BLACK ORC TRIBES

The largest of the Goblinoid races, Black Orcs came from the Darklands and are said to be the result of the age-old cannibalism of the smaller and weaker members of the race known as 'runt noshing'. This violent method of selective breeding has produced a race whose melee prowess is legendary, almost as if they were deliberately bred by some twisted intelligence with the objective of producing a race of master warriors. This breeding, however, gave them little of the intelligence or discipline necessary for such a design. Standing at about seven to eight feet tall, centuries of selective breeding have led to certain features becoming especially pronounced in the Black Orcs, such as their broad, protruding lower jaws. Favourite mounts are War Boars. As their name suggests, Black Orcs are almost invariably dark skinned, with very deep red to black blood. Black Orcs speak the Ghaha^zhakh dialect of the Goblinoid tongue. Black Orcs have Night Vision to a range of 10 yards.

BLACK ORC BOSSES

0-1 BLACK ORC WARLORD
140 points

From over the World Edge Mountains out of the Darklands came the Black Orcs lead by the mightiest of all Warlord!

Your army must be led by a general and Orc and Goblin generals are called Warlords. A Black Orc Tribe is led by a Black Orc Warlord at least half of your Mobs must be from the Black Orc Tribe list.

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Warlord4855535410
War Boar740341313

Equipment: Sword or other hand weapon

Weapons/Armour: A Black Orc Warlord may be armed with the following equipment; a secound hand weapon (+1 point), a double handed weapon (+2 points), a spear (+1 point) or a halberd (+2 point). May have light armour (+2 points) or/and a shield (+1 point).

May Ride: A Black Orc Warlord may be ride any of the following; a Warboar (+8 points), a Warboar Chariot (see War Machines) or a Monster (see Monster List).

Save: None

Magic Items: A Black Orc Warlord may have up to three magic items.

SPECIAL RULES:

Black Orc Special Rules: A Black Orc Warlord and any unit he is leading is immune to animosity. He may lead any Mob of Orcs & Goblins. He will noit run away if other Orcs and Goblins panic.

0-1 BLACK ORC ARMY STANDARD
92 points

Your army may inclued a Black Orc Battle Standard together with its bearer if your army is led by a Black Orc Warlord.

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Boss463541328

Equipment: Sword or other hand weapon

Weapons/Armour: A Black Orc Battle Standard may be armed with the following equipment; a secound hand weapon (+1 point), a double handed weapon (+2 points), a spear (+1 point) or a halberd (+2 point). May have light armour (+2 points) or/and a shield (+1 point).

May Ride: A Black Orc Battle Standard may be ride any of the following; a Warboar (+8 points), a Warboar Chariot (see War Machines) or a Monster (see Monster List).

Save: None

Magic Items: A Black Orc Battle Standard may carry a single magic item. This may be a magic standard.

SPECIAL RULES:

Black Orc Special Rules: A Black Orc Standard and any unit he is leading is immune to animosity. He may lead any Mob of Orcs & Goblins. He will not run away if other Orcs and Goblins panic.

BLACK ORC BIG BOSS ...... 91 points

You may inclued a Black Orc Big Boss for every Mob of Black Orcs in your army.

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Big Boss474552439

Equipment: Sword or other hand weapon

Weapons/Armour: A Black Orc Big Bosses may be armed with the following equipment; a secound hand weapon (+1 point), a double handed weapon (+2 points), a spear (+1 point) or a halberd (+2 point). May have light armour (+2 points) or/and a shield (+1 point).

May Ride: A Black Orc Big Bosses may ride a Warboar (+8 points), a Warboar Chariot (see War Machines) or a Monster (see Monster List).

Save: None

Magic Items: A Black Orc Big Bosses may carry upto two magic items.

SPECIAL RULES:

Black Orc Special Rules: A Black Orc Big Boss and any unit he is leading is immune to animosity. He may lead any Mob of Orcs & Goblins. He will not run away if other Orcs and Goblins panic.

BLACK ORC BOSS .... 42 points

You may choose a Black Orc Boss to lead each Mob of Black Orcs. He is always the same race as the Mob he is leading.

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Boss463541328

Equipment: Sword or other hand weapon

Weapons/Armour: A Black Orc Boss must be armed the same as the Moib he is leading.

May Ride: A Black Orc Boss may ride a Warboar (+8 points) if he is leading a unit of Black Orc Boar Boyz.

Save: None

Magic Items: A Black Orc Boss may carry a single magic item.

SPECIAL RULES:

Black Orc Special Rules: A Black Orc Boss and any unit he is leading is immune to animosity. He will not run away if other Orcs and Goblins panic.

BLACK ORC MOBS

0-1 BLACK ORC
BOAR BOYZ .... 30 points

There are only a few Black Orc Boarboyz in the Old World. These saw the strength of boarboyz in battle and decided to give it a go for themselves. The result was a Black Orc on a Boar hacking down any foot troops. The problem came when they went up against cavalry.......

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Black Orc452441218
War Boar740341313

Equipment: The Boarboyz have two hand weapons and wear light armour.

Save: 4+

Options: They may replace there two hand weapons with a double handed weapon at (+1 point).

Leader: The Black Orc Boar Boyz may be led by a Black Orc Boss. He is armed the same as the Boar Boyz.

Standard & Musician: The Black Orc Boar Boyz may inclued a standard bearer and/or musician costing double the points of a normal Boar Boy. The mobs standard bearer may carry a magic standard.

SPECIAL RULES:

Leadership: -1 to the leadership value of the rider when taking leadership tests.

Combat Bonus: A charing warbore recives a +2 strenght bonus.

Panic: Black Orcs will not panic if they see other Orcs or Goblins fleeing.

Anamosity: Black Orcs are immune to psycology.

0-1 BLACK ORCS .... 9.5 points

Black Orcs come from the eastern side of the World Edge Mountains and are bigger, stronger and tougher than ordinary Orcs. They are also more reliable, and don't fight amongst themselves like other Greenskins.

Black Orcs have skin which is black or extreamly dark green. They take war much more seriously than other Orcs and are usually better armoured and carry more or better weapons. They oftern carry two weapons, rather than a shield, so they can strike their enemies two at a time.

Black Orcs regaurd other Orcs and Goblins as frivolous and not entirely trustworthy, especially Goblins, who are always running off in battle.

When not fighting in battle Black Orcs ingage each other in head-butting contests which are used to settle minor diffrences. Other Orcs claim that this head-butting has seriously reduced what intelligence the Black Orcs once had, but Black Orcs have very thick skulls and are very resilient.

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Black Orc452441218

Equipment: Armed with a hand weapon and light armour.

Save: 6+

Options: May be armed with spears (+1 point), double-handed weapons (+2 points), a halberd (+2 points), additional hand weapon (+1 point) and shields (+1 point).

Leader: The Black Orcs may be led by a Black Orc Boss. He is armed the same as the Black Orcs.

Standard & Musician: The Black Orcs may inclued a standard bearer and/or musician costing double the points of a normal Black Orc. The mobs standard bearer may carry a magic standard.

SPECIAL RULES:

Panic: Black Orcs will not panic if they see other Orcs or Goblins fleeing.

Anamosity: Black Orcs are immune to psycology.

Leaders: Black Orcs cannot be led by other Orc Bosses. Orc Bosses can still join the unit but do not count as leaders.

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