Attribute Dice: 12D Attribute Minimum/Maximums: DEXTERITY: 2D+1/5D+2 KNOWLEDGE: 1D+1/3D+2 MECHANICAL: 1D/3D+2 PERCEPTION: 2D+2/4D+2 STRENGTH: 2D+2/5D+2 TECHNICAL: 1D/3D+2 Height: 1.0/1.4 meters Move: 11/18 Quote: "Ilyr'ush mir lakh svoril'lae. Mir'lae karah siv Mal'ary'ush vir'ae Vader'ush." Special Skills:
Strength skills:
-Brawling: Noghri Martial Arts. Time to use: one round. This specialized form of brawling combat employs techniques that the Noghri are taught at an early age. because of the deceptively fast nature of this combat, Noghri receive +2D to their skill when engaged in brawling with someone who doesn't have Brawling: martial arts. Also, when fighting someone without this skill, they also receive a +1D+2 bonus to damage they do in combat.
Special Abilities:
-Claws: Noghri have powerful claws (add +1D to damage in brawling combat) and sharp teeth (add +2D to damage in brawling combat).
-Stealth: Noghri have such a natural ability to be stealthy that they receive a +2D when using their hide or sneak skills.
-Enhanced Senses: Because the Noghri have a combination of highly specialized senses, they receive +2D when using their search skill.
-Ignorance: Noghri are almost completely ignorant of galactic affairs. Noghri may not place any beginning skill dice in any Knowledge skills except for intimidation, survival or willpower. Story Factors:
-Enslavement: Noghri are indebted to Lord Darth Vader and the Empire; all Noghri are obligated to serve the Empire as assassins. Any Noghri who refuse to share in their role are executed.
-Strict Culture: The noghri have a very strict tribal culture. Noghri who don't heed the commands of their dynasts (tribal leaders) are severly punished or executed.
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