//OOC date 2/05/1998 //Wandering towards the kobolds when I see an old friend .. > A canyon in the mountains of Tortoise. This canyon leads through the Mountains of Tortoise. You can't imagine where the canyon leads you now. The path slopes now a little bit and leads you higher. The walls are now so high, you can't see the sky. At the path to the northeast stands a huge sign. You see here many bones lying on the ground. There are three obvious exits: eastup, northeast, westdown. look northeast [near] Arayel (inside a storm cone) > g arayel at the kobllds Worf: arayel at the kobllds //hehe cant talk with fright!! You wield the golden tschekal in your right hand and left hand. //yea chop him in two You unwield the golden tschekal. //hmm maybe not.. > You wield the long scimitar in your right hand. You wield the long scimitar in your left hand. > scon dex You start to concentrate... > ...and you feel more prepared. You feel your dexterity increasing. scon dex You start to concentrate... > ...and you feel more prepared. You feel your dexterity increasing. scon dis You start to concentrate... > ...and you feel more prepared. You feel your discipline increasing. scon dis You start to concentrate... > ...you fail your concentration. scon dis You start to concentrate... > ...and you feel more prepared. You feel your discipline increasing. //get ready this time.. look northeast [near] Nothing. //damm he left > Bianka: do you need help? or just info? ne > A canyon in the mountains of Tortoise. You see only high stonewalls so high, that you can't see the sky. There are two obvious exits: north, southwest. A gold coin, a corpse of quick male kobold, a corpse of red-eyed male kobold, a decayed remains of red-haired male kobold, two leather jackets, seven silver coins, a small knife, a sword, ten copper coins, ten silver coins and two copper coins. g help Worf: help > tracking There are elf tracks coming from the southwest. There are human tracks leading north. > Enkida: on the way. look north [near] Nothing. > g he left n Worf: he left // or did he > > In the mountains of Tortoise. These are the Mountains south of Tortoise. You are surrounded by high mountains and deep canyons. There are four obvious exits: eastdown, northwestdown, south, westdown. tracking There are human tracks leading westdown. There are elf tracks coming from the south. There are dwarf tracks leading northwestdown. There are human tracks coming from the eastdown. > look westdown [near] Nothing. > wd > In the mountains of Tortoise. These are the Mountains south of Tortoise. You are surrounded by high mountains and deep canyons. There are two obvious exits: eastup, westup. wu > In the mountains of Tortoise. These are the Mountains south of Tortoise. You are surrounded by high mountains and deep canyons. There are two obvious exits: eastdown, northdowndown. Arayel (inside a storm cone) and a white-haired huge male yeti. Arayel is fighting the white-haired huge male yeti. The white-haired huge male yeti is fighting Arayel. //haha found him, hehe me and yeti get him together Enkida: are you ok? sk arayel You jump up with a flying kick against Arayel. Arayel evades the kick in time. > Arayel massacres the abdomen of the white-haired huge male yeti with his spear. The white-haired huge male yeti died. //or just me You aim at human with your scimitar, but he parries. As you hit Arayel with your weapon his cone flashes in a blood red light. You tickle the left leg of Arayel with your scimitar. kill arayel Yes, yes. > Arayel aims at you with his spear, but you parry. Arayel aims at you with his spear, but you parry. Arayel hums a mystic melody. You jump up with a flying kick against Arayel. Arayel evades the kick in time. You punch Arayel in the stomach with your clenched fist. Arayel's wounds start to bleed. You have to wait a moment to prepare your next attack. > You aim at human with your scimitar, but he parries. You aim at human with your scimitar, but he parries. Arayel hits you with a lightning.*ZZZZZIIIRRRRRRRSCCHHH* //ouch ! You need to gain some distance from you opponent again. Arayel's wounds stopped bleeding. You jump up with a flying kick against Arayel. Arayel looses his balance and falls to the ground. > You are physically not feeling very well and mentally not feeling very well. You are alert. > You need to gain some distance from you opponent again. > You need to gain some distance from you opponent again. //yep skick non stop... > Arayel comes up with the body. You aim at human with your scimitar, but he parries. You aim at human with your scimitar, but he parries. You jump up with a flying kick against Arayel. Arayel evades the kick in time. > Arayel stands up again. You punch Arayel in the stomach with your clenched fist. > Arayel is ready again. Arayel hums a mystic melody. You punch Arayel in the stomach with your clenched fist. Arayel's wounds start to bleed. You need to gain some distance from you opponent again. You punch Arayel in the stomach with your clenched fist. > As you hit Arayel with your weapon his cone flashes in a blood red light. You graze the torso of Arayel with your scimitar. You aim at human with your scimitar, but he parries. > Arayel looks into your eyes and you feel pain. //ohh not nice.. Arayel aims at you with his spear, but you parry. sf You feel too tired. > hp Arayel hums a mystic melody. You are physically not feeling very well and mentally in a vegetable state. You are alert. You aim at human with your scimitar, but he parries. You graze the abdomen of Arayel with your scimitar. > l at artael //look at who ??? Arayel hits you with a lightning.