DARK ELF CHARACTERS
Dark Elf General..... 160 points
Your army must include a Dark Elf General to lead it. Alternatively, you may use one of the special characters described later as the Army General.
Profile M WS BS S T W I A LD
Dark Elf General 5 7 7 4 4 3 9 4 10
Cold One 8 3 0 4 4 1 1 2 3
Dark Steed 9 3 0 3 3 1 4 1 5
Equipment: Sword
Weapons/Armour: The General may be armed with any combination of weapons/armour allowed by the Equipment List.
May Ride: The General may ride a Cold One (+10 points), a Dark Steed (+3 points), or a monster. (see the Monster List for points values). May be mounted on Steeds of Slaanesh at +25 pts per model.
Magic Items: A Dark Elf General is entitled to up to three magic items.
Cult of Pleasure: You may choose to have a cult of pleasure army in which case the General will have the Chaos mark of Slaanesh (i.e. immune to psychology and break tests). He looses his hatred of High Elves but it is replaced by Frenzy when he is facing High Elves. He cannot restrain this Frenzy as he remember the days when he and his fellow cultists were persecuted by the Elves of Ulthuan. He have nurtured his hatred for centuries and will release all is anger and hatred in a frothing madness. This costs no extra points.
Dark Elf Battle Standard..... 98 points
The army may include a Battle Standard together with its bearer if you wish. Any unit within 12" of the Battle Standard may retake any Break tests that it fails to pass at the first attempt.
Profile M WS BS S T W I A LD
Battle Standard Bearer 5 5 5 4 3 1 7 2 8
Cold One 8 3 0 4 4 1 1 2 3
Dark Steed 9 3 0 3 3 1 4 1 5
Equipment: Sword and Battle Standard
Weapons/Armour: The Battle Standard Bearer may be armed with any combination of weapons/armour allowed by the Equipment List.
May Ride: The Battle Standard Bearer may ride a Cold One (+10 points), a Dark Steed (+3 points), or a monster. (see the Monster List for points values). If led by Cult of Pleasure General may be mounted on Steeds of Slaanesh at +25 pts per model.
Magic Items: A Battle Standard Bearer is entitled to up to one magic item. This item may be a magic standard, effectively turning the army's battle into a magic standard.
Cult of Pleasure: If led by a Cult of Pleasure General then the Standard may carry the Raptourous Standard as his banner even though it is Slaanesh only.
Dark Elf Hero
Dark Elf..... 104 points
Witch Elf.... 132 points
The army may include as many Dark Elf Heroes as you wish within the normal limitations of the points available.
Profile M WS BS S T W I A LD
Dark Elf Hero 5 6 6 4 4 2 8 3 9
Witch Elf Hero 5 6 6 4 4 2 8 3 9
Cold One 8 3 0 4 4 1 1 2 3
Dark Steed 9 3 0 3 3 1 4 1 5
Equipment: Sword
Weapons/Armour: The Hero may be armed with any combination of weapons/armour allowed by the Equipment List.
May Ride: The Hero may ride a Cold One (+10 points), a Dark Steed (+3 points), or a monster. (see the Monster List for points values). If led by Cult of Pleasure General may be mounted on Steeds of Slaanesh at +25 pts per model.
Magic Items: A Dark Elf or Witch Elf Hero is entitled to up to two magic items.
Special Rules: Witch Elf Heroes are subject to frenzy.
Dark Elf Champion
Dark Elf..... 48 points
Witch Elf.... 62 points
Any regiment of Dark Elves may include a Dark Elf Champion, and any regiment of Witch Elves may include a Witch Elf Champion.
Profile M WS BS S T W I A LD
Dark Elf 5 5 5 4 3 1 7 2 8
Witch Elf 5 5 5 4 3 1 7 2 8
Cold One 8 3 0 4 4 1 1 2 3
Dark Steed 9 3 0 3 3 1 4 1 5
Weapons/Armour: Champions are armed identically to the unit that they lead (see Equipment List for point costs).
May Ride: The Champion may ride a Cold One (+10 points) if he is leading a regiment of Cold One Knights, or he may ride a Dark Steed (+3 points) if he is leading a unit of Dark Riders.
Magic Items: A Champion is entitled to up to one magic item.
Special Rules: Witch Elf Champions are subject to frenzy.
Dark Elf Sorcerers
Sorcerer..... 59 points
Champion Sorcerer.... 121 points
Master Sorcerer..... 219 points
Sorcerer Lord..... 328 points
The army may include as many Sorcerers as you wish within the usual limitation of points cost.
Profile M WS BS S T W I A LD
Sorcerer 5 4 4 3 4 1 7 1 8
Champion Sorcerer 5 4 4 4 4 2 7 1 8
Master Sorcerer 5 4 4 4 4 3 8 2 8
Sorcerer Lord 5 4 4 4 4 4 9 3 9
Cold One 8 3 0 4 4 1 1 2 3
Dark Steed 9 3 0 3 3 1 4 1 5
Equipment: Sword
Weapons/Armour: The Sorcerer may be armed with any combination of weapons/armour allowed by the Equipment List. Note that wearing armour prevents a Sorcerer casting spells, so they do not normally do so.
May Ride: The Sorcerer may ride a Cold One (+10 points), a Dark Steed (+3 points), or a monster. (see the Monster List for points values). If led by Cult of Pleasure General may be mounted on Steeds of Slaanesh at +25 pts per model .
Magic Items: A Sorcerer may have up to one magic item, a Champion Sorcerer may have up to two items, a Master Sorcerer may have up to three items, and a Sorcerer Lord may have up to four items.
Magic Spells: A Sorcerer may pick spells from the Dark Magic deck upto his magic level. If the army is led by a Cult of Pleasure General then the Sorcerer may also pick from the Slannesh deck.
Dark Elf Assassin..... 55 points
Any regiment of Dark Elf infantry may include a single Dark Elf Assassin.
Profile M WS BS S T W I A LD
Asssassin 5 9 9 4 4 1 10 2 10
Equipment: Sword
Weapons/Armour: The Assassin may be armed with any combination of weapons/armour allowed by the Equipment List.
Magic Items: A Dark Elf Assassin may have up to one magic item.
0-1 Dark Priestesses of Kaine ..... 24 pts
0-1 Hag Queen ..... 132 pts
The Dark Priests of Kaine are said to be the keepers of the true Daughters of Kaine and are always in his favor unless of course they cross him, where as the punishment is death and then an afterlife of immortal torture. The Dark Priests of Kaine are the Witch Elven Hag Queen initiates that perform the rituals in Kaine's Temples of Death. Here is where the horrible and painful sacrifices for the glory of Kaine happens, here is where the true heart of Naggaroth is. The Dark Priests are always trained by a Hag Queen. The true daughters of Kaine.
Name M WS BS S T W I A Ld
Priests of Kaine 5 5 4 3 3 1 7 1 8
Hag Queen 5 6 6 4 4 2 8 3 9
Armour: The Hag Queen and the Priests of Kaine may wear no armour, normal or even magical. Their protection is based on theeir faith in Kaine. Plus death is seen as a welcoming into the realm of Kaine.
Special Rules: The Priests and the Hag Queen both apply to the rules set forth by the witch elves. Also, a unit of the Dark Priests of Kaine and one Hag Queen, has a magic level of 1 per five models. ie.. 20 Priests and one Hag queen is equal to a 4th level mage of dark magic. The Hag Queen may not take any magical items that apply to mages only. The Hag Queen is also treated as a witch elf hero.