Deamon Names
Every daemon has a true name that they never willingly reveal to anyone or anything, as knowing a daemon's true name gives one power over that daemon (extremely strong daemons sometimes boldly proclaim their true names, a sure sign that the creature is too powerful for the knowledge to be of any help). As a result, daemons often adopt use-names to identify themselves. Use-names have no real power, and a daemon may adopt new ones from time to time depending on its moods.
Generally speaking, the longer the name, the more powerful the daemon.
Chaos champions can be gifted with True Names as they progress upon the path of chaos, but chances are the champion will continue to use his/her real name and not reveal the daemon name. Besides, "Rhug'guariihlulan's Berzerkers" just doesn't have a good ring to it.
DAEMON TRUE NAMES
To generate True Names you use the following tables
| Type of Deamonds | Number of Elements |
|---|---|
| Greater Deamond | 2D6 x Patrons Number |
| Deamond Prince | 1D6 x Patrons Number |
| Other Deamonds | Patrons Number |
In Classic Realms of Chaos each god or patron had a specific number and the units that the army could contain were in multiples of that number. The numbers were as follows:
| Slannesh | 6 |
|---|---|
| Nurgle | 7 |
| Khorne | 8 |
| Tzeentch | 9 |
| D10/D6 | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| 1 | A | COG | FL | LL | SS | CC |
| 2 | ER | KW | PP | Z | AA | DA |
| 3 | FOL | MM | SH | ABL | DE | CC |
| 4 | N'N | TH | AE | DH | GZ | O |
| 5 | THL | AK | DH | HH | OA | TL |
| 6 | AN | DU | HL | OE | U | AO |
| 7 | E | I | OO | UL | AR | EE |
| 8 | II | OW | UU | BH | EO | IL |
| 9 | RH | Y | IO | EU | IR | PH |
| 10 | YY | CH | FF | KS | Q' | ZH |
We encourages you to re-arrange whatever is rolled to produce something more pronouncable or more appealing.
DAEMON USE-NAMES
| Type of Deamon | Elements in Usename |
|---|---|
| Greater Deamons | 4 (split into 2 names) |
| Deamon Princes | 3 |
| Other Deamons | 2 |
| D20/D10 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | blue | dangle | dreg | fondle | grind | grunt | mad | pox | quiver | slash |
| 2 | suck | thigh | bane | carnel | fiddle | hot | mucus | sate | vex | bubo |
| 3 | chew | dog | gibber | gnaw | grope | maul | offal | pus | spasm | spittle |
| 4 | sword | wrack | cackle | fang | hammer | mildew | rot | toad | bile | blister |
| 5 | canker | eat | fester | flux | glut | hate | ichor | leper | mire | rend |
| 6 | rut | skull | spike | tremble | vomit | wind | btute | dung | glop | gut |
| 7 | mark | red | spider | thrash | bag | blade | cold | death | face | fist |
| 8 | grab | gristle | helm | loom | pest | puke | rip | shape | spume | sweat |
| 9 | vilewhip | blunt | drink | gall | gross | maggot | rabid | sore | taint | |
| 10 | worm | belch | bog | buttock | crush | fire | froth | gobble | grim | liver |
| 11 | maim | moulder | pinch | scratch | slobber | spew | stare | wart | wobble | blood |
| 12 | doom | foul | grin | loose | putrid | slob | sting | wither | axe | black |
| 13 | break | dread | eye | thrust | fury | grue | heart | loath | mange | quake |
| 14 | rheum | scum | smut | tear | twist | water | blast | cut | foam | green |
| 15 | lewd | plagues | lake | squeeze | whine | ash | beast | chaos | crab | drool |
| 16 | fiend | gnash | grasp | hack | lick | nibble | pierce | reap | scab | spite |
| 17 | spurt | throb | war | bettle | craze | flesh | gore | lip | pile | sin |
| 18 | spot | warp | bend | blight | bowel | clap | fat | flush | fume | gob |
| 19 | howl | lust | man | ooze | rotten | sinew | slug | spoor | venom | wight |
| 20 | bite | claw | filth | glutton | kill | pain | scrape | spine | wail | burble |
We encourages you to add titles to make these sound more impressive, such as "Doomspike the Render of Limbs".
Here are the alternate daemon titles, which should give chaos players much inspiration for detachment names, at the very least.
Bloodthirster: Fists of Khorne, Deathbringers of Khorne, Drinkers of Blood, Blooded Ones, Lords of Skulls, Guardians of the Throne, Eaters of Gore and Flesh, High-handed Slayers.
Bloodletters: Khorne's Chosen, Takers of Skulls, Teeth of Death, Horned Ones, Naked Slayers.
Fleshhounds: Beasts of Khorne, Hunters of Blood, Flesh-Renders, Inevitable Ones.
Juggernauts: Blood Crushers, Soul Crushers, Juggers, Feet of Khorne, Blights of Khorne.
Keeper of Secrets: Slayers of Slaanesh, Despoilers of the Flesh, Feasters of Pain, Great Horned Ones, Base Ones.
Daemonettes: Children of Slaanesh, Debauched Ones, Bringers of Joyous Degradation, Seekers of Decadence, Givers of Indescribable Delight.
Fiends: Beasts of Slaanesh, Rams of Slaanesh, Beastials, Unholy Ones.
Mount of Slaanesh: Flesh Lickers, Degraded Ones, Tongue Lashers of Slaanesh, Whips of Slaanesh.
Great Unclean One: Fly Masters, Plague Lords, Stench Lords, Father Nurgles.
Plaguebearers: Tainted Ones, Maggotkin, Rotbearers, Nurgle's Tallymen.
Nurglings: Pus Spores, Mites of Nurgle.
Beast of Nurgle: Beasts, Slime Hounds, Nurgle's Lapdogs.
Lord of Change: Watching Lords, Eyes of Tzeentch, Feathered Lords.
Horrors: Whirling Destroyers, Grumblers, Screamers, Spinning Sourguts, Squealers, Whiners.
Flamers: Burning Horrors, Fire Daemons of Tzeentch.
Discs: Sky-Sharks of Tzeentch