*ZZZZZIIIRRRRRRRSCCHHH* You cannot see any 'artael' here. > You aim at human with your scimitar, but he parries. You aim at human with your scimitar, but he parries. hp Arayel hums a mystic melody. You are physically in a very bad shape and mentally in a vegetable state. You are alert. //hmmm > l at human Arayel is a blond-haired menacing male human, presenting himself as: Arayel, male human. He has scars on his left leg, right leg, nose, left arm, right arm, left hand, right hand, forehead, left cheek and right cheek. He protected by a cone of lightning. He is tall and lean for a human. He looks hideous. He is fighting Worf. He is slightly hurt. He is bleeding. He is slightly alert. He is wielding two wooden spears. He is wearing a blood-red robe, a bloody heart-chain, two golden rings and a pair of green elven boots. You guess he is wearing nothing additionally. //ack > Arayel hits you with a lightning.*ZZZZZIIIRRRRRRRSCCHHH* //ACK mood frenzy Arayel tickles your right leg with his spear. hp You changed your fighting mood. > Arayel hums a mystic melody. You are physically at deaths door and mentally in a vegetable state. You are alert. //RUN AWAY !! > Arayel's wounds stopped bleeding. In the mountains of Tortoise. These are the Mountains south of Tortoise. You are surrounded by high mountains and deep canyons. There are two obvious exits: eastup, westup. Your legs run away with you! > Arayel arrives. eu In the mountains of Tortoise. These are the Mountains south of Tortoise. You are surrounded by high mountains and deep canyons. There are four obvious exits: eastdown, northwestdown, south, westdown. > s > Arayel arrives. A canyon in the mountains of Tortoise. You see only high stonewalls so high, that you can't see the sky. There are two obvious exits: north, southwest. A gold coin, four leather jackets, seven silver coins, a small knife, three swords, three copper coins, three silver coins and two copper coins. sw > A canyon in the mountains of Tortoise. This canyon leads through the Mountains of Tortoise. You can't imagine where the canyon leads you now. The path slopes now a little bit and leads you higher. The walls are now so high, you can't see the sky. At the path to the northeast stands a huge sign. You see here many bones lying on the ground. There are three obvious exits: eastup, northeast, westdown. eu > A canyon in the mountains of Tortoise. This canyon leads through the Mountains of Tortoise. You can't imagine where the canyon leads you now. To the east you see some smoke over a vulcan. The path gets steeper and steeper. Perhaps it is better for you to be careful where you go. There are two obvious exits: southdowndown, westdown. sdd sdd //RUN to healers > You are in the local hospital. Some nurses are running around very excited. Everything is pretty clean here. The nurses keep an eye on you that you do not bring too much sand from outside into the hospital. A sign at the wall tells you what you can do here. There is one obvious exit: west. A brown-haired gentle female freme. heal critical The brown-haired gentle female freme looks at you. The brown-haired gentle female freme carefully applies some oily brown fluid to your wounds. The brown-haired gentle female freme says in xyllic: That's one platinum coin, eight gold coins, eleven silver coins and four copper coins, please. You pay the money. > g i am at healers Worf: i am at healers > hp You are physically hurt and mentally in a vegetable state. You are weary. > heal medium The brown-haired gentle female freme looks at you. The brown-haired gentle female freme carefully applies some oily brown fluid to your wounds. The brown-haired gentle female freme says in xyllic: That's four gold coins, please. You pay the money. > 4 You unwield the long scimitar. You unwield the long scimitar. //oki back after him > w You are walking along the circle road of Lonar. Far to the west you see the dome of Lonar. Directly to the west you can see the backside of the local weaponry. At the side of the road, to the east, is the entrance of the hospital. The road continues further south and north. