There are several programs, for instance
"Terrain Maker"
for DOS machines,
KPT "Bryce" for Macintosh,
or the Fractint (DOS/Unix) "Plasma" fractal type, which can generate
and/or render height fields.
Utilities are available which can convert
between GIF, POT, TGA, MAT, and some other heightfield data formats.
Some of the textures available in POV-Ray and other raytracers can
create interesting heightfields as well, with some tweaking.
I have heard rumors that some popular raytracing packages
(such as Caligari trueSpace) will begin including terrain generation
options or accessories as standard equipment. Not being a user of
those packages, I can neither confirm nor deny that rumor.
Some pages that feature terrain generation software:
- John Olsson's Fractal Worldmap Generator (executable, source)
- Paul Bourke's fractal landscapes page
- John Beale's GFORGE (source)
- Steve Anger, author of FRGEN and other graphics tools (executable only)
- Terrain Forge (executable only)
- Wilbur, generate terrains with plasma and procedural methods (executable only)
- Vue D'Esprit virtual landscape generator (executable only)
Up to the terrain synthesis page
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© 1996 cburke@mitre.org
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