SWRPG AD&D OTHERS PERSONAL HOME DISCLAIMER

Part One - The Tempest

The story so far.. . . .

 The protagonists (Grey Leaf, 1/2-Elven Fighter/Necromancer; Ash, Sylvan Elf Druid/Ranger; Gyrinia, Elven Priest/Ranger; Derelyn; Human Conjurer; Sawtooth, an escaped Orc slave with Shamanistic powers; and Darin, Fair Elven Fighter) all boarded (forcibly or otherwise and for various reasons) a Great Galley Ship bound for the New World across a massive ocean. On the eleventh day of travel, however, a storm tore the ship apart and they were marooned on an island. The island gave them strange dreams and was inhabited by several fantastic creatures. They travelled to a tower that grew as they approcahed to immense proportions. Inside they met Prospero, master of the island who agreed to transport them to the New World in exchange for the return of his daughter. After battling a witch and her half-demon son, Caliban, they returned her. Prospero waved his arm and they disappeared.
Only to reappear on the ship in the midst of the storm. Again the ship broke apart, and again they were marooned. They were caught in some kind of magic. Thanks to the intervention of an unknown wizard referred to as The Master, a creature known as the Dee-Goo-One, bearing a remarkable resemblance to Dave Goodman, was able to enter the Dream magic and tell them how to escape from Prospero's trap (why he wished to trap them was unclear). They collected the necessary items from the dream and freed themselves. The Dee-Goo-One, in more corporeal form, fished them from the ocean and sailed them to the New World in a large ship.
Arriving in the New World, they were met by a group of black-robed Kir Monks, part of an ancient Death Cult who greeted Derelyn, Ash and Grey Leaf as the fulfilment of their millenia-old prophecy and teleported them from the docks. The remaining three were arrested and taken before Governor Ahab, the leader of the largest of the fundamentalist religious groups colonising the New World. Governor Ahab questioned their involvement with the Death Cult and pointed to them as worshippers of Shai'Tan and profaners of the name of Yahweh. They professed ignorance and a shadowy figure, whom Ahab trusted implicitly, pronounced them innocent. They left and Sawtooth went into the nearby forest, followed by his two new companions. They entered the enclave of the Archdruid and, after a while, were taken to see him. He requested they aid him in recovering a ring that was stolen from him by Duergar. They agreed and went to their cave lair. Having defeated them, they found records noting its sale to the Kir Monks. They returned to the Archdruid who was displeased and ordered them to go to the Kir Monastery at once. As they travelled there, they came up behind a small army led personally by Governor Ahab. Gyrinia was captured by them and secured, but escaped in the confusion that followed. The army put the unresisting Kir Monks to the sword and Governor Ahab killed what appeared to be their other companions from the dream. The monastery was then torched, but the fire spread very quickly and soon the surrounding forest was also on fire. The army fled the destruction it had wreaked. Approaching the smouldering ruins, Darin, Gyrinia and Sawtooth found a large hole burnt through to a stone chamber where there companions, clearly unharmed, were languishing ...

Next:

Part Two - The Maelstrom

Please remember that this is fan fiction (in effect) and should not be taken as official, even though it does use AD&D terminology.
Back to roleplaying  1