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: east, north*, south*. > n > You are on a major crossing of the circle road of Lonar. A road leads westwards to the market place with the dome in its centre. A small path leads eastwards past a mansion to a castle in the distance. The circle road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are four obvious exits: east, north*, south*, west. Arayel (inside a storm cone) and a smiling male boy. Arayel attacks you! //opps hello You wield the long scimitar in your right hand. You wield the long scimitar in your left hand. > sk Arayel hits your right arm with his right hand, but your armour absorbs the damage. Arayel aims at you with his left hand, but you parry. You feel too tired. > As you hit Arayel with your weapon his cone flashes in a blood red light. You cringe in terror. You graze the right leg of Arayel with your scimitar. Arayel's wounds start to bleed. You aim at human with your scimitar, but he defends himself. Arayel hums a mystic melody. g hurry Worf: hurry //quick quick quick > sk You feel too tired. > Arayel's wounds stopped bleeding. Arayel wields a spear in his right hand. Arayel wields a spear in his left hand. Arayel hums a mystic melody. mood frenzy You graze the abdomen of Arayel with your scimitar. Arayel's wounds start to bleed. You hit the right leg of Arayel with your scimitar, but Arayel's armour absorbs all the damage. You changed your fighting mood. > Bianka: where? Arayel hits you with a lightning. *BOOOOOOOOOOOOOOM* You graze the torso of Arayel with your scimitar. You graze the right arm of Arayel with your scimitar. Arayel grazes your left arm with his spear. Arayel tickles your right arm with his spear. Worf: south of smiluing boy > sk You jump up with a flying kick against Arayel. Arayel evades the kick in time. > hp You are physically not in a good shape and mentally in a vegetable state. You are weary. > Arayel hums a mystic melody. You feel too tired. You feel too tired. You feel too tired. > You feel too tired. > Arayel is bleeding. You aim at human with your scimitar, but he parries. You aim at human with your scimitar, but he parries. Arayel hums a mystic melody. Arayel hums a mystic melody. Arayel looks confused. You graze the left leg of Arayel with your scimitar. Arayel's wounds start to bleed. You smash the torso of Arayel with your scimitar. You say in xyllic: murder //hmm well fighting without talking is just rude.. > Enkida: coming as fast as possible. Arayel tickles your right arm with his spear. Arayel tickles your torso with his spear. l at arayel Arayel is a blond-haired menacing male human, presenting himself as: Arayel, male human. He has scars on his left leg, right leg, nose, left arm, right arm, left hand, right hand, forehead, left cheek and right cheek. He protected by a cone of lightning. He is tall and lean for a human. He looks hideous. He is fighting Worf. He is in a bad shape. He is bleeding. He is somewhat weary. He is wielding two wooden spears. He is wearing a blood-red robe, a bloody heart-chain, two golden rings and a pair of green elven boots. You guess he is wearing an eagle-helmet, an ornamented eagle ringmail, a pair of ornamented leg plates and a snake suit additionally. //well its better than last time > Bianka: coming As you hit Arayel with your weapon his cone flashes in a blood red light. You graze the left arm of Arayel with your scimitar. You hurt the head of Arayel with your scimitar. Arayel leaves north. //haha wimp !! (hmm didn't u just run away also ? ) n > You are walking along the circle road west of the city wall The dome of Lonar rises far to the west. Directly to the west of you there is an old villa. The road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north*, south*. n > You are walking along the circle road of Lonar, far to the northeast of the fabled dome. The city wall is to the east. You can see a strange old villa to the west and the road continues to the south and to the north. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north*, south*. n > You are walking along the circle road near the city wall. The great dome of Lonar can be seen to the southwest and to the north you see the place vendome from where a road leads to the harbour. An old villa lies west of you and the road continues to the northwest and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: north, northwest*, south*. Arayel (inside a storm cone). sk Kick whom? > kill arayel A young gray-eyed male human: Greetings, all. Ok. > Arayel leaves south. sk Kick whom? > s > You are walking along the circle road of Lonar, far to the northeast of the fabled dome. The city wall is to the east. You can see a strange old villa to the west and the road continues to the south and to the north. