WARHAMMER ARMIES - UNDEAD AL-NEHEKARA

WARLORDS

Mummy Tomb King ..................................... points

The Al-Nehekhara Army is led by Mummy Tomb Kings.

Profile M WS BS S T W I A LD
Tomb King 3 5 0 5 6 5 5 4 10

May Ride: Mummy Tomb Kings may ride a Chariot or a Monsters (see Monster list). They may be monted on a skelaton steed (+3 points).

Magic Items: Mummy Tomb Kings may have upto three magic items.

Special Rules:

Tomb King Command: The Tomb Kings may Command one unit to make a free movement or attack in the Undead magic phase the same as Vanhel's Dan Macarbra. This cannot be dispelled by enermy wizards.

Special ability: Whoever kills the Tomb King dies on the roll of a 6+ on a D6.

Fear: Mummies cause fear.

Fire: Mummies are highly flammable. Mummies hit by flame weapons will take double wounds.

Mummy Tomb Prince ..................................... 100 points

Profile M WS BS S T W I A LD
Prince 3 4 0 5 5 4 4 3 9

May Ride: Mummy Princes may ride a Chariot or a Monsters (see Monster list). They may be monted on a skelaton steed (+3 points).

Magic Items: Mummy Princes may have upto two magic items.

Special Rules:

Fear: Mummies cause fear.

Fire: Mummies are highly flammable. Mummies hit by flame weapons will take double wounds.

Liche Priests
Liche Priest .................................................. points
Liche Priest Champion ......................................... points
Master Liche Priest ........................................... points
Liche Priest Lord ............................................. 350 points

Profile M WS BS S T W I A LD
Liche Priest 4 4 4 4 3 1 3 2 8
Priest Champion 4 5 5 4 3 2 4 3 9
Master Priest 4 6 6 5 4 3 5 4 9
Priest Lord 4 7 7 5 4 4 6 5 10

May Ride: Liche Priests may ride a Chariot or a Monsters (see Monster list). They may be monted on a skelaton steed (+3 points).

Magic Items: Liche Priest may have one magic item, Champions have two, Masters have three and Lord have four.

Magic Spells: Liche Priest have one Necromantic Spell, Champions have two, Masters have three and Lord have four.

Special Rules:

Ritual of Awakening: The Liche Priest is able to raise D6 skelatons from the dead in the Undead magic phase similar to Raise the Dead. This cannot be dispelled by enermy wizards.

Fear: Liches cause fear

Immune to Psychology: A Liche in affected by psycology. He is immune to fear, terror, panic and all other psychology tests.