>
> Elric is casting Invisibility on himself. He is using the dedication to
> the winds to hide his spell casting. The words of thanks are really the
> magic words and the snap of the finger is the trigger. We haven't had to
> much in way of how spells are handled in casting and such so I took a few
> liberties. Namely that I could split the spell words as such and hinge it on
> a trigger.
>
> With hope Elric live for awhile at least and gain more potent spells, so
> I wanted to start working on how we would be able to handle the more
> intricate castings and effects.
>
> Here's my thoughts ---- I like to think of a mage's spells in DS as webs
> of power. As I have used this in past spell effects this shouldn't be to
> new. The mage in the conduit first to the power given by the plants. He
> gathers the power, then weaves his web of force in a pattern to form
> different effects.
>
> Shrug something like that. The spells themselves are simply the patterns
> and the words of the spell are locations of the force nodes.
>
> Let me know what you think and how you wanna play this stuff. Ie I send
> my actions just to you when invis. Certain phatasms directly to you or
> everything through the group??
>
> THanks
> JB
----- Original Message -----
From: Fabian Benavente
Sent: Sunday, December 13, 1998 7:34 PM
Subject: RE: Elric - He's doing what??
>
>
> > Let me know what you think and how you wanna play this stuff. Ie I send
> >my actions just to you when invis. Certain phatasms directly to you or
> >everything through the group??
>
>
> I love this stuff, really and have no problem with it whatsoever. In fact,
> go ahead and surprise me with this stuff and shape any way you want; superb
> roleplaying. There is one rule that I go by and that is: do not change game
> effects.
>
> The turn will be cut as Elric becomes invisible and...a couple of other
> things happen as well. It will go out in a couple of more hours.
>
> I have ordered Preservers and Defilers of Athas and will probably
> incorporate that into the game soon. Specially the part about spell points
> so as to give magic users more freeway in their spellcasting. I will let you
> know when I have it.
>
> As far as invisible actions are concerned, either way is fine (send to me
> only or the whole group), you make up your mind on that.
>
> L8r,
>
>
> Fabian
> Read the Turns!!! DS PbeM "Tyr and Beyond"
>