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north*, south*. Arayel (inside a storm cone). Arayel leaves south. s //come back !! > You are walking along the circle road west of the city wall The dome of Lonar rises far to the west. Directly to the west of you there is an old villa. The road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north*, south*. Arayel (inside a storm cone). Arayel leaves south. s > You are on a major crossing of the circle road of Lonar. A road leads westwards to the market place with the dome in its centre. A small path leads eastwards past a mansion to a castle in the distance. The circle road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are four obvious exits: east, north*, south*, west. Arayel (inside a storm cone) and a smiling male boy. sk arayel You feel too tired. > Arayel hums a mystic melody. kill arayel You feel your dexterity fading. //ack not now !! Ok. > You aim at human with your scimitar, but he parries. You graze the left arm of Arayel with your scimitar. Bianka: hello .. smiling boy .. arayel urgent Pandelume: hi human ... that's Tortoise ? Arayel hits you with a lightning.*ZZZZZIIIRRRRRRRSCCHHH* //ouch !! Arayel hums a mystic melody. You feel your dexterity fading. Damned! Your enemy is fast and blocks your way. Try again! You tried to run away, but failed. mood wimpy You changed your fighting mood. > g lonart Worf: lonart //time for me to run now... > s You are walking along the circle road of Lonar. Far to the west you see the dome of Lonar. Directly to the west you can see the backside of the local weaponry. At the side of the road, to the east, is the entrance of the hospital. The road continues further south and north. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: east, north*, south*. > e > You are in the local hospital. Some nurses are running around very excited. Everything is pretty clean here. The nurses keep an eye on you that you do not bring too much sand from outside into the hospital. A sign at the wall tells you what you can do here. There is one obvious exit: west. A brown-haired gentle female freme. //I love this freme A young gray-eyed male human: coming heal critical The brown-haired gentle female freme looks at you. The brown-haired gentle female freme carefully applies some oily brown fluid to your wounds. The brown-haired gentle female freme says in xyllic: That's one platinum coin, two gold coins, eight silver coins and two copper coins, please. You pay the money. > hp You are physically hurt and mentally in a vegetable state. You are extremely weary. > w You are walking along the circle road of Lonar. Far to the west you see the dome of Lonar. Directly to the west you can see the backside of the local weaponry. At the side of the road, to the east, is the entrance of the hospital. The road continues further south and north. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: east, north*, south*. Arayel (inside a storm cone). > Arayel leaves east. //hehe he after me ? Arayel arrives. Arayel attacks you! //guess so Enkida: Lonar. kill arayel You feel your discipline fading. Arayel aims at you with his spear, but you parry. Arayel aims at you with his spear, but you parry. Yes, yes. > You aim at human with your scimitar, but he parries. You aim at human with your scimitar, but he parries. You growl. > Pandelume: coming ... sk You jump up with a flying kick against Arayel. Arayel evades the kick in time. > Arayel aims at you with his spear, but you parry. Arayel aims at you with his spear, but you parry. Arayel hums a mystic melody. l at arayel mood Arayel is a blond-haired menacing male human, presenting himself as: Arayel, male human. He has scars on his left leg, right leg, nose, left arm, right arm, left hand, right hand, forehead, left cheek and right cheek. He protected by a cone of lightning. He is tall and lean for a human. He looks hideous. He is fighting Worf. He is not in a good shape. He is weary. He is wielding two wooden spears. He is wearing a blood-red robe, a bloody heart-chain, two golden rings and a pair of green elven boots. You guess he is wearing an eagle-helmet, an ornamented eagle ringmail, a pair of ornamented leg plates and a snake suit additionally. > You are currently fighting in wimpy mood. //ack ! > mood frenzy You feel your discipline fading. As you hit the cone of Arayel with your weapon it leaves a deep red spot on the surface which quickly dissolves. You hit the torso of Arayel with your scimitar, but Arayel's armour absorbs all the damage. As you hit Arayel with your weapon his cone flashes in a blood red light. You shudder. You hit the torso of Arayel with your scimitar, but Arayel's armour absorbs all the damage. Bianka arrives. Enkida arrives. //yea !! You changed your fighting mood. > Arayel leaves south. //good idea... Enkida draws a blacksilver tschekal from her large scabbard. Enkida wields a blacksilver tschekal in her right hand and left hand. s > You are walking along the circle road of the town. The dome of Lonar can be seen far away from you in the southwest. Eastwards you see a large graveyard. The road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: east, north*, south*. s > tracking You are standing on the circle road of the town. Far to the northwest the dome of Lonar rises and to the northeast you see a graveyard. The road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north*, southwest*. Arayel (inside a storm cone). Arayel leaves southwest. //CHARGE !! There are human tracks leading southwest. There are elf tracks coming from the north. > sw > You are walking along the circle road of Lonar. Far to the northwest the dome of Lonar rises. The southeast tower of the city wall can be entered at the side of the street to the south. The road continues to the northeast and to the west. