The Games of Saberhaven
Clef vs. Guurnsh

        Guurnsh enters the arena. As last time, his front is covered with what appears to be blood. A battle axe is held in his right hand and a large shield is grasped by his left. His platemail is securely fastened. A hunting horn hangs from his belt near a throwing axe (in its sheath).
        Across the arena from him steps out a beautiful drow female. Her full plate armor is dark as the night. At her side, are sheathed a longsword and a shortsword. What looks like a multi-colored cat of ninetails is stuck in her belt. Her entire body is sheathed in reddish flames. It appears as if she is holding a spell, waiting for the signal to begin.
        When the signal to begin sounds, Clef finishes her spell, and the floor of the arena around and underneath Guurnsh, turns into viscous mud. The mud extends for about 30-40' in a semi-circle against the back wall.
        The large minotaur snorts out a cloud of vapor and begins his charge down the field toward the female drow. However, the only thing that ends up happening, is that he sinks 2 and 1/2 feet down into the mud. Clef on the other hand runs forward to within 90 feet of Guurnsh's starting point. (50 to 60 feet from the edge of the mud)
        Grinning at her captive prey, Clef begins casting another spell. Guurnsh continues to sink into the mud. As he does, he touches a button on the side of his axe. The head of the axe retracts into the ball at the top of the rod, and in it's place extends a spike. At the other end of the rod, 3 sharp claws spring out, and the rod itself begins to extend. It is at this time Clef finshes casting her spell. Numerous razor sharp blades begin to skim over the surface of the mud. The blades rotate around a central point completely covering the surface of the mud left to right. The mud extends out 40 feet from the wall of the arena, and the blades cover that entire distance plus a good 20 feet of land after that. The blades gash into the now 2/3rds sunk minotaur, and ping off of the rod sounding like hail on platemail. The blades threaten to destroy the rod/climbing pole, but the pole withstands the onslaught for now. Finally, the rod is fully extended, the spike planted in the wall behind the minotaur, and the claws dug into the solid ground in the direction of Clef. Climbing rungs pop out on either side of the pole.
        Removing himself from the effect of the blades, Guurnsh dives under the surface of the mud. Holding his breath, he begins to move himself along the rod, through the mud. His way is hampered by several things. When he reaches with his left hand to grab the rungs of the rod, his shield is battered and knocked around by the whirling blades. When he moves his left arm under the mud, the shield acts almost as a rudder, pushing him off enough to make the next grab for a run, a crap shoot. Every time his arm rises up to grab the next rung, he is painfully reminded if his hand extends beyond the rod and over the surface of the mud. The spinning blades cut into his hand exposing bone and flaying flesh.
        Unbeknownst to Guurnsh, Clef summons another wall of whirling blades several inches above the first. She waits for the man bull to surface.
        After being slowly suffocated in mud and having his hands ripped apart by whirling blades every time he accidentally put his hands through the blade barrier, Guurnsh rises up from the muck into the direct path of the blades, but in a position where the minotaur can put his strength to full use in getting him out of the area. It is at this time that Guurnsh discovers what Clef had been doing while he was under the mud. Another blade barrier spins parallel to the first a few inches above it. Guurnsh tries to speed to the edge, but the blades from both walls rip into him, slicing into his face, his arms, almost every part of his body. His wounds prove to be too much for him, as he collapses unconcious at the edge of the mud.

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