17.9.00 // Tehanor was awake and as that doesnt happen too often we decided to have a look for him as he is enemy. We checked a few places without much luck, but then finally at the orccamp we stumbled over him Jerole skips out southwest. You are in an awfully stinking cave. You hardly can breathe. The air is getting hot and humid. You can hear sounds from the south. There are two obvious exits: northeast, south. A wooden stone-spiked club. Borzak. Insaniadhal. Jerole. Tehanor (praying). // Yes, better pray Tehanor, you will need your faith in a few seconds ... Tehanor chants in an unfamilar tongue: Etban your phlon as enquan lea neagad nian ekamtau. Jerole wields a dagger in his right hand. Jerole wields a Eagleclaw in his left hand. You draw the dagger from your scabbard belt. You wield the dagger in your right hand. You draw the maquahuitl from your scabbard belt. You wield the maquahuitl in your left hand. With a quick swift Jerole cuts his flesh. Jerole's wounds start to bleed. Jerole hurls some blood in the direction of Tehanor. With all his might Jerole smashes the flat side of his dagger against the knee of Tehanor. Tehanor looses his balance and falls to the ground. Tehanor's wounds start to bleed. You can't smash anyone who's already down on the ground! You aim at elf with your maquahuitl, but he parries. Your dagger glows in a fierce red light. Tehanor's large ornamented shield shimmers in a searing white light as your dagger hits it. You hit the torso of Tehanor with your dagger, but Tehanor's armour absorbs all the damage. Jerole gets a winged axe from the backpack. A large cone of lightning surrounds Tehanor wrenching his body and causing him to lose control. Tehanor's blood-curdling screams are muffled by the crackle of lightning. Tehanor drops his idol of Rokoon. // Bye bye idol ... though he still has his shield Tehanor shudders. You get an idol of Rokoon and a wooden stone-spiked club. With all his might Jerole smashes the flat side of his dagger against the knee of Tehanor. Tehanor looses his balance and falls to the ground. Insaniadhal starts to breathe deeply. Tehanor coughs noisily. Jerole's wounds stopped bleeding. You can't smash anyone who's already down on the ground! Your dagger glows in a fierce red light. Tehanor's robe is caught by a gust of wind and weakens your blow. You tickle the left arm of Tehanor with your dagger. With a quick swift Jerole cuts his flesh. Jerole's wounds start to bleed. Tiny sparks surround Tehanor as the blade of your dagger comes into contact with his skin. Tehanor screams loudly. Insaniadhal rescued Tehanor. // That wont save him Insania ... As Insaniadhal approaches you Jerole tries to guard you, but stumbles. Insaniadhal pivots on one foot and sidekicks you in the abdomen. You evade the kick in time. Jerole throws a winged axe at Tehanor. The winged axe flies towards Tehanor's abdomen but bounces harmlessly off his large ornamented shield. The winged axe flies back to Jerole, who catches it safely. Your maquahuitl glows in a fierce red light. You hit the torso of Tehanor with your maquahuitl, but Tehanor's armour absorbs all the damage. Your dagger glows in a fierce red light. Tehanor's robe is caught by a gust of wind and weakens your blow. You smash the torso of Tehanor with your dagger. With all your might your smash the flat side of your dagger against the knee of your enemy. Tehanor looses his balance and falls to the ground. Tehanor hums a mystic melody. As Insaniadhal approaches you Jerole tries to guard you, but stumbles. Insaniadhal pivots on one foot and sidekicks you in the abdomen. You evade the kick in time. Insaniadhal rescued Tehanor. Jerole's wounds stopped bleeding. Jerole attacks Tehanor. You aim at elf with your maquahuitl, but he parries. You aim at elf with your dagger, but he parries. Insaniadhal massacres your right leg with the blunt side of his tschekal. // Be nice, better hit jerole :) Tehanor is bleeding heavily! You are physically somewhat hurt and mentally degraded. You are slightly alert. An arc of lightning forms between your blade and Tehanor as your dagger comes into contact with his skin. Tehanor screams in agony. Tehanor cringes in terror. Jerole throws a winged axe at Tehanor. The winged axe hurts Tehanor's head. The winged axe flies back to Jerole, who catches it safely. Tehanor shivers in the veil of electricity. Tehanor shivers in the veil of electricity. // Shocking experience, huh ? Insaniadhal aims at you with his tschekal, but you parry. Your maquahuitl glows in a fierce red light. You tickle the head of Tehanor with your maquahuitl. Your dagger glows in