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: northeast*, south, west*. Arayel (inside a storm cone). Arayel leaves west. killarayel //hmm w What? > > Bianka arrives. Enkida arrives. You are standing on the circle road of Lonar. To the northwest you can see the backside of the armoury. The dome of Lonar rises in the far northwest. The road continues to the west and to the east. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: east*, west*. Arayel (inside a storm cone). Bianka arrives. Enkida arrives. kill arayel Ok. > Arayel hums a mystic melody. You hurt the left arm of Arayel with your scimitar. Arayel's wounds start to bleed. As you hit the cone of Arayel with your weapon it leaves a deep red spot on the surface which quickly dissolves. You graze the right leg of Arayel with your scimitar. Arayel leaves west. w > You are walking along the circle road of the town. You can see the famous dome of Lonar far to the north and directly north of you is the backside of the armoury. You can hear a lot of hammering from inside the armoury. The road continues to the west and to the east. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: east*, west*. > > Bianka arrives. Enkida arrives. You are walking along the circle road of Lonar. The impressive dome of Lonar rises in the far north. To the northeast you can see the backside of the armoury. You can hear a lot of hammering from the inside of the armoury. The road continues to the east and to the west. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: east*, west*. //wandered for a little trying to track him Enkida: Worf, tracks? Worf: lost him > tracking There are human tracks leading west. There are elf tracks coming from the southeast. There are elf tracks coming from the north. A young gray-eyed male human: location now? > A group of bare chested porters, covered in sweat and grime pass along the road. They carry goods from the harbour to some of the shops at the market. You are walking along the circle road of Lonar. The trading school of Lonar lies to the west. A road leads eastwards to the market place with the huge dome. The circle road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are four obvious exits: east, north*, south*, west. tracking There are elf tracks coming from the south. There are elf tracks leading north. There are human tracks coming from the east. > look east [near] Nothing. [far] Nothing. [very far] a small boy > s > Arayel hits you with a lightning.*ZZZZZIIIRRRRRRRSCCHHH* //where did he come from ??? Damned! Your enemy is fast and blocks your way. Try again! Arayel hums a mystic melody. sk arayel You jump up with a flying kick against Arayel. Arayel looses his balance and falls to the ground. Arayel wildly waves his arms, looking confused! //hehe > As you hit the cone of Arayel with your weapon your hand feels numb for the instant. You tickle the left leg of Arayel with your scimitar. Arayel's wounds start to bleed. As you hit the cone of Arayel with your weapon it leaves a deep red spot on the surface which quickly dissolves. You graze the torso of Arayel with your scimitar. Bianka arrives. Enkida arrives. g he back Worf: he back > Arayel comes up with the body. sk You jump up with a flying kick against Arayel. Arayel evades the kick in time. > Arayel stands up again. sj What? > Enkida attacks Arayel. sk Arayel is ready again. You need to gain some distance from you opponent again. > sk As Enkida hits Arayel with her weapons the cone flashes in a blood red light. Enkida groans painfully. Enkida grazes the head of Arayel with her tschekal. You feel too tired. > Arayel leaves west. w > Arayel arrives. This is the Trading School of Lonar. You can your skills here, for training or simply a skill. A busy trader will train you in his arts. There is one obvious exit: east. Bianka arrives. Enkida arrives. e You are walking along the circle road of Lonar. The trading school of Lonar lies to the west. A road leads eastwards to the market place with the huge dome. The circle road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are four obvious exits: east, north*, south*, west. Arayel (inside a storm cone). > Arayel leaves south. Bianka arrives. Enkida arrives. You snap your fingers. > s > You are standing on the circle road of Lonar near the city wall. The backside of the bakery lies to the southeast. West of you is Halaster's Nightshop, one of the few shops in Lonar that are opened all night. There is a sign at the entrance of the shop. In the far east the dome of Lonar rises and the road continues to the north and to the south.You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: north*, south*, west. s > Bianka arrives. Enkida arrives. You are walking along the circle road of Lonar. The backside of the bakery lies to the east. A sweet smell reaches your nose from it. The dome of Lonar lies to the far northeast. The road continues to the north and to the south. