Anarch: A rebel among the Kindred, one with no respect for the Elders. Many of these Kindred form radical Coteries dedicated to anti-organizational activities. Some cross the line complete and join the Sabbat.
Ancilla: A mature vampire. These Kindred have proven themselves deserving of the full right (and responsibilities) of the vampiric community but they have yet to survive the travails and accumulate enough power to be considered Elders. One who is not yet an Elder but no longer a Neonate.
Antediluvian: One of the oldest Kindred, a member of the third generation. These beings remain hidden from the world and are said to be the architects of the Jyhad.
Archon: Powerful agents of the Justicars. They are usually dispatched to maintain Camarilla rulership, track down fugitives, and enforce the Traditions.
Beast, The: An allusion for the drives and urges that prompt a vampire to become entirely a monster, forsaking all humanity and existing only to satisfy those drives and urges.
"Blood: The vampire's heritage. That which makes a vampire a vampire. Or simple the actual blood.
Bloodline: The vampire's heritage traced through her Sire.
"Blood Bond: A mystic state of servitude and extreme affection that occurs when one consumes the blood of a Kindred on three distinct occasions.
Book of Nod: The "sacred" book of the Kindred detailing their races' origins and early history. Supposedly comprised of the words of Caine and his Progeny. Though never published in its entirety, fragments are known to exist in different languages and collections
Caitiff: A vampire with no clan; often considered a derogatory term. A vampire can be caitiff by birth (she does not belong to any of the recognized clans) or by deed (ejected or forsaken by the clan that Embraced her).
Caine: The supposed progenitor of all vampires. Vampirism is said to be the curse set upon him for the murder of Abel.
Cainite: A vampire; a descendant of Caine. See Kindred.
Camarilla, The: A global organization of Kindred dedicated to maintaining a rigid code of rules called the Traditions.
Childe: A term for young, inexperienced, or foolish vampires. True Childer have no rights in Kindred society until released by their Sire after a period of education (see the Traditions, Accounting).
Clan: A group of vampires who share certain mystic and physical characteristics because they are descended from the same bloodline.
Coterie: A group of Kindred who protect and support one another against all outsiders.
Diablerie :The cannibalistic behavior common among Kindred, involving the consumption of the life blood of another vampire. Though despised among the Camarilla, it is often employed to gain the power of the consumed. See Amaranth.
Domain: The fiefdom claimed by a Kindred, most often a Prince. See Traditions.
Elder: A Kindred who has survived the tumultuous period of power struggle and danger common to younger vampire. Although these powerful being are often over 300 years of age they are merely entering a new arena of competition and strife.
Elysium: Among the Camarilla these places are where Kindred meet. They are often declared in such places as galleries, clubs, theatres or other places of culture. Aggression is expressly forbidden in these places.
Embrace, The: The act of being made into a vampire. Usually a mortal is drained of her own blood to the point of death and then fed a measure of Kindred blood.
Gehenna: The impending Armageddon hinted at in Kindred lore. This final war between all vampires will supposedly take place when the Antediluvians shall rise from the earth and devour all their Progeny. Some even believe Gehenna to be upon us.
Generation: The number of steps between a vampire and the first vampire (rumored to be Caine). These Progeny were the 2nd generation, their progeny the third and so on. The youngest and weakest are 13th. Later generations are rumored to exist but they are probably impotent and feeble.
Ghoul: A servant created by allowing a human to drink vampiric blood. Ghouls often have a small measure of vampiric powers but are limited in many ways.
Golconda: The state of being to which some vampires aspire, in which a balance is found between opposing urges and scruples. The slide into bestiality is halted, and the individual reaches some kind of stasis. Considered a myth by most.
Haven: The place where a vampire sleeps during the daylight hours; generally a jealously guarded secret.
Jyhad, The: The shadowy war being waged among the Elders. In theory all theKindred and much of the world are merely pawns in this ancient conflict that will climax with Gehenna.
Justicar: One of the seven representatives of the Camarilla selected from each clan. These agents organize and assign the Archons to carry out their will of the Camarilla.
Kindred: A vampire. Many Elders consider even this term to be vulgar, and prefer to use a more poetic word such as Cainite.
Kine: Mortals: the descendants of Seth. Often used in opposition to Kindred. The expression Kindred and Kine means "all the world". Includes ghouls but not Lupines.
Kiss: To take the blood of a mortal, or the act of taking blood in general. The term refers to the intense and, often, irresistible pleasure a vessel feels when fed upon by Kindred.
Life, The: A euphemistic term for mortal blood taken as sustenance. Many Kindred regard this term as "prissy".
Lineage: The bloodline of a vampire, traced by Embrace.
Lupine: A werewolf, a breed of shape changers who often clash violently with the Kindred.
Masquerade, The: One of the most central and important of the Traditions. The effort to hide the existence of Kindred from the mortals in order to prevent another Inquisition.
Methuselah: An elder vampire who no longer actively dwells among other Kindred. These ancient and immensely powerful creatures either slumber in Torpor or wage the Jyhad. Usually 4th or 5th generation.
Neonate: A newly created \l "Kindred" Kindred, often just released from her Sire.
Praxis: The right of Prince to rule, as well as the rules, laws and the customs enforced by a particular Prince.
Primogen: The leaders of a city, or the ruling council of the Elders. Usually composed of an Elder from each of the represented clans in the city. Primogen usually impose a varying degree of influence on the Prince of a city.
Prince (m. or f.): Among the Camarilla, the single Kindred who lays claim to the Domain of a city, administrating it and interpreting and enforcing theTraditions. The Prince's rulership can stem from support, personal power, charisma or all of the above.
Progeny: A collective term for all the vampires created by one Sire. Less formal, and less flattering, is Get.
Regnant: One who has a Blood Bond over another Kindred, through giving saidKindred blood three times.
Retainers: Humans who serve a vampire master. They are generally either ghouls or mentally Dominated by their vampire master. This control is sometimes so complete that the mortals are unable to take any action of their own volition.
Sabbat, The: An organization of vampires in opposition to the Camarilla. While the claim to support freedom and internal loyalty, they are renown for their cruelty, inhumanity and evil.
Sect: General name for one of the primary groups among the Kindred, such as the Camarilla or Sabbat. Other, smaller sects probably also exist.
Sire: The parent/creator of a vampire, used both as the female and male form.
Third Mortal: Caine, the progenitor of all vampires, according to popular Kindred lore and the Book of Nod.
Thrall: A vampire who is held under a Blood Bond and thus under the control of another Kindred. See Regnant.
Torpor: A deep, sleep like state Kindred enter. It can occur after taking grievous damage or among the oldest Kindred for periods of time.
Traditions, The: A code of laws laid down by the Camarilla upon its formation. Kindred are held to strict obedience of these laws and may be destroyed for violating them.
Vegetary: A sarcastic term for a vampire who refuses to take the blood of humans, but relies instead on that of animals. See Farmer.
Vessel: A potential or past source of blood, typically a human.
Vitae: Blood.
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