a fierce red light. Tehanor's robe is caught by a gust of wind and weakens your blow. You smash the right leg of Tehanor with your dagger. With a quick swift Jerole cuts his flesh. Jerole's wounds start to bleed. Jerole hurls some blood in the direction of Tehanor. The blood hits Tehanor in the eyes. Tehanor holds his eyes in pain. Tehanor shivers. As Insaniadhal approaches you Jerole tries to guard you, but stumbles. Insaniadhal pivots on one foot and sidekicks you in the abdomen. You lose your balance and fall to the ground. Your wounds start to bleed. // Aha, now he uses the sharp side .. was already wondering *g* Insaniadhal rescued Tehanor. Tehanor seems to have gained back the control over his body. Jerole throws a winged axe at Tehanor. The winged axe flies towards Tehanor's right arm but bounces harmlessly off his large ornamented shield. The winged axe flies back to Jerole, who catches it safely. As Insaniadhal approaches you Jerole tries to guard you, but stumbles. Insaniadhal tries to punch you into the stomach but you are too fast for him. Tehanor skips out south. Tehanor dances in. Tehanor skips out south. // Uhm, south ? You rotate quickly, pressing your body on the haft of your weapon, and hurl yourself into an upright position. With all his might Jerole smashes the flat side of his dagger against the knee of Insaniadhal. Insaniadhal manages to hold his balance. You aim at elf with your maquahuitl, but he parries. Your dagger glows in a fierce red light. You hit the abdomen of Insaniadhal with your dagger, but Insaniadhal's armour absorbs all the damage. Your wounds stopped bleeding. Jerole skips out south. You are in an awfully stinking cave. You hardly can breathe. You can see light and hear sounds from far to the south. There are two obvious exits: north, south. A goblin war drum, a small club, three gold coins, two silver coins and two stone-spiked wooden clubs. Jerole. Insaniadhal dances in. Borzak arrives. Jerole skips out south. You are in an awfully stinking cave. You hardly can breathe. You can see a large cave to the south. Be very careful here. There are three obvious exits: north, northeast, south. Jerole. Jerole's wounds stopped bleeding. Jerole skips out south. This is a large hall with a large bone throne on the eastern wall. A proud, noble orc sits on it and stares angrily at you. There are two obvious exits: north, south. A corpse of blue-eyed blond-haired male elf, a flaming dagger, a goblin war drum, seven gold coins, a small club and two stone-spiked wooden clubs. Jerole. A ghost of Tehanor. Three huge ugly neuter trolls. A noble male orc. The huge ugly neuter troll is fighting Tehanor. The noble male orc is fighting Tehanor. // Seems the trolls finished it ... The huge ugly neuter troll attacks Jerole. The huge ugly neuter troll attacks Jerole. With all his might Jerole smashes the flat side of his dagger against the knee of the huge ugly neuter troll. The huge ugly neuter troll manages to hold its balance. Jerole's wounds start to bleed. The huge ugly neuter troll says in shakrul: You are dead. The huge ugly neuter troll says in shakrul: Otz ook tear you to pieces! Jerole skips out north. // We better leave, we did what we came for You are in an awfully stinking cave. You hardly can breathe. You can see a large cave to the south. Be very careful here. There are three obvious exits: north, northeast, south. Borzak. Insaniadhal. Jerole. Insaniadhal skips out south. Borzak leaves south. Dragan: he is dead Insaniadhal dances in. Borzak arrives. Borzak's wounds start to bleed. Insaniadhal turns to attack you. Insaniadhal hits your right leg with his tschekal, but your armour absorbs the damage. Jerole's wounds start to bleed. Jerole unwields a dagger. Jerole unwields a Eagleclaw. Jerole skips out north. Damned! Your enemy is fast and blocks your way. Try again! Tehanor drifts around. Your maquahuitl glows in a fierce red light. You massacre the head of Insaniadhal with your maquahuitl. Your dagger glows in a fierce red light. You hit the torso of Insaniadhal with your dagger, but Insaniadhal's armour absorbs all the damage. // A little goodbye headmassacre and we are gone Insaniadhal skips out north. Borzak leaves north. Jerole skips out north. You are in an awfully stinking cave. You hardly can breathe. You can see light and hear sounds from far to the south. There are two obvious exits: north, south. A goblin war drum, a small club, three gold coins, two silver coins and two stone-spiked wooden clubs. Borzak. Insaniadhal. Jerole. Borzak is fighting Jerole and you. Jerole skips out north. You are in an awfully stinking