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north*, south*. s > You are walking along the circle road of Lonar. To the west you can see the hut of the famous Freme Rebeth Vreeb. He can teach you how to survive in the desert. The fabeled dome of Lonar can be seen in the far northeast. The road continues to the north and to the southeast. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: north*, southeast*, west. Bianka arrives. Enkida arrives. tracking There are human tracks leading west. There are human tracks leading southeast. There are human tracks coming from the north. > se > Bianka leaves southeast. Enkida leaves southeast. You are standing on the circle road in front of the southwest tower of the city wall. You see the house of Rebeth to the northwest. The spires of the dome can be seen far to the northeast. The road continues further to the northwest and to the east. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are three obvious exits: east*, northwest*, south. Bianka and Enkida. e > Bianka leaves east. Enkida leaves east. You are walking along the circle road near the city wall. The back side of the Desert Inn can be seen to the northeast dwarfed by the majesty of the dome. The southwesterly tower lies to the west. The road continues to the east and to the west. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: east*, west*. Bianka and Enkida. e > Bianka leaves east. Enkida leaves east. You are standing on the circle road near the city wall. To the north you see the back side of the Desert Inn. Lonar's dome rises to the northeast and the southwesterly tower is to the west of you. The road continues to the east and to the west. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: east*, west*. Bianka and Enkida. e > You are on the circle road of Lonar near the city wall. To the northwest you see the back side of the Desert Inn and the market place with the impressing dome in its center is north of you. In the west you can see the southwesterly of the four towers of Lonar. The road continues to the east and to the west. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: east*, west*. Bianka arrives. Enkida arrives. A young gray-eyed male human: where now. at smiling boy e > You are on the circle road of the town. A road leads north towards the market place and the circle road continues further west and east. The city entrance can be seen in the south. A large yellow standing stone stands at the side of the road facing the gate. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are four obvious exits: east*, north, south, west*. A map of Lonar. Bianka arrives. Enkida arrives. s > Enkida purrs in xyllic: south Bianka leaves south. Enkida leaves south. tracking You are standing in the city gate of Lonar. A beautiful city lies before you. Far to the north you see a bustling market place with an impressing dome in its centre. A castle rises in the northeast above the houses of the city. Far to the north you can see a mountain range. You may leave the city going south. There is an IMPORTANT sign. You can feel the brutal heat of this land. The sun is high in the sky and the air is shimmering. There are two obvious exits: north, south. Arayel (inside a storm cone), Atreides guard, Bianka and Enkida. Atreides guard looks at Bianka. Atreides guard looks at Enkida. You failed to read the tracks. > Atreides guard looks at you. Enkida attacks Arayel. Arayel leaves south. Atreides guard looks at Enkida. Kick whom? > > You are in the desert near the city of Lonar. To the north you can see the southern gate of the city. South of you the open desert starts. You can also follow the city wall to the west and to the southeast. You think you can even see some footprints leading west. There are six obvious exits: east, north, south, southeast, southwest, west. Three wormhooks and two thumpers. Bianka arrives. Enkida arrives. Enkida: guard south gate tracking You failed to read the tracks. > look south You don't see anything special. You shrug helplessly. You are physically terribly hurt and mentally in a vegetable state. You are exhausted. > Bianka sighs deeply. Enkida starts to breathe deeply. Bianka starts to breathe deeply. You say in xyllic: invite //chuckle, thought of it now .. > Bianka invites you to join her team. Your leader is now Bianka. You go back. > Enkida looks at you. Bianka looks at you. Bianka goes ack! Enkida nods slightly. chuckle You chuckle politely. > Enkida purrs in xyllic: Where is your tschekal? Bianka yells in xyllic: let's go to the healer //good idea You unwield the long scimitar. You unwield the long scimitar. > A young gray-eyed male human: give news about loc 3 team at smiling boy ready //he left into the desert..PHEW was a close one for this little satai..