BLOOD BOWL - VAMPIRES

THE NORSE TEAM
Qty.PositionCostUpdateMVSTAGAVSkills
0-12Thralls50,000G63/th>37Block
0-2Throwers70,000G,P6337Block, Pass
0-2Huscarls70,000G,S6337Block, Dauntless
0-2Beserkers120,000G,S7438Block, Frenzy, Jump Up

REROLLS: 60,000

APOTHECARY: Normal
WIZARD: Normal

STAR PLYERS:
NamePositionCostMVSTAGAVSkills
Wolfhowl BlackscarNorce Huscarl160,0006437Block, Frenzy, Jump Up, Dauntless, Mighty Blow
Icepelt HammerBlowSnow Troll160,0004619Block, Regenerate, Mighty Blow
Ulrik WuulfsonUlfwerner170,0007448Block, Dodge, Frenzy, Razor Sharp Claws, Woof Woof*

Special Rules
The Norse are northern humans, with their own special abilities. Sweltering Heat affects Norsemen on a 1 or 2, but a Blizzard only trips them up on a 1, and they may attempt long passes.

Woof Woof: Skeletons destroyed by this player may not regenerate. The player is placed in reserves box for the remainder of the match. If a Treeman is on the pitch, roll D6 before taking an action with this player. On a 1, the player moves towards the Treeman. If the player is adjacent to a Treeman, roll a D6. On a 1, the player may take no further action that turn.