cave. You hardly can breathe. The air is getting hot and humid. You can hear sounds from the south. There are two obvious exits: northeast, south. Jerole. Jerole is bleeding. Jerole skips out northeast. You are in an awfully stinking cave. You hardly can breathe. The air is getting hot and humid. You can hear sounds from the southwest. There are three obvious exits: east, southwest, west. Jerole. Jerole treats his bloodloss. Jerole treats his bloodloss. Jerole treats his bloodloss. Jerole skips out east. You are in an awfully stinking cave. You hardly can breathe. The air is getting hot and humid. You can hear sounds from the west. There are two obvious exits: southeast, west. Jerole. Jerole skips out southeast. You are in an awfully stinking cave. You hardly can breathe. Luckily there is the exit to the south, but the air isn't much better outside. The cave is much deeper to the northwest. There are two obvious exits: northwest, south. Jerole. Jerole skips out south. You are north of the stinking campfire, on the steps to the entrance of a dark, stinking cave. Both right and left are piles with bones and the equipment of unfortunate adventurers. There are four obvious exits: east, north, south, west. Jerole. Jerole skips out south. Here, in the middle of the camp, burns a large camp fire. It is the source of the awful smell, because the orcs didn't seem to have used wood to light the fire, but mostly old bones and ... well you are not sure what else, and you don't want to think about it. There are four obvious exits: east, north, south, west. Jerole. Jerole skips out south. You have entered an orc camp. The stench is impressing, it seems to be a mixture of rotting food, old corpses, and ... well, orcs. The ground is covered with the remains of the last orcs' meals, which is hardly more than the bones of unfortunate animals. The camp is a small dale in the mountains, with steep, unclimbable slopes surrounding it. The only entrance is south of where you are. On the other side, in the mountains to the north of it, you can see the entrance into a cave. There are four obvious exits: east, north, south, west. Jerole. Jerole skips out south. You are on a small path leading through the mountains. To the north is a small open place, behind which you can see a cave. This area looks (and smells!) like an orc camp, perfectly protected from all sides by high mountains. There are two obvious exits: north, southeast. Jerole. Jerole sings in xyllic: YEAH // Hi Worf Worf dances in. Jerole skips out southeast. You are on a small path leading through the mountains. To the south it leads onto the hills. There is a wooden barrier that could block the way to the north, but someone has dragged it aside. You can hear sounds behind it, some sort of language, but a rude one. There are two obvious exits: northwest, south. Jerole. A wild brown male horse is reclining here. Jerole skips out south. You are in a rather barren area. It is a large hilly plain, there is not much more than rocks and pebbles. Some lichens are the only plants that grow here. To the north are high mountains, but here starts a small path that leads into them. There are four obvious exits: east, north, south, west. Jerole. The wind blows a horrible stench from the north towards you! Jerole skips out south. You are in a rather barren area. It is a large hilly plain, there is not much more than rocks and pebbles. Some lichens are the only plants that grow here. There are four obvious exits: east, north, south, west. Jerole. A long-faced brown-skinned male goblin. A red-eyed furry male goblin. Jerole skips out south. You are in a rather barren area. It is a large hilly plain, there is not much more than rocks and pebbles. Some lichens are the only plants that grow here. There are three obvious exits: east, north, west. Dargent (surrounded by a shimmering barrier). Jerole. A thin-faced green-haired male orc. // Hi Dargent Jerole skips out west. You are in a rather barren area. It is a large hilly plain, there is not much more than rocks and pebbles. Some lichens are the only plants that grow here. There are four obvious exits: east, north, south, west. Jerole. Jerole skips out west. You are on a path at the edge of a forest. The path leads further west and southeast, following the forest. To the north and northeast you can see open land with almost no plants, just hills and rocks. There are four obvious exits: east, north, southeast, west. Jerole. // Eeks, begone evil thing .. almost forgot i still had it You drop an idol of Rokoon. Jerole skips out west. // We kindly helped Tehanor to be removed from our enemy list